"Check out our Risen 3 interview with Piranha Bytes, from our trip at Gamescom 2014."
In a recent interview with Twinfinite, Piranha Bytes promised the combat in ELEX II will be "more dynamic" and "more responsive" than ELEX.
Even if I enjoyed ELEX the combat needed polish. So glad they are making it better.
ELEX seemed like a good game but the combat ruined it for me. After a few hours I quit the game.
It's good they are improving the combat in the 2nd game.
Twinfinite: "ELEX II developer Piranha Bytes have made it clear that they're not big fans of DLC in their games."
There's quite a treat coming for fans of Gothic and games by the Piranhas - Elex 2 - the sequel to the studio's latest IP. We've asked two of the devs, Bjorn and Jenny Pankratz of Piranha Bytes, about what it was like to develop a game like this.
I'd love to see them prioritize quality over quantity for once. The jank in their games is pretty severe.
I started playing Elex 1 recently and I am loving it. Really looking forward playing the sequel next year