Chaz at Twinfinite writes,
I really, really enjoy a well-done puzzle game. One that introduces interesting yet simple concepts, then builds on it slowly. Introducing new elements as the game progresses is essential, but in Sokobond it’s even more than that. A chemistry-themed adaptation of the old block-pusher style games, Sokobond tasks the player with connecting atoms scattered about the level into a single molecule. As you put each molecule together, you’re shown the name of the molecule you created, as well as some “random” fact about it — a miniature science lesson between each stage.
Sokobond combines wonderfully a fantastic puzzle experience and a unique means of educating its players. Everything is done so masterfully that it is hard to even find a flaw. Check out this indie game review from Jason Capp.
"It's rare to come across a puzzler as enjoyable and challenging as Sokobond, especially considering the fact that it's educational albeit in a subtle way. With lots of puzzles to solve, you'll gladly combine elements for hours within its campaign that's full of variety." - A.J. Maciejewski from Video Chums
GameGrin's Ruth Krabacher writes: "While education and gaming are not as far apart on the spectrum as some concerned parents’ groups would have you believe, they’re still not exactly cozy with one another at the best of times. As part of the generation that got some of the first “educational” games in primary school—which often seemed to have more emphasis on educational than game—I’m admittedly a bit suspicious of anything that tries to teach me through games. And admittedly, Sokobond doesn’t make that claim, but it does fall in that same arena."