Interview with Erin Reynolds (creative director/project lead/artist/designer) about Nevermind.
Nevermind is a biofeedback horror adventure game which teaches players to control their internal responses to stressful situations. The game can tell when you’re getting scared and while your stress level increases, the difficulty increases as well.
Neil writes "Way back at the start of 2017, Nevermind hit the Xbox Games Store, delivering a psychological adventure thriller to anyone who demanded it. At least that was if you were in North America. Now though, some six months later Nevermind has arrived for those of us in the UK to enjoy. Although I'm not sure 'enjoy' is the right word."
COGconnected says: Nevermind will send you on an odd trip through the minds of your patients. Solve puzzles and find portraits as you attempt to unlock their subconscious.
XBA Says: Although not long in gameplay length, the abstract imagery found within makes it an interesting game.