Wargaming talks menus and UI for 'World of Tanks' on Xbox 360

Diablo III already showed us that bringing a PC game to the Xbox 360 doesn't have to be a task that completely removes the heart and soul of the game's user interface, and Wargaming looks to be mastering the balance with today's release of World of Tanks on Xbox 360. had the chance to speak exclusively with TJ Wagner, who is the executive producer and creative director of World of Tanks, about the in-game's user interface and how they had to really work to balance out the menus so they were not overwhelming.

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