For the first time since 1998′s Grim Fandango and with the help of the Kickstarter community, Tim Schafer returns to direct a story-heavy point-and-click adventure game. Broken Age feels at once familiar to fans of the genre, and accessible to those who have never played a game of the kind. The game world is influenced by clicking on objects and characters, listening to extensive dialogue and solving puzzles. Though short, this is only the first act of the game; the second act is due out sometime later this year as free DLC. After playing the roughly 4-hour-long first chapter, it’s going to be hard having to wait for the second.