From beginning to end, 2013 was an exciting year for the video game industry. Unlike past years, 2013 was highlighted by the launch of two highly anticipated next-gen consoles, the PS4 and the Xbox One. However, although Sony and Microsoft's latest home entertainment devices dominated the conversation, their lack of quality launch titles left us a little disappointed. Moreover, the transition between console generations resulted in a year with few first party exclusives, especially from Microsoft.
That said, there were still plenty of games worth playing this year, some familiar franchises but a healthy dose of new IPs as well. Indie games also saw further growth and acceptance among casual gamers, thanks to titles like The Swapper and Outlast (see our list of best indies of 2013). There were some good gaming experiences to be had, you just had to look a little harder this year.
Without further ado, here are our 10 favorite games of 2013.
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Another Crab's Treasure spends much of its runtime commenting on the dangers of capitalism, and the character of Firth is the perfect example of that.
Game Rant speaks with Apex Legends lead level designer Steve Young about how the team went about improving the Broken Moon Map.