Let's start from the top and say that while I’ve not been as enamoured with it as most people, Grand Theft Auto V is undeniably a great game. I can’t deny the fact that just walking around Los Santos, taking in this living breathing world is truly remarkable at times and is a sandbox unlike most others.
But is GTA V getting special treatment?
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
No. It's an add-on. A very good, add-on, but an add-on none-the-less.
Why should it? A month from now, is it really going to matter how maddening the first few weeks of GTA Online were? Already the servers are nice and stable and I haven't had an issue in days. By next week's patch, the problems should be totally gone, and everyone who had to go though them GTA$500,000 richer.
After that point, who cares? GTA Online rocks.
It should affect the score, GTA Online is apart of GTA V, it comes with the game. You don't judge Halo, Battlefield, Call of Duty, Uncharted or any other game by just it's single player, you judge the overall package. GTAO is a massive disappointment, it promised so much and failed to deliver, the games score should be lowered. If someone buys this game today he's not going to judge the game just on the single player, he'll judge it on the SP and MP.
MMOs all the time are criticised and have their scores lowered due to launch problems. Just look at Diablo 3, even though it's not an MMO, that game was heavily criticised and scores were lowered due to it's launch problems. Don't give Rockstar a free pass just because it's GTA.
You have to rate GTA Online over time since it is like an MMO now.
Yes early scores should be a lot lower because of all the exploits, bugs etc
But do a follow up score based on how well they adjust and fix the game over time.
Online parts of mainly single player games should be given time. All online games should be really. The single player part of GTA5 is great. Anyone mad about how GTA Online is right now should stick to the single player game until the bugs are worked out.