In Salt Lake City, Chair Entertainment co-founder Geremy Mustard discusses the technology that powers Infinity Blade 3 in this exclusive interview.
"One of my favorite digital only games back on the Xbox 360 was this game called Shadow Complex that originally released back in 2009."
Chair Entertainment's Donald Mustard talks Spyjinx, JJ Abrams and how there could be a "bloodbath" in the VR market
I dont want a world where games are mindless "brodude" MMO FPS. We all have are ideas where we want gaming to go.
The gaming industry has already entered full "Hollywood Mode" though. And it has for a while too, it's just even more blatant now. Think about it: a lot of games are remasters/remakes, which is exactly what Hollywood does with its movie franchises. Then you have a lot of games whose sole point is to generate more profits, not more fun. Exactly like Hollywood movies: soulless and devoid of what makes classics well, classics. Doesn't mean there aren't good games anymore, but the whole industry is looking dire and very anti-consumer now (DLCs, season passes, various paywalls, barren single player modes, etc.).
I know that's not exactly what this article is about, but to me the parallel is clear as day.
Epic Games reveals alongside Infinity Blade III becoming free, the assets will be free for Unreal Engine 4. All 8 packs containing over 7000 assets will be available on the Unreal Engine Marketplace.