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Submitted by shaneryanTB 312d ago | preview

Rekoil hands-on preview | Thunderbolt

Calvin Kemph, Thunderbolt writes:
For developer Plastic Piranha the road to creating Rekoil is paved by a mod story. We played several rounds with the company’s CEO Jason Brice, whose business sense comes from a background in working with films, while his eye for mechanics comes from the experiencing the best that the shooter genre has to offer and creating content within other highly refined games. (PC, Rekoil)

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