30°
Submitted by shaneryanTB 625d ago | preview

Rekoil hands-on preview | Thunderbolt

Calvin Kemph, Thunderbolt writes:
For developer Plastic Piranha the road to creating Rekoil is paved by a mod story. We played several rounds with the company’s CEO Jason Brice, whose business sense comes from a background in working with films, while his eye for mechanics comes from the experiencing the best that the shooter genre has to offer and creating content within other highly refined games. (PC, Rekoil)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Zelda Fansite Offers Scholarship to Fans

59m ago - The Hidden Triforce is offering a scholarship for college bound and currently enrolled college st... | Culture
30°

Life is Strange Episode 3: Chaos Theory Review

1h ago - How does Chaos Theory stand up to the previous two episodes? Pretty good actually. | PS4
Ad

Filmwatch Contest Details

Now - Come celebrate the upcoming Avengers: Age of Ultron with us on Filmwatch and win cool prizes. | Promoted post
40°

Let’s Play Spy Chameleon on Xbox One

1h ago - Neil writes "Is there a better animal to take on the job of a spy than a chameleon? Of course not... | Xbox One
40°

The Witcher 3 Already Has Some Useful Mods

1h ago - The Witcher 3 is, for the most part, a stunning experience, but you can’t please everybody. That’... | PC
30°

AMD Is Wrong About 'The Witcher 3' And Nvidia's HairWorks

1h ago - Forbes:"The increasingly bitter war between GPU manufacturers AMD and Nvidia continues this month... | PC
Related content from friends