80°

Facebook and Unity: 90 million gamers can't be wrong

GI - George Lee on refining Facebook's core game experience to open the door for Unity developers.

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gamesindustry.biz
LordDhampire4313d ago

yes they can

you'd be surprised how dumb gamers are

The_Truth_24_74313d ago

Exactly. Just look at the Nintendo fanboys.

grimmweisse4313d ago

I'll rephrase that for you, "Just look at fanboys in general".

Mounce4313d ago

Idunno. Nintendo and Xbox fanboys are the dumbest of the herd from my experiences.

While PC and Sony fanboys are either mature or the contrast of being extremely cocky and blinded by the light, revved up like a deuce, another runner in the night! Bliiiinded by the light~

Bobby Kotex4313d ago

The collective intelligence of gamers is pretty much 'full retard'.

Aleithian4313d ago

Why not? Billions of people are wrong about the existence of God. And if you believe in God, then just reverse it: you think billions of people are wrong about God's non-existence.

Either way, numbers are irrelevant when determining the truth or rightness of something.

Hicken4313d ago

Remember how most of Europe thought the world was flat? Based on their numbers, they shouldn't have been wrong, right? The Earth should be the center of the universe cuz they all said so, right?

You are absolutely correct that numbers do not determine right and wrong, truth and falsehood.

... kinda. I guess if the whole world says you're crazy, even if you're the sane one, then you're the same as crazy since all others think differently.

In this case, the majority is setting the standard for what is "right." But that's really a societal definition, not a TRUE definition.

100°

Unity shows what's possible in Unity 6 with the Time Ghost Demo

Unity has shared a new tech demo that showcases what's possible in the latest version of the Unity 6 Engine, called Time Ghost.

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dsogaming.com
Jin_Sakai274d ago

You never see anything close to these tech demos in actual game releases. More fluff than anything.

Playstati0n272d ago

How does it feel to not be in the sequel to your own franchise? Their virtue signal will cost them sales

Yi-Long274d ago

I think Unity exposed themselves last year, and IMO any developer should just stay away from them completely.

isarai274d ago

Exactly my thoughts, they killed so much interest in their engine since doing that. Godot looks like it's rising to take it's place as the indie darling game engine.

Palitera272d ago (Edited 272d ago )

In its current pace, Godot would need decades to reach Unity's current state. Almost no studios use it. For hobbyists, it's a valid option, though.
Gotta be real about it: Unity was and will continue as the market leader for small studios. There's no competition in this sense.

Palitera272d ago

The thing is: there's nothing even remotely as good as Unity for small studios game development, even if you consider the company's disgraced trust.

So, sure, it's your opinion, but most professionals have not and will not leave Unity.

And Godot is a hobby project in comparison, not even an option.

victorMaje272d ago (Edited 272d ago )

The thing is: this is the kind of comment Unity was getting when it was up and coming.
I remember when I started learning Unity it was looked at with disregard, this is where Godot is now, remember this, in a few years, Godot will get there.

plmkoh271d ago

@victorMaje

I hope you realize how ridiculous your comments sounds when you suggest "Waiting for Godot" is an option.

It made me chuckle for a good 20 seconds.

victorMaje271d ago

@plmkoh

Haha I’m not suggesting to wait for it. I’m saying with all the updates (each one better than the previous one) Godot will get where it needs to, to be considered more than just a hobby engine.
In fact it can already do a lot, it’s all about how you approach the problem.

Palitera271d ago

PlayCanvas, Babylon, Defold, Cocos Creator etc.
This generic statement of "it's not as great as Unity YET" could be applied to any other engine (no offense to these mentioned great engines).

The fact is: it is a hobby engine, almost no studio is using it. As much as I'd like to see Unity fall, it's not happening at all. There's simply no competitor.

+ Show (1) more replyLast reply 271d ago
Sonyslave3274d ago

You might see this type of graphics on ps 15.

80°

Unity Is Cancelling Controversial Runtime Fee

Unity has announced that it's cancelling the controversial runtime fee, and going back to a seat-based subscription model for game developers.

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insider-gaming.com
boing1284d ago

I guess it bite them in the ass. Pretty sure it's still too late and those who were burned by it, will not come back.

TheNamelessOne283d ago

Hmm.
They may just remain a company after all. They lost a lot of good faith with all this, however.

80°

Exclusive: Unity Software cutting 25% of staff in ‘company reset’ continuation

Jan 8 (Reuters) - Videogame software provider Unity Software (U.N) will target laying off approximately 25% of its workforce, or 1,800 jobs, the company said in a regulatory filing and internal company memo on Monday.

anast531d ago

They wanted everyone to move to Unreal 5 and GoDot 4.

UltimateOwnage531d ago

What a waste. And despite all of this cut and slash, their polices are doubling down on what led to all of this. They have committed themselves to bring a losing brand going forward. Good riddance. Maybe Microsoft will buy them out, they seem to have a lot in common.