Techland opens Digital Scapes Studios in Vancouver to help with Dying Light.
The whole "city but still island-like" setting reminds me of House of Dead 2. As a hugge SEGA fan, that makes me want this game even more
Really impressed from the gameplay i saw. Looking forward to this.
Techland is riding on Dead Island success and this game from the 13 minute video looks just like it plus the parkour part. 2 bad they did a rehash for Riptide and when it comes to fixing game breaking issues they vanished
Don't like dead island but this looks awesome . Mirror edge gameplay in a dark and challenging zombieeess world where you can't kill everything lol .. I'm worried about the story , Th character in that game is in dead island , it's like copy paste , even the watch and cloths are the same >.< . The story felt boring like hell in dead island , I hope they achieve at least far cry 3 level quality in the story.. When i saw the gameplay i knew that they are getting help , no way they could achieve something like the walkthrough without help . I hope they learn from it..
This is what Dead Island should have been.
Why is Techland always referred to as the "Dead Island developer" in article headlines? I mean, Dead Island is their biggest franchise, but not the only one they developed. Just something I find odd. As for the game, hopefully it's better than Dead Island and doesn't have nearly as many bugs. Just like they did with Dead Island, they managed to catch people's attention by choosing a good setting, let's just hope they don't screw up along the way this time.
The pre-alpha gameplay they showed looked awesome. I like the wind stimulation.
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