Used games are the scourge of the video game industry. They are the reason that games don't sell well, they are the reason why studios close and they also kill kittens, probably. This is the general industry stance on the topic of used games. Lamented by prominent figures like Cliff Bleszinski as the cause of excessive DLC, micro transactions and all manner of anti-consumer practices, it's clear that many figures in the industry would prefer that they disappear overnight.
MAJOR ORDER: Helldivers, it's time to choose between liberating Choohe or Penta. Depending on your choice, you will receive either the MD-17 Anti-Tank Mines or the RL-77 Airburst Rocket Launcher.
(And you'll save the citizens. Don't forget the citizens.)
MAJOR ORDER: Helldivers, it's time to choose between liberating Choohe or Penta. Depending on your choice, you will receive either the MD-17 Anti-Tank Mines or the RL-77 Airburst Rocket Launcher.
— HELLDIVERS™ 2 (@helldivers2) April 26, 2024
(And you'll save the citizens. Don't forget the citizens.) pic.twitter.com/YXSlgTiRuv
Remnant 2: The Forgotten Kingdom only came to enrich the storyline of the base game, the Pan civilization, and Yaesha.
I like the game a lot. I would like the outside world to be a little more detailed open and varied but overall it’s a really good game and I understand they are limited by their budget and team size. For a lower priced game it’s worth more than they charge
Despite being verified for the Steam Deck, Fallout 4 has issues running on the OLED version of Valve's handheld device. Here's how it works.
Isn't this a better and easier work around?...
There is a partial workaround that adds the Fallout 4 launcher back ;to the Steam Deck version of the game. Players need to add “SteamDeck=0 %command%” to Fallout 4’s launch options in the game’s settings on Steam Deck. But it’s wild and not great that players have to do this just to change visual settings while playing on Valve’s portable PC.
Cliffy B is a 'has-been' and an industry shill. To call Cliffy 'prominent' is to give him too much credit.
This is a good article and I liked it.
He talks about digital distribution from an honest gamer's perspective, not as a member of the Doritocracy.
I'm so tired of vidya gaem jurnol1sts telling us that stuff like the XB1 is "the future", because it's not a future any gamer in their right mind wants to be a part of.
I like that the author mentions about bandwidth caps and limited data transfer rates -- I don't know about anyone else but where I live I have to pay an arm and a leg for crappy speeds and I don't have any other choice about it.
I'd rather run a one-legged, barefoot race through glass than have to wait for a 50GB game to download every time I make a digital next-gen purchase.
When ISPs stop gouging and bring up their base speeds to reasonable numbers, then maybe we can consider that digital future.
lol "the cause of excessive DLC, micro transactions and all manner of anti-consumer practices" is pure greed by publishers and developers. It has nothing to do with used games or anything else.
Until publishers stop trying to get all the cake and eat it too this will continue.
It's up to the consumer to stop buying all the DLC crap that publishers throw at us and demand substantial DLC that improves and expands the game after release.
I completely agree with the article.
You pay a premium for a disc for the freedom to resell and the privilege of owning a box and manual, almost like how hardback books come with thicker covers which make them more bookshelf-worthy.
Steam, and digital downloads are there so that you can buy a license to use a game and forgo the right to resell it, lend it to a friend or own it in the physical world. This allows online stores like Steam to sell it at a very low price (something EA don't seem to understand with their high prices on origin).
So publishers should indeed not try and turn discs into physical CD keys for digital downloads, as this article implies.
There is another side to this coin, however.
Gamers cannot expect to pay the low prices of Steam and receive all the benefits of a console boxed copy. We pay the low price because there are undesirable terms which go alongside it.
If Steam is forced to allow resale, expect digital downloads to go the way of boxed console games an surge in price. If Valve lose those court cases, we're going to be in trouble.
Sad but true.
Used Games are important to the industry. Overall they help make the industry a healthier place. New games would pehaps sell even less if you completely took away the ability to sell and trade in games from players.