Zenimax Online Studios has announced that it is determined to keep The Elder Scrolls Online from becoming another repetitive MMO grind.
Azfar from NoobFeed writes- The spirit of The Elder Scrolls Online 2025 is what really makes it stand out. It has all the things that Elder Scrolls fans love: stories that are driven by the players, a lot of history, and the chance to discover a strange and wonderful world. A massively multiplayer online game will value players' knowledge, creativity, and time, whether they play alone or with a group.
The Elder Scrolls Online launches Seasons of the Worm Cult today on PC and Mac, and Wccftech has all the details straight from the developers.
MMORPG The Elder Scrolls Online is celebrating its tenth birthday by rolling out a large number of improvements and changes.
Good.
Its hard not keeping a MMO grind heavy. Glad to see this game trying hard to stray from that.
I am not excited for this game.
I love elder scrolls, but this is just a lazy way of sedating the people who want the next ES to come out.
I am annoyed by Skyrim's overly simplistic combat mechanics, and I wish people would stop loving on this series so that the devs get the hint to actually step out of the safe zone that they've been hiding in since Morrowind.
Very nice-- would like to try the beta
A bold goal. We'll see if they can actually pull through with it though. It'd probably be one of the first MMOs to manage it.