“There’s a very persuasive argument we have, which is MONEY”: on why DRM-free works

Earlier this month, sat down for a chat with Trevor Longino, the Head of Marketing and PR at In this first part of our interview, they talk about how GOG has been convincing the big publishers to let them rifle through their back catalogue, why Steam has become acceptable as a form of DRM, and the perils of censorship.

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