Strauss Zelnick says MMOs are generally unprofitable in US; "A couple of our competitors have found out that through very, very expensive lessons."
I believe MMOS work everywhere if done right.
You think MMO's would work everywhere if done right? Tell me more about your extensive research and experience in the field.
P.M your email ill send you my study on this subject.
wrong...every region has its tastes...the kinda stuff that works in japan for instance is prettyy....ummm..(to me,)quirky and awkward like those karaoke diva games...or those games like fate/staynight..which lierally all text or date sims ...w/e im not saying theyre bad but i doubt most of uus understand them or are willing to accept it anytime soon
its an Mmo not a style of game its a whole genre there must be a audience for Mmos in NA
A MMO can work in any region with any genre. Two things are essential. -Price Point -Replay Value Many MMOs lack both of those with little replay value, bad economies, and terribly high subscription rates for anyone to take interest in it. One big note about Asia its well over a billion people there. It will be successful there no matter what, and it gives alot of room for changes to increase popularity to consumers. So its more like the Beta test of any MMO games before they could be implemented anywhere else they can perfect them in the Asian market. Tweaks from MMOs of series that are in Asia have migrated to titles in the US/EU regions in many occasions.
Oh no, not Take Two (publishers of Rockstars GTA games). Damnit...well there goes my dream of ever playing a GTA mmo Spin-off series :(
LOLOLOL. Really now.
This might shock you guys .. Just take a look :D http://massively.joystiq.co... Laughable .. isn't it :P
I'm not sure I would agree.
If the MMO region is JUST the US then I may agree with you.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.