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Review: Thomas Was Alone (This Is My Joystick)

If you took to heart the superfluous ramblings of Quantic Dream’s David Cage, then you’d be led to believe that creating an emotional connection with a player is only about graphics. The argument makes sense; with beefier graphical power comes a more realistic character model, and with it a wider range of relatable facial expressions.

Even so, the number of polygons you’re able to shove into a virtual elderly-man’s doughy-eyed face is not proportionate to the amount of emotion the player will feel.

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