TGH Writes: "It’s rare to come across a game that has me grinning from ear to ear from beginning to end, but this is exactly what Thomas Was Alone caused me to do. Let me be the first to say that I never thought a game like Thomas Was Alone would evoke such feelings. On the surface it’s little more than a game where you simply control a bunch of rectangles through clever little levels. But deeper down it’s a game all about imaginative and downright excellent platforming. It’s a game so simple in its core mechanic, yet so absolutely delightful to play that you’ll remember it for a long time to come."
A number of new deals are up and running on the North American Switch eShop. These include 80’s Overdrive, Assassin’s Creed III: Remastered, Spice and Wolf VR, Thomas Was Alone, and more.
As it’s a package from 2013 of a game that reportedly sold a million copies, you probably already know if you need to get Thomas Was Alone. If you haven’t played it and you have a Switch then you absolutely must get the demo – right away, no excuses. Its playful elucidation of how games work shouldn't be missed by anyone interested in the medium. The full game gives you a few hours of good platforming with great presentation and a well-told story. And as an artefact of its era of indie games, Thomas Was Alone is a delight. The game can be experienced start-to-finish in a few short sessions and Bithell’s commentary provides a sort of meta-narration to motivate another playthrough if you haven’t heard it before. In short, Thomas Was Alone was pretty great when it came out, it’s held up well and now it’s on your Switch.
WTMG's Leo Faria: "I thought Thomas Was Alone was just going to be yet another pretentious indie darling, but I’m glad to know I was dead wrong. It’s not only a well-designed puzzle platformer with good controls, but also a story-driven treat for the eyes and ears, a game that will make you care about a bunch of moving rectangles, somehow. It might not be very replayable (actually, let’s double down on this: it’s devoid of replayability), but it’s still pretty fun while it lasts. No matter where you decide to play it – and believe me, there are tons of platforms to choose – this game is worth experiencing at least once."
Any game that can make you care about basic shapes is doing something right IMHO.
For me, Danny Wallace's narration adds a lot to this game. His writing/performing is usually either really good, or really bad IMO; thankfully he nailed it on this occasion and creates a surprisingly deep atmosphere.
Nice work all round - even my mother loves this game lol
The narration is utterly fantastic. Adds so much more to the game and provides all the character development you could ever need!
weird bizarre game.
Love this game. Thanks sony for opportunity to try this indie gem. And glad that company support little developers.