In today's gaming industry, just about any successfully and financially successful game means a sequel isn't too far behind. While that decision makes sense from a business point of view, it also means developers are expected to replicate success, and in some cases, catch lightning in a bottle yet again.
That's easier said than done, as can be seen by any number of sequels released year-to-year. Whether due to rushed development, a shift in direction, publisher pressure, or just failure to connect with gamers a second time, many sequels come up short.
We've looked through the pixels of gaming history to focus on the sequels we most felt were disappointing, misguided, or just plain broken.