In today's gaming industry, just about any successfully and financially successful game means a sequel isn't too far behind. While that decision makes sense from a business point of view, it also means developers are expected to replicate success, and in some cases, catch lightning in a bottle yet again.
That's easier said than done, as can be seen by any number of sequels released year-to-year. Whether due to rushed development, a shift in direction, publisher pressure, or just failure to connect with gamers a second time, many sequels come up short.
We've looked through the pixels of gaming history to focus on the sequels we most felt were disappointing, misguided, or just plain broken.
"The Singapore-based indie games publisher Spiral Up Games and Qingdao/Shandong-based (China) indie games developer Aluba Studio, today announced with great happiness and excitement that their hacking adventure "Cyber Manhunt 2: New World" is coming to PC via Steam EA on May 10th, 2024." - Jonas Ek, TGG.
"The Berlin-based (Germany) indie games developer Tarock Interactive today announced with great delight and happiness that their open-world survival/crafting game "Lost Legions", is now currenly in development for PC." - Jonas Ek, TGG.
TopSpin 2K25 Review - After a very long hiatus, TopSpin is back! Can Hangar 13 bring the venerable tennis series back to relevance?
Some legit picks. Silent Hill is lucky it didn't make the list. Even the HD Collection was fubar
Good 'safe' list. Should have included Final Fantasy XIII.
Oh god, RE6, horrible, very horrible game, each time i remember it, i wish i had thrown my 60$ in the air instead of buying that game.
fable 2 was crap
Very good list. Had me laughing a couple times given the jabs that are taken at some of these bad sequels.