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Submitted by StillGray 555d ago | article

PS3 vs PS4 Early Graphics Comparison

Gameranx compares a few of the launch titles for the PS3 and PS4. (PS3, PS4)

Derekvinyard13  +   555d ago
These games and demos you compared are veery early stages ps3 development, should be later comparisons like killzone 3 vs killzone:SF
abzdine  +   555d ago | Intelligent
i'm not sure you got the point!

anyway, the difference is huge! i throw my wallet violently at the screen everytime i see a PS4 news :)
Hydrolex  +   555d ago
The difference is big but not as big as PS2 vs PS3 graphics...

for some reason I think in the next 5 - 10 years, graphics(visually) are gonna get to a point that there wouldn't be any room for improvements. They are going to look like real life and after that there's nothing else to improve... you know what I mean ?
#1.1.1 (Edited 555d ago ) | Agree(26) | Disagree(44) | Report
Hydrolex  +   555d ago
oh yea also

this is not a really accurate comparison

Those PS3 games in the comparison footage came out a long time after when the PS3 was release

but the PS4 games, are just FRESH, newly developed... keep in mind in 3 4 years and they are gonna even look better
abzdine  +   555d ago
@Hydrolex: your opinion is very relative! at the end of PS2 everybody said the same cause at that time not many could imagine what a console upgrade would bring.

There will ALWAYS be room for improvement, from AI, motion capture, graphics, physics... all this is extremely difficult to integrate in a game cause no game nails all these aspects at once. Games will never play or feel like real life, there will always be a limiting factor.
Hydrolex  +   555d ago
yes but I said +++Visually++++ ! did you even read ?

it's obvious, one day, there will be no more room for VISUAL improvements, visuals are gonna look close to real life... maybe 5 years ? maybe 50 years ? it will come for sure
#1.1.4 (Edited 555d ago ) | Agree(2) | Disagree(20) | Report
BitbyDeath  +   555d ago
@hydrolex,

It is rumoured that Killzone:SF is only using a quarter of the PS4's power.
With that in mind it could actually be a far bigger jump than PS2 > PS3.
#1.1.5 (Edited 555d ago ) | Agree(15) | Disagree(5) | Report
Ritsujun  +   555d ago
abzdine's so cute
Myze  +   555d ago
It will be a LONG time before we reach the limit of graphics. Think of something like Avatar, or more recently, The Avengers (look up what is done with CG in the movie, it's unreal...all of New York in that last battle is CG). It will be a LONG time before even the most powerful super-computers can run a game that looks like those in real-time, much less a very powerful PC, and even less so, consoles.
xdavillainx   555d ago | Personal attack | show
N0S3LFESTEEM  +   555d ago
@ abzdine

What do you do when you see porn o_O
#1.1.9 (Edited 555d ago ) | Agree(0) | Disagree(1) | Report
badz149  +   554d ago
@abzdine
I want to be your screen...and then take your wallet! :-D

On topic, the difference between KZ3 and KZSF in terms of graphical fidelity is huge! And KZ3 is among the best looking console game to date!
Qrphe  +   555d ago
That's not a good comparison at all. A launch title like Resistance should be compared to a launch titles like Killzone SF.

http://img688.imageshack.us...

Even then when comparing a late titles from previous gens to a launch title like KZSF, the latter still smokes them completely.

http://img856.imageshack.us...

@Hydrolex

Maybe it's in the eye of the beholder, but to me the difference clearly is PS2 to PS3.
#1.2 (Edited 555d ago ) | Agree(30) | Disagree(0) | Report | Reply
Mac is OK  +   555d ago
What people need to remember is that the PS2 was one of the weakest systems of it's generation and the PS3 was the most powerful. When the 360 was first shown most people were disappointed with the graphical jump from the original Xbox. It wasn't until GoW and GRAW that people started seeing a big leap.
Qrphe  +   555d ago
@Mac

The DC was the weakest but even then you're right about the Xbox-to-Xbox360 initial gap, especially when you compared the ports they got (there was only a 4-year difference between the consoles).

Half-Life 2 on Xbox and Xbox360:
http://image.com.com/gamesp...
http://files.myopera.com/Sw...

The disappointment was tremendous but no one really expected much from the 360 then anyway (all hopes were on the PS3). It wasn't until Gears of War on 2006 that people realized the 360 was truly ahead of the Xbox.
#1.2.2 (Edited 555d ago ) | Agree(7) | Disagree(2) | Report
sobekflakmonkey  +   555d ago
You know whats crazy? people are saying the "Textures" for KZ:SF aren't high res enough...but to those people, I say F U, High Res textures can wait, what's more important are character models in general, and the way things move, if you look at the actual character models in the gameplay and screenshots that have been shown, they have a pretty ridiculously high polly count, they look fleshed out, and the way people move and stuff is just as important, lets put it this way...if you have a robot that looks like a human (skin and shit) but has robot features and moves like a robot, you say "Oh thats a robot" but, if you see a robot that looks like a robot, all smooth edges nice design, and moves like a human, you're most likely going to say "is that a person in a robot costume?" and I think that's a huge factor, high res textures aren't everything, I think more emphasis should be put on characters polly count and physical clothing pieces, not wasting up memory on super high res textures that you can only see close up and even then you really aren't going to see anyway because you'll be too busy doing something.
Derekvinyard13  +   555d ago
I might have missed the point chill out with the disagrees guys dam
zbg31610  +   555d ago
lol they are slaying you with dislikes over this
guitarded77  +   555d ago
LoL... sorry, I couldn't resist clicking "Disagree" again. At least you have the ____ to come back and say "oops". I'll ++ you bubs for that.
Studio-YaMi  +   555d ago
They probably disagreed with you because you want early development PS4 games to be compared to last life cycle games on the PS3,which is not reasonable.

Didn't give you a disagree btw & I'm gonna give you a +bubble. :)
Reportillo4  +   555d ago
well shouldnt you compare early development games with early development games?
GadgetGooch  +   555d ago
Your missing the point completely
Derekvinyard13  +   555d ago
I know! Dam calm down
Lior  +   555d ago
If ur a console player you should know the CPU they are using from AMD is quite low end. People keep saying 8 CORES OW MY GOD. To be fair 4 cores is plenty enough and if you will remember the PS3 had an 8 core cell processor
DarkHeroZX  +   555d ago
the ps3 had 8 SPE not cores. SPE are closer to threads then cores. Do some re-search its sad just how many people still get that wrong. It was 1 core with 8 SPE(advanced threads)
user7693958  +   555d ago
and KZSF is not in early stages?
or any PS4 game?

I think is fair plus the difference is huge, you can tell this games have a different feeling into them, a more realistic lighting and visuals are on a whole new level of tech.
Killzone 2 pre rendered owned killzone 4.

Wonder if the new killzone will be a huge leap in frames per second?
#1.8 (Edited 555d ago ) | Agree(3) | Disagree(20) | Report | Reply
DarkHeroZX  +   555d ago
lol KZ2 looked like killzone 1 compared to SF
Muffins1223  +   555d ago
well its a comparison and its early in ps4 cycle so there gonna show early footage of ps3...
solid_warlord  +   555d ago
I'm still waiting to play Killzone 2 E3 2005 CGI tech demo in a REAL game, REALTIME.

The games battle sequences are far better than KZ:SF. Look at the movement and close quarters, looks just awesome. If PS4 cannot do that in realtime then the Leap from current gen to next gen is not a massive leap at all. I don't see crysis 3 on PC look that good.
wenaldy  +   555d ago
"The games battle sequences are far
better than KZ:SF"

because it's cinematic.. Duh.. Troll harder..
Canary  +   555d ago
...Er, that's meaningless.

I just spent $100 on a brand-new PS3 game that looks worse than any of the launch titles.

It's all about developer competence and willingness to work. Hell, there are still some PS2 games that look better than analagous PS3 games. FFXII to FFXIII, for example. Rogue Galaxy to NNK, for example.
dan-goes-forth  +   554d ago
But also this is showing what the initial games will look like, the later comparisons would not show much as it took a long time to reach that level of development. This comparison most useful as you can take changes from these two videos then apply that on top of Killzone 3 for instance.
Mac is OK  +   555d ago | Helpful
Here's a screenshot comparison I put together of PS3 and PS4 games from the same studios:
http://imgur.com/a/DHAaa
Note that I included Star Wars 1313 which has not been confirmed for PS4 and is rumored to be delayed.
kenshiro100  +   555d ago
Wow, I see a huge difference.
#2.1 (Edited 555d ago ) | Agree(15) | Disagree(6) | Report | Reply
pandaboy  +   555d ago
I don't...
greenpowerz   555d ago | Trolling | show | Replies(6)
Shadowolf  +   555d ago
A great image comparison which certainly brings things into perspective.
stuna1  +   555d ago
Now that was a comparison!
BitbyDeath  +   555d ago
Great comparison Mac, have a bubble
rammstein91  +   555d ago
ps4 graphics are better and improved but not jaw dropping,main reason is that consoles are budget friendly gaming devices..anyway graphics aren't most important part in games
MrDead  +   555d ago
The PS4 games are yet to be finished and we haven't seen the final product yet.
#3.1 (Edited 555d ago ) | Agree(11) | Disagree(2) | Report | Reply
rammstein91  +   555d ago
though i agree with your point,i dont expect huge leap forward
Cupid_Viper_3  +   555d ago
Well get ready to be amazed....
solid_warlord  +   555d ago
Well if games like Crysis 3 maxed out on high end PC doesn't look leaps and bounds ahead of console version then i doubt next gen console will. PC is better but not leap we seen from SNES to N64/ PS2 to PS3.
#3.2 (Edited 555d ago ) | Agree(4) | Disagree(0) | Report | Reply
AnteCash  +   555d ago
These games shown were done on early ps4 dev kit, killzone ,deep down and infamous 3 atleast, still 8 months developing time left.
Try dl 1080p trailers and watch them on your tv,you will see the diffirence new gen brings.
TheRandomDrifter  +   555d ago
I guess it is just me but I really find it dumb to compare graphics from a current gen console (PS3) to a future gen console (PS4). That's like saying, "Hey let's compare a fruit salad to a fruit salad with extra pineapple slices".
nevin1  +   555d ago
Can you compare current PS3 games vs early PS4 games.
TheRandomDrifter  +   555d ago
Well you can, I just don't see the point. We all know the PS4 is gonna kick ass in the graphics department. Why compare it to an inferior product. That is all I am saying.
leogets  +   555d ago
are you on drugs? he's simply showing a step up of the visually fidelity derrrrr
TheRandomDrifter  +   555d ago
Oh excuse me for having an opinion. It doesn't make it any less stupid.

By the way, ad hominem attacks don't make you sound intelligent.
solid_warlord  +   555d ago
You compare PS3 to PS4 to see how far the graphical leap of technology is. Its obviously superior but the question is.. Is the Leap "HUGE" as seen in previous generations.

....Probably NOT.
young7yang  +   555d ago
personally the graphics are not that far apart..

the system will have to do more then just look pretty!

especially when ps3 and 360 graphics today are very nice.. I own a PC and yes PC games do look better but not by much
robleroy  +   555d ago
please name one pc game (set at 720p) that looks better than:
heavy rain, killzone3, god of war3, uncharted3, the last of us, beyond...

But yes, most pc games do look better than their console versions, because the games are mostly multi-platform and have not been optimized for the consoles only.
Games which did get optimized look a generation leap better than most of the multi-platform games.

example : now that tomraider is out and looks to allmost reach the level of the very old uncharted3, another game hops on along "the last of us" and ups the game.
Deku-Johnny  +   555d ago
You should compare launch titles of the PS4 with the latest games on PS3, that's a fair comparison and shows the difference between what we have now and what we'll have by the end of the year. You might as well be comparing PS4 launch titles with PS1 launch titles.
Tei777  +   555d ago
LMFAO! No, just no...
Deku-Johnny  +   555d ago
Can someone please explain to me why they disagree with my comment instead of just clicking the button please?
gta2800  +   555d ago
This is why I disagreed:

"You should compare launch titles of the PS4 with the latest games on PS3, that's a fair comparison"

Current PS3 games look way better than early PS3 games. It's not a fair comparison because everyone knows, as developers become more familiar with new hardware they're working with, game visuals will begin to improve and newer titles will look much better than launch titles. Compare Resistance 1 to Resistance 3 for an example.

"shows the difference between what we have now and what we'll have by the end of the year"

That comment didn't make too much sense. We have no idea what PS4 games will look like at the end of next year.

"You might as well be comparing PS4 launch titles with PS1 launch titles"

That made even less sense. That comment alone was enough to get a disagree from me. So there you have it lol.
EverydayGuy  +   555d ago
PS4 you are getting the same things just bigger, and more refined.
Tei777  +   555d ago
Killzone 2's trailer was GCI (not a tech demo) and the actual game wasn't even a launch title, it come out more then 2 years after the ps3. The equivelent ps4 title would something coming out in late 2015/early2016.... theres point comparing it to Shadow Fall, which is a DAY 1, launch title.
hiphopisdead  +   555d ago
I agree with Tei777. KZ Shadow Fall is actual gameplay... the killzone demo shown at PS3 reveal was CGI rendering.

the comparison should be Shadow Fall against Killzone 2... and the comparison should be between 1080p videos and/or screenshots of the game. The difference will be even more noticeable when comparing at full resolution.
e-p-ayeaH  +   555d ago
exacly what´s the point comparing it with low resolution footage.
#10.1 (Edited 555d ago ) | Agree(6) | Disagree(0) | Report | Reply
brave27heart  +   555d ago
The biggest improvement for me is if we can start getting more games at 60 fps. There were precious few this gen, Cod aside, and it does make a difference.

Will the vastly improved memory help that or is it something else that deals with frames per second?
febreeze1  +   555d ago
To people saying the pics and videos of ps4 games are not looking impressive,a youtube video can't show all the detail and resolution. Watch a game which you currently can buy right now on youtube and play it. Notice major differences....(framerate, resolution, details in textures, etc)
fatstarr  +   555d ago
so basically comparing the wall of lies sony built up to get people to buy the ps3 vs the new wall they are building up to get people to buy the ps4.

the face demo was the only thing worth doing. comparing ps3 cgi.... to "real time ps4"
#13 (Edited 555d ago ) | Agree(1) | Disagree(8) | Report | Reply
Shuyin  +   555d ago
Pssht.
Hicken  +   555d ago
Oh, look: another 5-bubble troll in a Sony article.
fatstarr  +   553d ago
so its not trollin when its a nintendo article?

cause all the Nintendo articles on n4g arent filled with walls of nintendo hate right?
but when you see 1 comment that isnt pro sony its trolling...

I see the logic

was the resistance demo for the ps3 was not cgi and it wasnt pre rendered? or am I missing something. or is pointing out the stated and proven truths considered trolling now in 2013?
#13.2.1 (Edited 553d ago ) | Agree(0) | Disagree(2) | Report
kenshiro100  +   554d ago
Wow, you're funny.../s
Magnus  +   555d ago
I want the PS4 I just hope and this is a long shot but I hope Quantum Dream releases Kiara on PS4. I know it was a tech demo but I just can't get that game out of my head.
SpecialK  +   555d ago
Looking forward to next gen.

A lot of people seem disappointed with the graphical leap. but remember as we go on, the jump will seem like less and less as we get closer to photo realism.

The big difference I noticed immediately was the draw distance, the sheer amount going on on screen, the wider colour pallet. Obviously were seeing more polys too, but what really brings a scene to life is things moving, things going on at all scales and distances.

It just looks more real, more polished. and this is early stuff. We are definitely still going to get those wow moments like we did this gen.

Heres hoping the next elder scrolls works better on the ps4. thats the kind of game that will shine on this system.
younglj01  +   555d ago
Deep Down is going too be my first RPG on an console.That game looks amazingly fun.Too be that close with an dragon only with an sword is going too be lovely.
younglj01  +   555d ago
The KZ:SF v KZ2 CGI video is the best example of what next-gen should bring. Too see KZ:SF running better in real-time is awesome. Yes the CGI video is infamous bc people said it couldn't be done on an console. Now comes the PS4 and we see something even more unrealistic.

Also they picked the wrong game too compare inFamous:SS with. I personally think the only game should have been inFamous 2. Also Watch Dogs should have been on the list against GTA4. GT5 vs Drive Club would been great...

Too think Sony haven't even released all of their launch title for the PS4 is crazy. Agent,MAG 2,8 Days,WWE exclusive,BF4,Socom 6 and probably some surprises.

Seriously too have this type of hype pre E3 is uncommon for me. Also hopefully the Stealth genre makes an comback...
fabiani  +   555d ago
ps2 to ps3 was weak because all this generation brought was normal maps to cover low poly stuff with high res textures. But now theres more then enough power to have high polys as well as highres textures which is a huger upgrade no illusion of detail it can be done now.
STEWIE_PLAY_PS4  +   555d ago
Dawn..... I forget long time this Spiderman face ps3??? I feeling disappoint this game. I wait next PS4.
STEWIE_PLAY_PS4  +   555d ago
When i played Metal gear solider 4 and God of War must true Graphics. Next new gen PS4 more Graphics. About BF3 PC version out than console failed?
fghrtedfher   555d ago | Spam
Upbeat  +   555d ago
~~~~~~~DONT EVEN BOTHER READING THIS FOR GODS SAKE~~~~~~~~~

The thing hasnt even been released yet.

Infact we dont even know what a ps4 looks like and there are already grapic comparisons LOLLLZZZ.

sometimes i wonder why people waste time doing stuff like this.
TuxedoMoon  +   555d ago
IMO, this person should have compared the best visually appealing ps3 games to the ps4 tech demos. Either way, there is a noticeable jump between the ps3 and ps4 in terms of graphics. I'm still not blown away though. Need more games and examples...
Kaiou  +   555d ago
it makes you realize that really at the end of the day it's ALL about the games , graphics and services is a plus but games is what will sell the console . Always .
robleroy  +   555d ago
In the Next generations "PS4"

is not possible to achieve ( 60fps ) @ 4k with AA. All i can say is ( 30fps are ONLY ) a style choice . you really think that with a 8gb ( probably 7,5gb ) of integrated video frame buffer for render only @ 2k resolution have this limitations ?.

Don't made suppositions based on a similar PC architecture that ps4 have because this is ( completely wrong ) first because PC have a huge limitations about north bridge and south bridge chipsets in fact, the available ( raw ) amount of memory bandwidth ) is 5 gb/s higher than the PS4 ( with a cpu i7 4xxx and gtx690 titan ) but ... vram and system ram are not unified and system actually are normal DDR3 and vram are GDDR5. cpu and gpu don't have a integrated bus / die and the communications bus from and to cpu and from and to gpu drammatically reduces the available ( usable ) memory bandwidth from 191gb/s ( theoretical peak ) to about 92 - 100 ( maxiimum . and ... PC architecture loss another small portion of available/usable memory bandwidth for ( overhead ) operations , in fact, all losed bandwidth is for communication of various processors and device like ( cpu in/out , gpu in/out , memory write / read / in / out ). Cpu in a PC architecture are limited by the general purpose ( kernel ) generally a Windows NT kernel based . Microsoft dosen't allow to access to low level kernel programming functions ( another limitations ) .. not to mention middleware like directx and bios . pc have 2 block for RAM and actually on PC GDDR5 for system memory dosen't exist and cpu don't have access to a very low latency memory like GDDR5 "GDDR5 are 4x low latency compared to ddr3 1.9x compared to ddr4"

Console are ( completely different ) and in case of sony no kernel limits ... no middleware (if you want ). integrated ( in place ) memory cntroller on die with cpu and gpgpu ( gpgpu ) this atchitecture allow no overhead because the ram available are ( integrated and GDDR5 for both cpu and gpu) and this memory are accessible @the same time from cpu and gpu. the total memory bandwidth of 176 gb/s are the real bandwidth available to developers ( not a raw peak measurements ) but the most important part is the Available rendering power of 2TeraFlops and are x86-64 GPGPU Based.

obviously the best results are from first party just because third party developer uses a middleware like unreal engine to develop because they have to develop for "multi platform release" and no way to optimize a middleware only for a dedicated console.

A conclusion would be: to achieve a 60fps rock solid @ 1080P Native resolution for shadowfall are necessary 4gb of rendering ram and circa 120GB/s system bandwidth ( on a dedicated architecture like console) a very great code optimization for texture compression/loading and very high "but very pricey" engine code optimization for vectorial calculations=Framedrops on specified areas.

but is possible and in 2 years ( if the developer want ) all game are possible on 60fps @ 1080p native resolutions.

Just a PC hardware enthusiast with quad SLI 690 titan and dual xeon with 64gb of ram and 2x vertex3 raid0.. trust me.. this console are a beast. Obviously PS4 don't make miracles like walking on the water or make people super heroes.. but this architecture are amazing... the best architecture i have seen in 20 years of consoles / hardware.
GadgetGooch  +   553d ago
@Derekvinyard13

Haha Fair enough pal, Guess the comments section got carried away with it's self lol.

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