EDGE: "Three times the protagonists gives you three times the number of toys and an engaging, if thoroughly convoluted, story, but it’s not without cost. What Simon, Trevor and Alucard give to the mechanics and narrative they take from its flow: you still feel gated, even when you’ve got all the gear. It’s a deflating discovery, but few games save their disappointments for their endgames. And Mirror Of Fate, like Lords Of Shadow before it, feels like Castlevania, but carves out a likeable identity of its own."
The history of MercuryStream's development of Metroidvania games up to Metroid Dread.
"In a sea of games inspired by Metroid and Castlevania, only one company has ever worked on both series proper."
Although it seems that Luigi had never entered Dracula's Castle before Super Smash Bros. Ultimate, he has actually indirectly appeared in Castlevania.
MercurySteam rose from the ashes to create three Castlevania games and Metroid: Samus Returns. Studio Head Enric Álvarez explains how it all happened.
Yall still messed up your opportunity by not making castlevania lords of shadow 2 much much better
Had strong foundation to build on yet the 2nd game wasn't as good
ehhh.. Not liking that im seeing a few 7s for this game.. Ive seen a couple 9z but not by credible sources