130°

The Creators of Dark Souls II Want to Make The Series More “Understandable.” What Should They Do?

Kotaku - In an interview in the December issue of Edge Magazine, one of the new directors for Dark Souls II says that the sequel will be more "understandable." In Edge's comments section, initial reaction to that word has not been kind.

MariaHelFutura4586d ago

The only thing I want is an actual pause button.

Max Power4586d ago

Boo, that's my favorite part of the game that makes it difficult. No breaks. No breathers. No "Oh crap! I am going to die with this layout, let me change it real quick, and lets heal why I am at it."

MariaHelFutura4586d ago

No. No. No. Keep the inventory the way it is. I have children, sometimes I have to pause the game. I need a pause button. Kids don't care if you're playing Demon/Darksouls or not. When they need you, they need you.

dredgewalker4585d ago

I do hope that "understandable" doesn't mean "more casual" cause my own dark soul will rise from my body and wreak havoc in my neighborhood if it did. I also hope that Mika isn't one your children :P

4585d ago
RickHiggity4585d ago

What MarialHelFutura said. As much as we would all love to sit around all day and play games, some of us have responsibilities.

pixelsword4585d ago

"I do hope that 'understandable' doesn't mean 'more casual'"

No, it actually means "How do I get more people to buy the game who like stories without shelling out a ton of bucks on dialogue?"

Temporary4585d ago

Add a pause button and I wouldnt enjoy it as much anymore. It's one of its defining characteristics.

Opiumunkey4585d ago

You dont need a pause button, just quit the game, it saves automatically and goes back to the title screen. When you want to continue load up your character and you're at the same point you left. Quick and easy.

+ Show (4) more repliesLast reply 4585d ago
PhoenixRising374586d ago

Dark Souls had a big underlying story that had to be discovered through the NPCs. In Dark Souls 2, i think it would be cool if designers had a bigger story that was given to you up front. If the designers manage to make the environments as impressive as 1, I will be blown away. Dark Souls 1 will be very hard to top in terms of environmental design. I didn't have a map but still knew where i was going even though i had only been through the areas once.

TopDudeMan4586d ago

As far as environments go, I'd just be happy if they kept the same sort of variation in levels. You could play anywhere from a war-torn city to an abandoned library/prison to an underground city to fake snowy mountain. There was just so much variation in setting crammed into dark souls.

Bimkoblerutso4585d ago

Yeah, I was going to say the same thing. They don't necessarily need to change the format or add a bunch of crappy cutscenes, but if the dialog with the NPC's could be fleshed out a bit I think that would help a lot.

In fact I think if the NPC's were fleshed out in general, it could help a lot. There were a lot of really creepy, weird characters in Dark Souls that didn't get to spread their wings beyond the purpose they served within the game (ie, merchants, blacksmiths, fire keepers, etc.).

TopDudeMan4585d ago

I've just been arguing that exact point on my blog. :)

PhoenixRising374585d ago

If From Software adds checkpoints then the whole gaming world is gonna explode and riots will ensue. From would never hear the end of it.

TheDivine4585d ago

Both Souls games had checkpoints. DS had archstone stuff with the sword in 1-1, 1-2, 1-3 exc. DkS had the bonfires which people bitched about until they acually played it. I say trust them as theyve done right by us so far. If they casualize it then we'll go from there.

MysticStrummer4585d ago

What do checkpoints have to do with being understandable?

ZBlacktt4585d ago

People would be less frustrated and more interested in continuing on. Can't understand when you have to replay over and over.... then say forget it.

Godmars2904586d ago (Edited 4586d ago )

Oh boy. Sounds like they're want to make it more "accessible" to the general public.

Hope they don't do like many have before this gen and forget about/insult their fanbase. The people who'd buy a sequel automatically.

Nexgensensation4586d ago (Edited 4586d ago )

then maybe you would get an idea of what dark souls 2 should be about?

also; should an artist trust in himself for artistic suggestions or should he/she rely on the internet to see what the next story is going to be about....

idkmaybe the developers just doent see video games as art

pixelsword4586d ago

Yeah; I wanna access that broken pillar with the Giants.

Nexgensensation4585d ago

its like dark souls copy demon souls and made a good game. noow dark souls is at front for there next game and tsk tsk tsk.... they have no idea!

if the developer want an idea that will truly stand the test of time send me a private message cuz this is ridiculous

the new director for dark souls is a mit romney he dont know anything about being a gamer!

Show all comments (42)
130°

Why Dark Souls 2 Deserves a Second Chance in 2025

As difficult and frustrating as it is, people should consider reliving the Dark Souls 2 experience, especially because of what's coming to the game.

Read Full Story >>
gamerant.com
PrimeVinister51d ago

Many of those who hate Dark Souls II hate it because it's not Dark Souls. The same people love Dark Souls III because it isn't Dark Souls II.

And so many of the issues at the centre of common complaints about DS2 are present in DS3 and sometimes even DS1. The hatred and bile spewed over this perfectly decent game is ludicrous.

CrimsonWing6951d ago

I don’t think it’s a terrible game, but like a movie sequel by a different director, for me, it does NOT capture any of the “magic” felt from the Miyazaki entries. Boss battles don’t feel epic, environments don’t have the same sense of awe, the enemy variety isn’t particularly interesting, the art direction just feels bland, about the only thing I can give it praise for is some of the music.

Now, again, this is only how I feel about it, so I’m not trying to invalidate his you feel about the game, but it is the worst entry in the series due to those factors and it’s the least re-visited entry, for me.

Is it decent as a game on its own? Sure. But in comparison to the Miyazaki entries, it does not stack up and I believe that’s where many were disappointed with it.

PrimeVinister50d ago

Completely fair. I cannot disagree either, mate.

MrWood50d ago (Edited 50d ago )

You can also play it in VR flawlessly on PC & controller with the LukeRoss mod so… another reason to jump back in with extra immersion.

jznrpg50d ago

It’s not a bad game it’s just not as good as the others

Shadow Man50d ago

The controls felt very clunky to me, I tried playing it after beating Darksouls 3 and it didn’t feel fluid, obviously the hit detection is less superior for been an older game.

Show all comments (13)
100°

Dark Souls 2 Broke the Mold with Smelter Demon’s Over-the-Top Design

The Smelter Demon is a bombastic boss design that bolsters Dark Souls 2's roster with an experience that updates an older fight's form to function.

Read Full Story >>
gamerant.com
CrimsonWing69260d ago

Man, I dunno about that. In fact, most boss fights in Dark Souls 2 were forgettable.

__y2jb260d ago

Dark souls 2 is really underrated.

HyperMoused259d ago

My First DS's no idea why it gets so much hate

Redgrave259d ago

Or as I liked to call it, Horny Butthole Face

110°

Hidetaka Miyazaki claims Dark Souls 2 “carried” the series forward

Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.

Read Full Story >>
theloadout.com
anast491d ago

The game isn't good though.

Rols491d ago

DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.

CrimsonWing69491d ago

The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.

I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.

Aussiesummer491d ago

And it will happen in the future when he doesn’t touch them as he is planning on.

MrBaskerville491d ago

I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.