Adam writes:
"There is a certain expectation that comes with seeing NIS at the opening. As the stalwart hold over for traditional Japanese RPG’s, NIS offers a regular injection for those of us with old school sensibilities. Mugen Souls looked to be a fun, turn based romp that would satiate those that crave turn based combat. It was clear it wouldn’t appeal to a massive audience, but it also managed to be such an offensive and ridiculous game that the appeal extends to only a small group of perverts, overshadowing the best elements that would make Mugen Souls a rather enjoyable, if archaic, experience. While the argument over cultural differences can mitigate a bit of the strangeness, that excuse shouldn’t be a free pass."
Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.
EastAsiaSoft brings Mugen Souls to the Nintendo Switch. This turn-based JRPG follows the traditional JRPG model of taking a party out into the wild.
Mugen Souls was a PS3 game created by Compile Heart and published by NIS America that gives strong Disgaea vibes and has been updated and ported to the Switch.