Irresistable info from Insomniac Games' President and CEO.
(((((((Bring it on))))))))
I enjoy how he opened up with the constructive negative feedback they received like the lack of storyline with Hale and how they are going to use those as tools to grow. When companies look at feedback and interact with it to make a better game that makes me very happy. Even more, they are going off of the feedback from one of their own games, not someone else's ideas, so you know the improvements have the capacity to be something special. The squad-based battles sound like a lot of fun. I enjoyed playing the BF series and it sounds like they have gone even further with ideas like that. And I love Resistance, so the theme will just make it far more enjoyable for me. "[Resistance 2 will be] an equivalent leap in terms of tech. (Referring to the leap from Resistance to Ratchet & Clank)" - Yeah that makes me pretty excited. A wonderful example of a great development team. Thank you, Catastrophe.
Man, these guys are on a role to cap the PS3's power. The improvements they put into their engine from R1 to R&C boosted at least 3x (or even 4x) more power, now they say to expect the same type boost from R&C to R2... holy crap. R&C, technically, is the most impressive game on the PS3 with lots and lots of enemies, cool particle effects (weapons for the win) and amazing shaders, high-res textures (400Mb of streamed high-res textures), etc and all that at 720p running at a SOLID 60 FPS. I really don't know what to expect from R2... I have a feeling this game will be AMAZING!
Each time I heare things about Resistance 2 i get hyped up and happy :) :)
It took me a while to figure out what that was. Translation: When Sony? When?
Is gonna be epic. The way i envision the small squad battles that ultimately help shape the winning teams victory seem amazing. I hope the battle fields are huge and i hope that they include different...whats the word i want to use...when you have different roles for each person. Like heavy gunner, sniper, healer dude, etc. etc. I cant wait for this game. I'm looking for a game to get me off COD4 and while good UT3 is not it. PSN Clark_Kent prestige #6 or 7 which ever one is the little yellow thing that looks like it has one eye and smiling.
Good to see they're keeping a lot of the multiplayer elements from the first game(squads, unlockables, etc) and taking it a step of with squad based objectives and so on.
I still cannot understand how they are able to achieve multiplayer with 60 players.
Through the power of Christ my son.
Games like Tribes on the PC were able to support up to 128 players. It's just a matter of optimizing and writing great network code.
They have it up and running already at this stage of the game. I find that to be absolutely incredible. Kudos to them...
insomniac = god
INSOMNIAC must be insomniac, they don't sleep at all, they must been working like ants!! man these guys are awesome! INSOMNIAC for developer of the year!
"We got a lot of complaints that we didn`t include online co-op in Resistance 1, so we didn`t just want to do what was expected of us". Well, i must say the exceeded my expectations on co-op and all the other stuff about Resistance 2. Hope a in-game video is around the corner.
Good interview. I love how they accept critisizm as a way to improve themselves rather than get devensive about it. Insomniac really is a great company in all aspects and I currently own every game they've made since the first Spyro the Dragon on PS1 and they will keep getting my purchases with Resistance 2 as long as they keep doing the amazing job they've been doing for a decade.
Really good interview. I actually liked the medic class that he explained, that sounds really cool. Insomniac rocks.
That's co awesome I just finished both games Resistance and Ratchet & Clank and their both absolutely flawless. I think Insomniac is a true developer who knows what the gamer wants and he's doing a great job.
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