If a game isn’t guaranteed to go platinum within mere months of the release window, it’s unlikely that publishers will take a chance on something that has the potential to be great. It’s a shame, considering the vast amount of creativity that likely goes untouched for so many game developers in an industry flooded with generic first-person shooters and titles that fail to innovate on genre conventions. It all begs the question, however: can we, as an industry, even afford a next generation of gaming?
Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.
Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.
Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...
Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.
I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?
I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.
Crystal Dynamics have a nearly perfect Lara Croft blueprint for Tomb Raider 12 thanks to Netflix’s Survivor and Legend characteristics.
The animated Netflix series is a sequel to Shadow of the Tomb Raider. Also, Netflix distributed this show, the company uses external production companies for most of its content. The show doesn’t provide a template for Crystal Dynamics [who was credited in production of the show], the Lara in the show is the one from the 2013 reboot series, and wasn’t reimagined for the show.
A perfect buleprint to be considered for awards you mean. Yeah, this will pander perfectly.
"To continue to be involved or to be involved in another way with [Lara Croft] would be an absolute dream and also a responsibility I would take seriously given how beloved and known she is…" the Marvel star tells GamesRadar+.
live-action Atwell? ... during early 2010s she would've nailed it ... but now ... dunno man
The series is an abomination, and if she had anything about her, having read the script..... she should of declined.
The most sickening part of all of this is not even that the IP is getting gutted not to be inclusive, it’s ONLY done so to be considered for awards and a funding for the next project. That’s it. It’s as pointless as a fortune 500 company virtue signaling during pride month. The bottom line is they will do the compliance dance and shell out anything to continue the cash flow, Just like the willing this VO actress people are fanning up to ^.
Also, who give a 7uck what the voice actress thinks or what she’s doing? This site is about games., not voice actors day dreams.
Every PS4 should include 4G or 5G to stream Gaikai.