If a game isn’t guaranteed to go platinum within mere months of the release window, it’s unlikely that publishers will take a chance on something that has the potential to be great. It’s a shame, considering the vast amount of creativity that likely goes untouched for so many game developers in an industry flooded with generic first-person shooters and titles that fail to innovate on genre conventions. It all begs the question, however: can we, as an industry, even afford a next generation of gaming?
