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Hands-on: Prodigy is the mature collectible figurine game I've always wanted [SideQuesting preview]

Dali Dimovski of SideQuesting writes:

"Prodigy mixes boards games and Battleship with modern video game technology to bring a unique game experience to PCs. We go hands-on with the experience at PAX."

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Prodigy: First Unreal Engine 4 In-Game Trailer for the Action RPG Unveiled

Here ist the first Unreal Engine 4 in-game trailer for the upcoming action rpg Prodigy.

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phoenixwing2556d ago

Doesn't look too bad. I'll need to see a lot more before I can make a decision though.

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The World At Your Finger Tips In Prodigy - Cliqist

Pete Nolan-Smith writes: "Players interact with their games through buttons, joysticks and the occasional light gun. The controller and keyboard has more or less stayed the same since the early days of the industry, attempts at major changes generally don’t sell well or have much lasting power.

Few gamers pine for the days of the Nintendo Power Glove.

Paris’ Hanakai Studio doesn’t think the standard system is immersive enough.

The solution, eliminate the mouse, keyboard and controllers all together."

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Prodigy: Final Fantasy Tactics Meets Skylanders - PAX East 2014

GF: GamerFitnation interviewed Jean Bey, CEO of Hanakai Studio and creative director of Prodigy, at PAX East in Boston.

Prodigy is a tactical role-playing game that uses a unique board. The board lets players use physical figures to control on-screen actions.

Like Skylanders, there are figures to collect. Unlike Skylanders, players actually move the characters around on the board in order to play.

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