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User Review : Kena: Bridge of Spirits

Kena Bridge of Spirits Review

Kena Bridge of Spirits

Console: Ps5

Release: Sept 21st 2021

Kena: Bridge of Spirits is a mixture of 3rd person action and combat, with some light exploration and puzzle elements. You definitely don't need to spend too much time with it before you start to see where it gets it's inspiration from.

Developer Ember Lab's timed Ps5 exclusive clearly draws heavily from well-known games that came before it, most noticeably the Zelda franchise. Indeed, if the protagonist were male instead of female- I would almost expect them to be wearing a green cap and wielding a sword and shield.

But this is not another of Link's adventures- instead it focuses on Kena, a spirit guide who helps wayward spirits pass over to the other side after death.

Despite featuring all the staples of an open world game- a world map, a hub area, fast travel points etc- the game is actually linear by design, presenting you with only the next mission to push towards rather than giving the player freedom of choice. Whether this is a good thing or not probably depends on your preference- but the linear nature of the quest does suit this particular adventure and ensures no time is wasted on side quests designed purely to bloat the game's length.

The world map is not big, and Kena's missions and actions are very purposeful. This kind of focus can only really be maintained by taking away the player's ability to go and do side missions or capture checkpoints for a couple of hours like they might do in Far Cry or Zelda. Kena's journey sees her traversing through the forest collecting relics and assisting wayward spirits as she goes.

There are certain points during the quest where it's not always obvious how to advance. It might be that you need to climb the branch of a tree that doesn't look at all climbable, or jump across a gap that looks too wide. I'm all for figuring things out on my own, but I definitely felt that hints/ tips to help with progress at a couple of seemingly dead ends would've gone a long way here, especially for younger gamers who will inevitably be drawn to the game's cartoony 'Pixar' feel.

We don't really find out too much about Kena herself, and when the end credits rolled i still found myself wondering about her backstory and who she was. Whether this was done intentionally or not, it does mean that there is some distance between the player and Kena which can't really be closed.

The story and setting has a really unique tone and feel. The forest in which the game is based is beautiful and danger lurks round every corner. This aesthetic is perfectly complimented by a haunting soundtrack, with heavy use of windchimes really helping to capture the mood and get you into an almost zen like state at times while playing.

On her travels, Kena befriends a group of forest creatures called 'the rot'- cute little black blobs which wouldn't look at all out of place in a Pixar movie. Aside from being cute though, they do actually prove valuable as she can use them to do various things such as move and interact with objects, or utilise them in combat to distract the enemy giving her the upper hand.

Aside from the rot mechanic, the gameplay is largely nice and straightforward- it seems a growing number of developers are adopting a more simple approach to combat which allows them to focus on tight, responsive controls, and it works well here for the most part. Kena has all of the expected moves in her repertoire- a light and heavy melee attack; a dodge, and a bow for long range. She can combine some of these to devastating effect, and of course she can also upgrade them using currency she finds around the world.

Certain elements of her movement are slightly sluggish however- most noticeably the double jump. Jumping for a 2nd time in mid air is a staple of 3rd person platformers over recent years and is designed to improve movement and distance covered, however, here it inexplicably slows your momentum almost to a halt. This makes jumping long distances a lot trickier than it should be. Her running animation is also a little rigid, and at times she gets caught in a falling animation when she just misses a jump and lands between 2 surfaces.

Kena: Bridge of Spirits undoubtedly shines brightest during it's many boss encounters. Dark Souls wouldn't necessarily be the first thing that springs to mind when you're playing this game, but these brilliant and varied boss battles are definitely pulled straight from the Fromsoftware handbook.

Almost all of them are a test of skill and patience, with the difficulty growing with every encounter as the game progresses. It's refreshing to be able to play this game on standard difficulty and not just stroll through it as you can with so many games today. These battles have clearly had a great deal of thought put into them, and it really pays off.

I thoroughly enjoyed my 9 or so hours spent with Kena. Not every game has to be a 40 hour marathon- and Kena is an example of a tightly-woven single player experience that has had all the fat trimmed off it, with no pointless filler- it deserves to be commended for that (as well as having a reduced price point to match!).

While it isn't ground breaking in any way, and covers very familiar ground- it's a great example of the benefits of sticking to a winning formula.

Pro's:

- incredible visuals

- memorable soundtrack

- simple, effective gameplay

- brilliant boss battles

- compact game length ensures no filler side quests

Con's:

- re-treads very familiar ground

- clunky movement at times, especially the double jump

- Kena herself lacks backstory and distinguishable character traits

- couple of seemingly dead ends with no hints or tips to help.

Summary: With it's eye catching visuals, a haunting and memorable soundtrack, and incredible boss battles- everyone should experience Kena: Bridge of Spirits for themselves. Despite a lack of originality, a couple of clunky movement/ design issues, and a protagonist who isn't properly fleshed out- it is still well worth your time.

Verdict: 8/10

Score
9.0
Graphics
8.5
Sound
8.0
Gameplay
8.0
Fun Factor
9.0
Online
Overall
8.0
VenomUK914d ago

A good succinct review and I really like the idea of a succinct game! Kena looks fun but... this is the second person to make a comparison to Dark Souls! I really don't like overly tough games, especially for something that looks cutesy, so I might just wait and see if it gets a bit cheaper over the Christmas sales.

250°

The 7 Most Underrated Games on PS5 You Need to Play

Amongst all the new PlayStation 5 releases, it's easy to miss some gems. Here's Chit Hot's picks for the seven most underrated games on PS5.

thorstein55d ago

Returnal: such a great game that got some weird misinformation in the press. Like, if you don't know why lie?

jznrpg55d ago (Edited 55d ago )

It’s a 10/10 for me. It doesn’t get enough love for sure. It’s way better than the rest of the games they listed except for Demons Souls.

ravens5255d ago

Returnal was a masterpiece. That's what media outlets do, they misinform. Can't wait to see Housemarques next game. Got Returnal day 1. Gonna play it again now lol.

ravens5255d ago

Kena was a good fun game. Also is Demon Souls really underrated? Stuck on the King🙄. Idk how this remake was received but I would think great. Anyway Demon Souls is a masterpiece as well.

thorstein55d ago

@Raven Yeah. Demon's Souls was great on PS3 and PS5. Wonderful both times. I have no problem with a remaster that comes 2 (or more) generations later.

victorMaje55d ago

To this day one of the best games on PS5. One of the best uses of dualsense too (after Astro).

ModsDoBetter55d ago (Edited 55d ago )

Returnal: Yes.
Destruction AllStars: Hell no.

List lost all credibility right there.
Massive flop.

Skuletor55d ago

Why is every game on this Top 7 list number 1?

Dirty_Lemons55d ago

Returnal is still my favourite PS5 game. A really interesting concept and a fun as hell roguelike.

Storm2355d ago

Same. Best PS5 experience for me so far. Love that game.

MrBaskerville55d ago

Was Returnal underrated though? Did so well that Sony bought Housemarque.

Show all comments (18)
110°

From commercial animation to indie game debut success: The story of Ember Lab

Gamesindustry writes: "Ember Lab has been around since 2009, starting out as a company specialising in commercial animation and digital content. But a decade later it would make its mark in video games with the release of Kena: Bridge of Spirits.

So how did its co-founders, COO Josh Grier and chief creative Michael Grier, go from wanting to become filmmakers to making a game that would catch the attention of Sony just as it was preparing to unveil PlayStation 5?

Speaking to the two softly spoken brothers at Develop, the difference between media matters less than being able to tell a story with original content."

Read Full Story >>
gamesindustry.biz
Andy_Dee268d ago

Loved the game!

Wish there was a sequel or something new coming from them!

Been really quiet for a long time now!

PunksOnN4G268d ago (Edited 268d ago )

there already working on its next Ps5/PC title.. just saying Sony should give them Jak and Dex.... IDK i feel they would do a really good job with it or sly cooper i started streaming sly cooper to my Ps5 and man.... i miss those kinds of games tbh u dont see many like it anymore!

toxic-inferno267d ago

As long as they keep the gameplay simple without sacrificing the challenge, it would be a good match.

Though if they did end up making a Jak and Daxter game, I would hope Naughty Dog would at least act as consultants. Even the thought of a new Jak and Daxter without ND's input makes me anxious.

Sly would be good too. Neither franchise gets the love it deserves these days.

PunksOnN4G267d ago

@Toxic Yeah I miss Sly cooper im glad the PS PLUS streaming is much much better for simple titles like this i still have problems with game like Fear and Heavenly sword i hope Sony fixes this more one day

Storm23266d ago

I loved it too! Just finished it and almost done with the platinum. Fun world to explore. Can't wait to see what they do next

Andy_Dee266d ago

Got the platinum a while back!

Intense and also a challenge but so satisfying when you grab it! Just push through! :D

460°

PlayStation Plus Game Catalog for April: Kena, Doom Eternal, Riders Republic and more

Also added this month: The Evil Within, Monster Boy and the Cursed Kingdom, Paradise Killer, Dishonored: Definitive Edition.

Read Full Story >>
blog.playstation.com
MaximusPrime_380d ago

Riders republic. Nice. I never bought it but played beta twice. Good fun openworld game.

BigBosss380d ago

I have 3 other mates who like playing multiplayer games. Is this something we will all enjoy together?

Astrokis380d ago

It’s a really fun game when there’s a lot of people on but the player base dropped a lot compared to launch. This should help increase the amount online drastically.

It’s definitely a - I want to chill with my friends type of game so definitely check it out! Also it’s a huge improvement over Steep

MaximusPrime_380d ago

Sounds good. Also, Horizon Forbidden West Burning Shores DLC coming a day after. I'll be more likely spending time on that DLC first. But will join when free.

closed_account380d ago (Edited 380d ago )

Riders Republic is a ton of fun and one of the best things Ubisoft has done in recent years IMO.

The music and acting are obnoxious, which I just turn down... but it's so much just freeriding mountain bikes or other stuff across the mountains. I haven't played w friends, but I imagine it would be a ton of fun in MP. Very underrated game!

SlothLordPootus380d ago

I kept getting caught up in other games so I never got around to buying Doom Eternal. If it's good I'll still buy it so i can keep it. The reboot was awesome, i think i played through it about 5 times, and platinumed it.

closed_account380d ago

Same here, I've had Doom Eternal on my wishlist for a long time. I'm definitely jumping in considering the free PS5 upgrade they released.

Storm23379d ago

It is a lot of fun. First FPS in a while that has really grabbed me. And I love FPS games. C’mon Killzone/Resistance series remasters/remakes/sequels…anyt hing.

DefenderOfDoom2379d ago

I agree , Sony has not produced a single player FPS campaign in about 8 years. I already played DOOM Eternal which was awesome.

FallenAngel1984380d ago

A whole lotta Bethesda titles in this lineup

Sackboy also got included as well despite already being as Essential title

crazyCoconuts380d ago

Regarding sackboy, you're right... That's confusing. At least wait until it's not in essential, as it's impossible to have extra without essential.

Welshy380d ago (Edited 380d ago )

Damned if you do and damned if you don't with that one I think. When a former monthly free game goes into the subscription catalog at a later date it also gets criticism, so may as well just add it straight away for people who don't claim it going forward I guess.

Profchaos380d ago

Hopefully the claim on the game counts as a essentials claim so when the game leaves the catalogue it doesn't leave the players library.

I found a similar situation frustrating I played fallout 76 when it was introduced as a premium game a month or so later it was a essentials game and I could not repurchase it so I'll lose the game when it leaves the Library

crazyCoconuts380d ago

Spiderman is in the titles leaving Extra in May. Guess 1st party titles aren't guaranteed to stay

Welshy380d ago

That's just the way of subscription services in general, titles come and go, but I'm sure it'll be back. Maybe it's a Quantum Break deal where it's just a license refresh?

It's one of the reasons I fear a subscription/digital only future. I don't want the platforms telling me what I can and can't play at any given time and waiting of tenterhooks for games I actually want to be available.

closed_account380d ago

Oh boy, that's making me want to jump back into Returnal! Not that I'd mind buying the game, love it.

EvertonFC380d ago

Great Month, own most of them but looking fwd to trying monstor boy, nice sto have EW in my collection now and some wolfeinstein.

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