Let me start off by saying that inFAMOUS was never really "on my radar" for 2009, but after playing the demo I decided I had to give the full game a try. I went to a Blockbuster the Friday before inFAMOUS was due to release, and to my surprise they had about 4 copies for rent already. Needless to say, I snagged one and immediately rushed home for a relaxing night of gaming. 60 hours and one platinum trophy later; I am back to spill the beans on inFAMOUS.
You start off the game as Cole, a delivery boy that happened to open an explosive package. The bomb inside the package went off and left Empire City in shambles. Interestingly, Cole seemed to develop electrical powers from the blast, and it's now up to him to pick up all of the pieces. Cole's friend, Zeke, and his girlfriend, Trish, really pull Cole in all kinds of directions, and he is constantly faced with the choice to be a hero or the ultimate villain.
Cole doesn't have many powers in the beginning of the game, but you quickly learn that providing power to the substations that have gone out all over the city will grant you new powers. I thought this was a nice way of allowing the player to progress in the game, but your powers are extremely dull until about three quarters of the way through the storyline. The nice thing about this, though, is you can gather tons of XP from defeating enemies and doing side missions. In turn, there is a simple upgrading system that you can spend your XP on (I recommend getting all of the "Karma" upgrades first).
The map isn't very large in inFAMOUS, which I wasn't expecting. I thought since this was only on Blu Ray, they may use the extra disc space to make the map larger. It seems as though they wisely decided not to do that, but instead there are more details all over the city. At any given time you can notice people walking around, digging through trash cans, getting mugged, and just chatting which really makes you feel like you are a part of the city. The 3 islands that make up the city are fairly easy to navigate to and from as well.
inFAMOUS' story was well-written, and one of the few video game stories I actually paid attention to. The karma system in the game is constantly forcing you to choose between good and evil, and you are rewarded appropriate for which ever actions you choose. The karma system also makes the story different depending on which way you choose to go about saving the city, which made me immediately start replaying the game right after my initial playthrough.
There are only a few cons that I noticed while playing inFAMOUS. Pop up is definitely noticeable in the game, but it is definitely not a deal breaker. The character animations aren't that great either, with most of the close ups of characters having them move as if they were robots. Also, the side missions can become a little tedious with most of them just repeating over and over.
I have to say, you can't go wrong with picking up inFAMOUS if you are a fan of open world action. It is a great addition to Sony's exclusive library of PS3 games, and Sucker Punch has done a great job. I can't wait to see what they have in store for us next!
The inFamous games are an important part of PlayStation history, but the series is in limbo and playing older entries isn't exactly easy.
Would like remasters of 1 and 2. I enjoyed them much more than Second Son.
1 & 2 had more of an emphasis on climbing and the traversal requires a bit more effort in a good way. It was rewarding. Second Son made climbing mostly obsolete so they put little effort into it. The traversal was just great in inFamous 1 & 2. There's a reason Sunset Overdrive copied and improved upon the induction grind mechanic.
Reminds me of how I felt about the decline of parkour and the well designed tombs (basically Prince Of Persia levels) that we saw in the Assassin's Creed games.
The story and atmosphere were also much better in 1 & 2.
Electricity is just a brilliant superpower for an open world city. It perfectly fits just like webslinging does in New York and it has many applications.
Wouldn't the onus be on the consumers? If they bought the Infamous games, then we'd have more games from that series.
I would love to see a new game but a feel that would get a response similar to Saints Row.
Loved all 3 of them. I couldn't get on with the vampire spin off though. Wish they didn't move away from cole but I didn't mind the other character.
Nixxes' Remaster focus could set the stage to resurrect many obscure titles like the karma-centered, superpower-fueled sandbox of Infamous.
Infamous remaster? How about an Infamous re-Boot! This is one game that doesn't need a remaster, it needs either a proper equal of a reboot of the original. And since Sony is currently in development with Marvel, i can totally see them having guest marvel characters to appear in Cole's world.
I'd like a Killzone 2 Remaster.
Keep the visuals style as is ... just improve the LoD and the resolution
There is a lot of the PS3 era that I would love to see ported/remastered. But, unfortunately, they are probably not commercially viable and I have no idea who owns the rights currently. Stuff like Sire: Blood Curse, White Knight Chronicles, Tokyo Jungle, Folklore, etc.
Infamous on the other hand was never a series that I found good or interesting. Especially when compared with other contemporaries like Prototype. But, given how bare the subgenre is right now, I would dig a remaster.
Infamous, Resistance, and killzine are so ripe for a remaster, I wish Sony would make it happen.
From Xfire: "For a company with a three-decade-long history in gaming, Sony has done a crappy job at preserving its legacy. "
All the mgs games, all the ape escapes, silent hill 1-4, croc 1 and 2, legend of dragoon, tekken 3,tenshu, bushido blade, vagrant story, okami, ico, crash bash, gt4.
Thats just off the top of my head that i would play immediately, still so many more though that id love.
Folklore. It was such a unique and beautiful game. Great soundtrack. I still have my PS3 copy
Infamous 1 & 2 probably will get remaster for PS5/4 at some point as for the others in that article idk
I agree except I felt the side missions were varied enough to at least make it worth doing. Finding the package is always fun. Escorting is fun... The only 2 I got annoyed with were the surveillance ones and the satellite ones.
good review. straight to the point. but u finished the game in 60 hrs and snagged the platinum trophy on rental?
I agree with everything...so far. I just got to the second area of the city (playing Good) and am still just wowed by the way you travel in the game. The graphics are good, not great, but still manage to impress. I can't wait to play Evil. The powers look more fun and destructive.