There is often a misconception that developers gimp superior platform so that they can do justice to another platform which is less powerful.
The upcoming Hollow Knight: Silksong has a chance to change up the formula from the first game in a unique way by giving Hornet her own armory.
The Velvet Room is one of Persona's most notable features, but Persona 6 will have a hard time topping some of the room's past incarnations.
huh?
it could literally be anything at this point.
its not the room itself, its how they handle the interior design of the room.
Games Asylum: "Even those outside the US will have noticed the American government’s actions bleeding into their subconsciousness. Just by scrolling social media, glancing over newspapers, listening to radio, or flicking through TV channels, you’ll inevitably catch wind of current news concerning US political parties, especially in the run-up to elections. This bleeds into video games too, with various presidents making novelty appearances over the years, and frequent digs at the government as a whole."
I Really hope so, as developers have no excuse like with the ps3 while powerful it was more difficult understand due to the cell infrastructure. sony has provided an easy to understand operating system with 8gb memory we should start seeing more devs using these resources better. i am looking at you activision spiderman on the ps4.... god that game was an ugly mess
Misconception? no it's called parity
Parity is the same content...NOT graphics, pixels etc. That is the misconception. I am so tired of this argument. When a developer states parity across all platforms, they are plainly referring to content.
Only some developers will strive for parity but the majority won't due to the PS4s lead in sales.
P.S By parity I mean visuals and performance. Content will almost always be the same across all platforms.
The Old Gimp myth. Can't wait to see those 4k games on PS4.