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Survival 101 with Don't Starve: In Tools, Hats, and Scary Monsters

By Kyle

“Say, pal, you don't look so good. You'd better find something to eat before night comes.”

Many of you may already be familiar with Klei Entertainment's Don't Starve. Released in April of 2013, this survival “simulator” captured many hearts by drawing inspiration from the adorable-yet-morbid mind of Tim Burton and taking a page out of the “lesson learned” games that are give you a slap on the wrist accompanied by a gentle “Maybe you shouldn't have done that.”

Ah, yes, being murdered again and again by the elements, whatever you might consider them may seem like a harsh punishment, but no, Don't Starve instead offers you consistent and constant learning experiences taking in new information every single time you fail. Failure is a natural part of existence, death only the most natural occurrence in relation to life—everything that lives dies.

Thrust onto an island with nary a modicum of prompt, you venture forth in all your weak-bodied ability to brave this new world. “What do I do? Where do I go? How will I feed myself? Why am I here? Who did this to me?” Answers do not come easily. Or at all. No, nobody is here to explain your purpose, but you know deep within your crippled heart that you must survive at all costs.

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You venture forth to gather twigs and rocks and flint, and maybe you craft an axe to chop down a tree. Oh no, you're hungry, though, so you pull some carrots out of the ground and ransack a bush or three for some berries to fill your ever-depleting stomach. How long did that take? Too long, because the sun is going down. In a new world full of the unknown, it's impossible to tell what sort of monstrosities haunt this land in the dead of night. Emphasis on the dead.

A brilliant thought, however—why not take the flint and logs you have from earlier and make a nice, warm fire? Ah, yes, of course! Fire staves off all the horrors of the night, where even the mightiest of creatures are warded off due to their primitive understanding of things that burn them. “Fire bad,” they think in whatever language it is they speak. “Fire bad.”

As you sit beside the fire, you contemplate your actions for the next day as you roast your freshly-pulled carrots or gathered berries over the flame. “What can I do tomorrow?” The brilliance of Don't Starve is that it eagerly prods you forward, without a word, to tread and discover more about the island. Creepy ghouls and scary monsters infest this place, most of them leaving you alone unless they are provoked. However, in the name of SCIENCE(!) and experimentation, you must often leave the bosom of safety and live in the danger zone (DANGEAH ZONE!).

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Don't Starve isn't all berry eatin' and fire makin', no sir, but instead you have to create a habitat for yourself. This is your home now and how dare you even consider living like some unclean savage day in and day out. You must do homely things, like build yourself a home area and gather food and make yourself clothes. Wait, clothes? What's wrong with the ones you're wearing?

Note that it's not just your stomach on the line, or your overall health, but also your sanity that is at stake. The horrors of this island will slowly drive you to the mental breaking point, but applying levels of normalcy to your life, that is, wearing dapper hats that you either find or create yourself will allow you to keep all your wits about you. No sense in being the very thing that kills you.

Yet, even with all this knowledge, with all the preparation, you never know what sort of kink is going to be thrown at you. Though Klei have enabled you to defend yourself in every possible manner, you might accidentally forget to feed yourself just enough and you may end up hungry (and subsequently a very charming skeleton) or you may forget to get a new hat and succumb to your instability.

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Furthermore, the latest bit of Don't Starve, Reign of the Giants, introduces even more to the world and is reserved for “expert” players. Wetness becomes a factor, and body temperature needs to be regulated via clothes. And what of the giants? Giants, indeed, as they are massive beasts who will pound you into dust at a moment's notice if you so much as come near their beloved territory. Goodbye, little body, I hardly knew ye.

What's this? Ah, of course! Don't Starve Together will soon be a thing, too, as you and possibly up to three friends (or total strangers, you know, whatever) will be able to have a go at surviving the wilderness and helping one another. Like a real life Lord of the Flies, except much more whimsical and less asthmatic.

And all this? You have but one life to live in Don't Starve. Failure means a “game over” for your little dude or dudette and will completely erase your save for that character. Death is very real and it looms over you every possible second. But where's the fun in getting multiple chances? You'll learn something new every time...

“It's getting late. It will be dark soon.”

Day 15 | Klei Entertainment

BiggCMan3590d ago

Failure means game over, good lord! That's rivaling Dark Souls brutality!

rdgneoz33590d ago

The game is fun and brutal. There are ways to survive death if you can find or make them. Can't wait till the Giants DLC for PS4. Co-op looks cool as well.

uth113589d ago

yes, there are several ways to cheat death.

But if you get revived in the middle of winter with no protection or supplies, you may be dead again real soon anyway :)

beepbopadoobop3590d ago

This is such a fun game, I suck at it and never last long but its still fun even after repeated deaths which is surprising!

oasdada3590d ago

I remmember the 1st tym the giant tree monster was chasing me.. i was literally yelling while running lol

randomass1713589d ago

Oh gosh. Sounds exhilarating! XD

LukeFair3589d ago

Oh those one-eyed monsters reminds me of Patapon! haha

MisterAV3589d ago

It reminds me the villain of FMA also

Show all comments (41)
40°

All Hopes I Had For A Prey Sequel Have Been Crushed — Well Done, Microsoft

The magnificent Prey was once again abandoned as Microsoft disregarded Arkane Austin's achievements and crucified it just for Redfall.

RaidenBlack15h ago

well, not entirely ... the main Arkane studio i.e Arkane Lyon's still there ...
Its only that, the sequel will take more time now ... after Blade & Dishonored 3

-Foxtrot14h ago(Edited 14h ago)

Not even this Prey

Still longing for a sequel to the original Prey with Tommy

The studio didn't even want to call this Prey, it was just Bethesda being dicks to them for some reason.

RaidenBlack9h ago

MS closed Roundhouse Studios (ex-Human Head Studios) as well

isarai6h ago

Came here to say this, my hooes for a Prey sequel died when this "Prey" came out

LostPotato14h ago(Edited 14h ago)

Keep dreaming then as Prey and Dishonored 2 did not sell well enough to get sequels.

Hence we got Deathloop and Redfall instead.

RaidenBlack9h ago

lol, Deathloop came from Prey: Mooncrash idea

50°

(RUMOR) PS5 Pro Might Be Announced This Month: Jeff Grubb

PS5 Pro might be revealed this month during the reported PlayStation Showcase, speculates Jeff Grubb, a prominent game journalist.

Read Full Story >>
spieltimes.com
gold_drake10h ago

i hope so, definitely gonna get one.

Hugodastrevas9h ago

I've always been a huge PlayStation fan, but I must ask, what for? The PS5 doesn't need to punch graphical fidelity further at this point, we need games.
There's no need for me to trade my OG PS5 with an SSD 1tb SSD in it for a "PS5 pro".

Lightning779h ago

Grubbs credibility is shaky in the past 3 years now. He came from being fairly credible to just meh not so much lately.

Probably be announced at their showcase.

The rumor is the latter half of the month Sony will have their showcase. I'll guess May 24.

Lightning779h ago

Sorry off topic Apparently a new a new Sly Cooper might be in development also according to Grubb. Again Grubbs credibility is iffy.

That would be a bomb being dropped I've been waiting forever if true.

M3talDiamond8h ago(Edited 8h ago)

Well the PS5 Pro is supposed to be released near the end of the year according to rumors so if that's true I'm surprised Sony still haven't made any announcement yet. Its the Middle of 2024 and the PS5 Pro is supposed to be released at the end of the year so how come there isn't any official announcement from Sony? There isn't much time left in the year to build hype around a console that's going to be released within 7 months. I might be wrong but I think Jeff Grubb is correct with this rumor

CrashMania7h ago

If they announce it too early it might impact console sales for months, imo they won't announce it this month, but 1-2 months from release at the most.

Show all comments (9)
60°

One Year Later, Zelda: Tears of the Kingdom Has Timelessly Free Gameplay

The Legend of Zelda: Tears of the Kingdom has already cemented its legacy through its sprawling open world and commitment to player freedom.

Read Full Story >>
gamerant.com
CS71h ago(Edited 1h ago)

Yesterday I was playing and there was a puzzle with two gears, (one moving and one stationary) and I couldn’t figure out how to get the stationary gear moving .

I took my spear and stuck it against moving gear and it transferred the motion to the stationary gear and that solved the puzzle.

I was so shocked I went online to see what was the intended way to solve this and I didn’t see anyone solve it quite the way I did (from the few videos I watched).

I definitely believe that this “intuitive” gameplay is the future of game design.

ZeekQuattro47m ago

Indeed. The number of puzzles I solved thinking this will never work surprised me. One puzzle had me wanting to pull my hair out though. It was one of the jet rail puzzles. I looked up tips and one solution was as simple as creating a box and draping it over the rail and riding that across as you stood in the middle of it. I was done. 🤣