The Asynchronous Compute Engines queue and control the GPU’s task scheduling, effectively ensuring that compute data is being synced up to the current version in memory. Another important task they perform is the scheduling of when a task is performed so that it doesn’t interfere or drain away processing power from graphical tasks. For more information please checkout our article here. Another good source of info is AMD’s own official whitepaper.
Sony Interactive Entertainment has added a few more titles to the list of games that will be leaving PS Plus in May, 2024.
curious... if a game leaves PS+, does it make it unplayable if you have already claimed it before it leaves? I know on the XB side, games leaving Gamepass are no longer playable. You need to pay for them to be able to continue playing after you installed them from GP.
Wonder if Horizon ZD leaving gives credit to those remake rumours
Sigh. If true…another remake that’s not Bloodborne.
Media Molecule director said the studio's next title is more a game & less a creation tool. He also regrets not having a PC version of Dreams.
If there was one PC version that should have existed it’s Dreams
I’m super glad they will be going back to something more traditional gaming wise.
My dream was DreamsVR and creating landscapes, characters, and sculptures using that amazing toolbox in vr, that would have been something imo.
Dreams PC was the dream. Woulda given the game a much needed boost. Here’s hoping they follow it up well.
I use to say this when the game was first releasing, many kept saying it would not be possible, something about the toolsets.
I said this was one game that needed to be on as many platforms as possible, including PC and Xbox just like how Minecraft is everywhere.
Creation tools just don't work on console very well. It's definitely more suited for PC, and it's very odd Sony decided not to port it over. Good MM is working on an actual game instead.
Saad from eXputer: "Utilizing its myriad strengths and masterful design, Elden Ring ruined gaming for me in a way I'll always be thankful for."
It sounds like you’re just an eldenring fan and not so much a fan of games by and large. Which theres nothing wrong with.
Elden ring ruined from software for me....maybe.
I hope their next game isn't open world too...
LOL love that pic.
Basically I'm netural on this unless we see the actual proof on both sides about this, I'm just neutral!
Very good read and he does a good job of providing official documentation where applicable. What it seems like is though the PS4 has tons of untapped features rhat will only be avaliable with SDK updates making them avaliable.
Contrasting this against Sucker Punch's documentation, it seems like the biggest increase could come from better control over GPU compute scheduling.
I am also interested to see what kind of real world benifits volatile bit will provide. After all, L2 cache is way faster than even GDDR5 ram.
Dat pic :D
Hmmm.. Interesting, so ps4 is getting performance boost. Shocking../s