iGR: "Assault Android Cactus developer Witch Beam Games are working on bringing the game to just about every platform under the sun (besides Xbox One). The reason the studio has such versatility stems from their use of the Unity game engine. I had a chance to ask lead designer, Sanatana Mishra, to give me his impression of the Unity toolsets available on the PS4 and PS Vita. There’s been little talk about Unity on PS4 thus far, so I was glad to hear"
Assault Android Cactus has been upgraded on PC. Assault Android Cactus+ adds a number of features from the recent Switch version.
From GameWatcher: "Assault Android Cactus is a top-down shooter that's got an 'overwhelmingly positive' review rating on Steam, but as it turns out, this is not nearly enough for the game to get accepted for release on Epic Games Store."
It doesn't even have 1K reviews and it released in 2015. Plus, I never even heard of this game so I'm not all that surprised really.
It's one thing to filter out pornographic content and worthless cash grabs with exploitative real money transactions, and quite another to turn away a polished and acclaimed indie game. This doesn't add up.
This game released 4 years ago and it wasn't successful enough to be an epic game store game
Who the f*ck wants to play twin stick shooters and sh*t when you got real games wtf?!
I don't support Epic because of Tencent but I agree with them on this being a trash game I wouldn't want cluttering my store page, looks like a GTA mini-game.
Fuck Epic. Gamers don't need Epic being an overbearing parent telling people what to play. Just proving more and more why they're an absolute joke.
Miguel Moran:
"When Assault Android Cactus originally came out back in 2015, it totally passed me by. I vaguely remember the lead up to its release, but it just never grabbed my attention. I was a fool for letting that happen, because just a year later I happened upon the game during a sale and decided to pick it up. What I discovered was a gem of a co-op game and my absolute favourite twin-stick shooter of all time. Now, almost 3 years later, one of my favourite indie games is back with an enhanced and upgraded Nintendo Switch port."
Well, nothing is perfect. It amazes me how much of an improvement this is from the PS3s early life. Sony really learned from their mistakes. Now if they could do this with the Vita....
People are not going to buy it. After the mess that was psp I guess fans in camp sony are not saying much. Kinda like that sony 3d tv that crashed and burned...(24 inches?)
It's a shame, I'm sure sony thought fans would buy one with their ps4 or something...
They missed their chance with the vita tv last holiday season...
i bought a vita on my honeymoon. it was really awesome for the long flights to mexico and back. but what i didn't realise is how much i would still be playing it. and the people that say there are no games?.. fools! the backlog on the vita rivals my ps3 backlog.
I think it's a bit weird to see posts on this site about Unity. We're not developers, we're consumers, gamers.
To use an engine like this you'd have to tens of thousands of dollars. And that's not including the platform SDK, publishing costs, and the cost of actually putting together a game.
If people had those resources, I'm sure they have better resources for developer news.
Even on Playstation still has better of two, but yeah nothing perfect