Having heavily anticipated its release since it was announced, Critically Sane's Don laments the reality that is Lightning Returns.
Final Fantasy 13 was first introduced to us back in 2009, almost four years after Final Fantasy 12 was released, and fans had been eagerly anticipating the next installment. But when it finally arrived, there were mixed reactions, including complaints about its linearity, the lack of towns and NPCs, and the limited control over the characters. At the time, Square Enix kept its game production behind closed doors and didn't take in a lot of feedback — especially from Western fans.
The game has been revisited by many different Final Fantasy fans since then, and some, like myself, have come to love it again. Almost all staple entries in the series have found their way to modern consoles, so it's about time that the FF13 trilogy gets a remaster
I've been thinking about this. I agree. While I really disliked it at first I never played it again. After hating ff15 so damn much I just think it can't be worse then 15 and if I'm not mistaken atleast it's turn based. I need more of that in my life.
Recently replayed them and I agree a remaster would be great. The complaints about linearity are fair, but they only really apply to the first half of the first game and while I agree that it would've been nice to have proper towns, minigames and subquests, it didn't detract from the intriguing story, interesting characters, tactical gameplay and amazing soundtrack in my opinion.
XIII-2 fixes a lot of the issues of XIII and expands on the story in interesting ways. The combat and progression builds on top of the systems of XIII and the nonlinearity and discoverability of secrets is a big inprovement over the original game. It's easily the best game of the trilogy.
Lightning Returns was probably a bit too experimental for it's own good. It tried to reinvent the wheel for no reason. The solo party for most of the game and the outfit based combat felt like a downgrade over XIII-2 combat system. It does have a unique vibe, but the plot kinda goes off the rails and many of the story beats didn't land as much for me as they did in the first two games. The race against time aspect was an interesting idea, but it never felt like it mattered, because it wasn't much of a challenge to manage the remaining time even while doing all the subquests.
As we celebrate Final Fantasy’s 35th anniversary, let’s look back at the underrated soundtracks of the Final Fantasy XIII trilogy.
It's alright but I mean with so many other FF games it's not even in the top 10 for me
You just can't beat IX, VII, X and my personal favourite VIII when it comes to music
Even the theme song sucks, instead of just having an English version of the Japanese theme they got X Factors Leona Lewis to do the song which didn't sound like FF theme song.
I agree, regardless of the general consensus of the game itself, FF rarely lets down when it comes to the music at least.
After about five years since the last patch was released for Lightning Returns: Final Fantasy XIII Steam version on PC, Square Enix released a new patch today.
i find it sich a waste that they didnt release them on the ps4.
i know alot of ppl dont like 13, but 13-2 is amazing ha.
Ouch.
Love the game, but can't help but feel that the time limit, is a necessary evil, it adds much depth to the story, yet hugely impacts the fun of exploration, especially since the game has some of the best expolrable areas since FF12, also difficulty spikes can be quite insane, and no idea why the leveling up has been limited to side quests only. Overall it's a great game, which surprisingly successfully incorporates many new ideas, but holds them back by implementing unnecessary changes, still, would defo recommend it for anyone interested.
I don't really get the complaints about the time limit. Finished every main quest and near about half of the sidequests available on Day 7. Trust me, abusing chronostasis would make time your ally.
@goldwynccq haha, true, chronostasis is your best friend, the time limit overall is not an issue man, but the fact that you to limit the exploration, and quests to a day, can be quite frustrating, also you got any tips for beating the boss for the Wildlands first quest, he is giving me a hard time, had to teleport back to finish all other main quests, now only he remains. Also, does the game count down to zero days, or 1 day is the last one, cheers.
@ moegooner88
Guarding at the right time is essential since Caius have a lot of damaging physical and magical attacks at his disposal. Also it would really help if you wait until Day 8 to obtain the Army of One ability. Retried the boss battle in the ark and found out that it drastically decreases the battle time. Its one of the most useful abilities in the entire game and is very effective even against powerful bosses.
The countdown reaches zero once you reach the final day and with enough effort, you can even unlock an extra day just before the finale by doing at least 40 sidequests.