350°

Why you can't play Xbox 360 games on Xbox One - developers talk backwards compatibility

OXM UK -"The Xbox One's inability to play Xbox 360 games hasn't gone down too well among the budget-conscious, but some hold out hope that Microsoft will eventually introduce backwards compatibility via system updates, rather than porting over individual titles on an ad hoc basis. The firm dropped hints to this effect during a Q&A earlier in the year, remarking that "we are exploring ways to bring gamers' favourite content to the new Xbox, but do not have any additional information to announce at this time."

DxTrixterz3806d ago

Why because if they did nobody would be buying 360s. Duh

kratos_TheGoat3806d ago ShowReplies(3)
KonsoruMasuta3806d ago

But more people would be buying XboxOnes, so it balances out.

nukeitall3806d ago

I think a backwards compatible in hardware Xbox One in the future might be possible. Heck, maybe even the original Xbox compatibility.

That would truly be an all in one box.

For now, that is prohibitively costly for both MS and Sony. If you want Xbox One features, while gaming on Xbox 360, just hook your Xbox 360 into your Xbox One.

Voila, problem solved!!!

BDSE3805d ago

Hasn't hurt sales of the XBONE so far.

KingDadXVI3805d ago

Not really. To have enough hardware power to employ BC through emulation would have driven the cost of the console even higher, probably $600 or more.

The did not want to have that high of a price.

nypifisel3805d ago

There won't be any BC in either XBO or PS4. I don't get why this is so hard to understand: YOU WRITE PROGRAMS TOWARDS A HARDWARE! Which means any BC unless software emulated (resource heavy) is out of the question unless the previous consoles hardware is represented in the new platform (Which is expensive, you don't want to pay for it). Feasible would be Gaikai for Sony which we know is on the horizon or something similar on Xbo. K thx

rainslacker3805d ago

@nuke

If it's not in the hardware now it likely won't be possible unless MS makes a new SKU.

The 360 uses a RISC based processor, whereas the X1 uses a CISC based processor. This isn't the end all of emulation for the system, however, the difference in power isn't significant enough to really emulate the RISC based processor at full speed.

Emulation is possible, but you wouldn't like the results.

Even more powerful desktop PC's which use a similar architecture to the X1 aren't able to emulate the RISC based architecture of the X1.

It could possibly be done through streaming on the cloud, but to date, MS hasn't shown a lot of interest in really getting BC working on a significant level.

I don't believe that future SKU's would add hardware for this either. The idea of console production is to reduce costs, not add them. It's one reason Sony removed BC from the PS3. As time goes on, BC becomes less important, as most people move on.

I would say though, that given that new consoles don't offer the same leaps in quality as prior generations, that prior gen games would be viewed as playable a lot longer. Just my thoughts though, I'm sure some will disagree.

+ Show (2) more repliesLast reply 3805d ago
come_bom3806d ago

Microsoft wants to do the same thing Sony does, sell the same game twice to the same consumer by releasing a special edition/pack/repack (or what the hell you want to call it) of the X360 game on the X1.

Outside_ofthe_Box3806d ago (Edited 3806d ago )

Yeah... anyone who says that they are doing it for the sole purpose of reselling games should either:

1) Try emulating the Xbox 360. Oh, and make sure you emulate it so that it runs on the XB1's architecture too!
(Good Luck with that! Not even greedy selfish PC pirates can do it on their "easy-to-develop-open-sou rce-platform" LOL)

OR

2) Try making a machine that runs 2 different architectures that:

- fits inside a small box
- that doesn't have over heating problems due to being inside a small casing
- and that doesn't cost a fortune to manufacture

Again, Good Luck with that!

Dark_king3806d ago

@Outside_ofthe_Box
really emulating the CPU for the 360 or PS3 is going to be no easy task.

Outside_ofthe_Box3806d ago

@Dark_king

Exactly. My point is that they aren't doing BC because it is very difficult and the costs of doing it isn't beneficial. Most people think adding BC is an easy thing to do and that they aren't doing it because they want to resell you games.

HeavenlySnipes3806d ago

There really isnèt much point to it

The reason it worked for PS2 remasters was because the games on the PS2 ran at 480p. The PS3 versions ran at 1080p and 60FPS and added trophies

Are you gonna rebuy a game just because it went from 720p to 1080p for $40 when you can get the same game for $10 with a slightly lower resolution?

Volkama3805d ago

You need a surprisingly decent PC to just about emulate a Sega Saturn effectively :) I don't think we'll be seeing 360/PS3 backward compatibility or emulation any time soon.

Streaming services on the other hand...

SilentNegotiator3805d ago

No one has a gun to your head to force you to buy the game twice. Just keep the original game and system.

rainslacker3805d ago

For the time being we don't know how either company is going to approach it. The remakes of last gen were actual enhancements to the original games, so that warranted charging for them. Digital copies of the original product through emulation were an option, however PS1 games were BC on all PS3 models. PS2 games were spotty when the hardware was removed.

Gaikai will likely serve as PS4's BC route. I'm ok with that so long as I can put in my original games and not have to rebuy them. It's not ideal, but it is what it is. Not sure if this will work though, as I'm not sure if the PS4 can actually read CD discs.

I'm still upset that Sony doesn't have PS1 emulation in software for the PS4 though. It's been readily available on much less powerful PC's using similar hardware for years now, since before the PS2 released in fact. If they try and monetize that I won't support it and will criticize it, however, Sony has no real obligation to make it work on every system they produce. It would just be nice if they did.

Dark_king3805d ago

@rainslacker yes it can read CD's it has a dvd laser in there so that can read cd's.

+ Show (5) more repliesLast reply 3805d ago
zeal0us3806d ago

Well if they do come up with a solution you will more than likely have to re purchase the game, buy something to run the game itself or just pop out the old 3-6-0.

aquamala3806d ago

why let you play the games you already bought when they can sell them to you again ?

ziggurcat3806d ago

why play X360 games on the xbone when you already own an X360?

garos823806d ago

cause I wanna sell 360 to buy the over priced xbone.

cyguration3806d ago

I still have a PS2, but playing PS2 games via PS3 hooked up to an HDMI compatible TV just makes more sense, no?

KonsoruMasuta3806d ago

1)Because some people trade in their old consoles and put that credit towards new ones.

2)It would also be good for people who didn't own a 360 last gen but are going with the X1 this gen. They might want to buy some older titles they didn't get to enjoy last gen.

3) Your 360 RROD'd and you have a pile of games for it. It wouldn't make sense to buy a new 360 so close to the end of the console's life.

buynit3806d ago

Cause i dont want a ps3, ps4,360 and xb1 all hooked up in my living room...

bleedsoe9mm3806d ago

@buynit if you haven't played every single game over the last 8 years , ps+ means you almost have to keep the ps3 plugged in

hduce3806d ago

@buynit Try having a Wii, Wii U, Xbox 360, Xbox One, Ps3, PS4, Ouya, and Pc hooked up to a Tv. Thank goodness for my 7.2 receiver and a hdmi splitter.

+ Show (3) more repliesLast reply 3806d ago
nevin13806d ago

I never owned any Xbox system, but if I ever jump to Xone, It would of been nice to try out Original Xbox and 360 games.

Sony is bogus for not including BC. Not even PS1 games. All PS systems(PS1,PS2,PSP, PS3,PSV) has that feature but PS4.

creeping judas3806d ago

PS3 had limited run of BC consoles. I believe they were the original phat 40 or 60 gb ones. Then they took the feature out, with a newer patch of PS3's. Can't recall why though?

nevin13806d ago (Edited 3806d ago )

@creeping judas

Actually, my point at the end was just focusing on PS1 support. All PS systems can play PS1 games but PS4. PS3 still supports PS1.

Dark_king3806d ago

They never patched out BC they just never added it to most of the models .The original 60 gig and 20 gig in the us had the ps2 EE chip and the original 80 gig in EU had software emulation.(I don't know if they patched out the EU Software emulation though).The reason they took it out was there was no money in it for them.Having the hardware in the system made it expensive,and coding a emulator really was not making them money.

HeavenlySnipes3806d ago

The price of the console

The chip for emulating made the PS3 expensive

nunley333805d ago (Edited 3805d ago )

I still own the 80gb phat ps3 BC model that came with motorstorm in 08,that was through emulation but all still play ps1 discs. Yeah it was never patched out and the Bc still works for any BC ps3 you can find out in the wild.I bought the memory card adapter for ps3 back then to use and copy my ps1&ps2 memory cards to ps3.

+ Show (1) more replyLast reply 3805d ago
rainslacker3805d ago

I'm really hoping they bring back PS1 emulation through software. The PS4 should be more than capable. It should be able to run PS2 emulation software as well. I can understand PS3 emulation, so while it would be nice to have, I can understand them wanting to keep the price low.

If they ever come out with a premium model, or some sort of extra hardware that enables it(doubtful since there's no expansion port), I would buy it in a heartbeat. I still regularly play games from every generation.

Otherwise, Gaikai is going to be their answer, which is why I believe they didn't include it. In some way they will monetize it. I'm not sure how I feel about that, since I don't really know what their plans are, or how well it will be supported games wise, and if it will be priced reasonably.

cincychuck3805d ago

It would be nice if they had an official PS1 and PS2 emulator on the PS4 store. I'd pay 10-20 dollars for that option. I'd love to play some of my old games since my PS2 died awhile back.

GSKerns3806d ago

Whatever happened to that mythical Halo 4 cloud computing demo they did? They acted like backwards compatibility was only a matter of "when"... not "if".

BabyTownFrolics3806d ago

http://www.joystiq.com/2013...

Though it is possible there are as of yet there no confirmed plans

GSKerns3805d ago

I would not be surprised if there was a bit of smoke and mirrors used in that demo

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120°

Boycott EA trends on X as community savages FC 24

EA has come under fire for making unexpected changes to its FC 24 Team of the Season unlocks.

Read Full Story >>
videogamer.com
anast2h ago

It's like boycotting 'your' local crack dealer. I'm sure it will change everything...

Xzila112h ago

they manipulated the pack weight and admitting it on twitter

Kaozz19791h ago(Edited 1h ago)

Stop buying the fucking game! It is no secret that the game is based around opening packs that need to be bought with real money if you want to be competitive. Yes I know, you have the chance to get the cards without investing real money, but that is a real grind and you still may never get the cards you want. This is not new and it will not change if people keep buying the game/packs.

240°

Why Xbox believes it must cut costs and close studios

Companies, particularly public companies like Microsoft, need to grow.

Read Full Story >>
eurogamer.net
gold_drake9h ago

i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.

its just shit that because of MS's miscalculation alot of people lost their jobs.

Jingsing5h ago

This is exactly what many people said would happen including the CMA and FTC. Lies lies and more lies and they allowed a $69 billion buy out to happen.

gold_drake5h ago

oh yeh it was 70 billion. that was my bad haha even worse.

thesoftware7305h ago(Edited 5h ago)

gold,

You can't be serious, right?

Do you think that MS thought they would make 80bill in a year & Half? They haven't even released titles under MS yet, lol.

But in fact, that A/B revenue is already paying off, look at the last earnings call. That $80 billion is long-term money, my guy, no sane person/company would think they would make that back in any short-term situation, it's a long-term investment.

Let's play silly then. If MS's reason for laying off staff and closing studios was due(which it really was not) to the A/B deal, tell me what Sony's reason was for past studio closures, the recent 900-person layoffs, closing Sony London, shutting down Dreams, and closing Japan Studio? Zipper? Psygnosis? cuts at all their internal studios.

Keep in mind, you are claiming MS's reason is because of the A/B deal; please explain Sony's reason.

Hofstaderman5h ago

You actually still defending them? Sheesh.....

gold_drake5h ago

this is not a sony vs MS debate. dont make it something it isnt.

and of course not, but im pretty sure they thought they'd make more money after the deal. they didnt, and closed off some studios.

its pretty insane to think there is any other reason for the closure of studios in this case.

romulus235h ago(Edited 5h ago)

(It really was) due to the Activision Blizzard deal and the loss of physical sales due to gamepass. You keep bringing up Sony in all your posts about this, stop deflecting and trying to change the topic, this is about MS and what they are doing.

BehindTheRows4h ago

Has nothing to do with Sony. Stay on topic.

notachance4h ago

once in a while you see someone too invested in their make-believe console war that everything happened has to be connected to said war…

a bit of banter between fans is normal, this crusade you’re doing now isn’t.

Chevalier4h ago

Wow idiotic. You bring up very old closures not that there haven't been recent ones from Playstations, but, seriously stop deflecting. This has NOTHING to do with Playstation.

Does Playstation got $3 trillion behind them and daddies wallet? No they don't so stop making a fool of yourself.

Xbox has never been profitable really and they just keep losing money so between their worst hardware sales, terrible 3rd party sales and now terrible 1st party sales.

Gamepass numbers that are no longer being announced shows their numbers after 3 years of missed targets has flatlined. Plus their recent gains up to 34 million were ONLY because they folded Gold members in too. Absolutely take your idiotic rhetoric out of here. Keep on topic without deflecting.

S2Killinit4h ago

Ayayayay with these xbox/MS excuses.

+ Show (4) more repliesLast reply 4h ago
thesoftware7302h ago(Edited 2h ago)

Drake,

"this is not a sony vs MS debate. dont make it something it isnt."

You are correct that it's not an MS Vs Sony Topic, but when exaggeration and imagination mix from a one-sided social group, similar examples are needed to ground radical thoughts; in this instance, the example was that shutting down 3,4,5, even 6 studios during a restructure/ buyout/acquisition is not some anomaly(it can suck) that has to be dissected or spell doom and gloom.

"But I'm pretty sure they thought they'd make more money after the deal. They didn't, and they closed off some studios."

But they did make more money, a lot, actually; the last earnings call showed a huge growth in profit, almost all due to A/B revenue.

"its pretty insane to think there is any other reason for the closure of studios in this case."

The fact that they did make money, kinda throws this out the window, and besides, you don't wake up and say, hey let's close a studio, you look at the output, you look at the dev as a whole, the long term and short term, you weigh it against all other studios and goals, you keep key members, ect..then you close if they are the weakest links...which by MS analysis they were.

Again, I will make a small Sony comparison, just so some of you can understand and see past the bias; Insomniac, ND, and Bungie have made some of the best games ever created, yet Sony saw fit to cut jobs in every of these studios, even tho Insomniac & ND are the biggest producers of PS games, leagues ahead better than Tango and Arkane, yet, they saw cuts, mind you, while being the TOP produces of PS first party. They were told to cut costs, and more jobs may be on the line, and Bungie is being threatened by a hostile Sony takeover. Put that in perspective, as I know that layoffs and dev closures are different, but if the best of the best is getting cut off, it is less than surprising, that lesser studios are closing.

@Cheva,
My response fits well with your comments as well. You even went on to prove that the dev closures are not just due to A/B acquisition. Then you point out Sony has less money than MS, inferring that MS should keep devs open that they see as lesser earners, while Sony having less money makes it okay to close them. lol...it doesn't work that way.

gold_drake2h ago

im not reading all of that. u have ur opinion, i have mine.

thats rly it.

but this aint sony vs ms.

ApocalypseShadow2h ago

You're trying to compare a 100 billion company to a company that has 3 TRILLION worth. SIE has to live or die on their own. And in turn, PlayStation has helped the main company again and again. Sony has to balance out what is working and not working in the company.

While Xbox has Daddy Warbucks footing the bill to keep the platform afloat. They have been bleeding money from Nvidia hardware in the OG Xbox, the RROD fiasco, the attempted 2013 DRM nonsense and the lies about being the most powerful console in the world and the losses of paying out millions to prop up a service hoping it catches on with enough subscribers to justify its existence.

They're not comparable if Xbox isn't allowed to live or die by its actions. It's subsidized. Revenue isn't profit. And if they were profiting on their own, they wouldn't be closing developers. If they were profiting, they wouldn't need Daddy Warbucks spending 80 to 100 billion buying up 3rd party publishers to sustain a loss leading platform.

They stopped announcing game sales, stopped announcing hardware sales, stopped announcing game pass subscribers, they are putting games on their competitors platforms but you're telling us that they are doing great even after killing jobs and closing developers at Xbox.

Stop drinking the Kool aid. You're drunk.

anast5h ago

They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.

Skuletor5h ago

Maybe they were already using AI to make business decisions, which would explain why they closed Hi-Fi Rush's studio, then said they need more games like Hi-Fi Rush not long after that announcement.

Crows905h ago(Edited 5h ago)

They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid

Einhander19724h ago

The better question is why did Microsoft buy publishers for a service they were subsidizing they knew couldn't support.

And why are so many websites trying to make people feel sorry for Microsoft instead of truly criticizing the fact they are closing studios and killing jobs that would have been fine if Microsoft themselves hadn't gotten involved.

Quit feeling sorry for Microsoft and start feeling sorry for the industry and the all the gamers who are actually losing out.

THIS IS MICROSOFTS FAULT.

RNTody4h ago

The first thing that happens after any major acquisition or merger is a consolidation of the whole new portfolio, which includes cutting any excess, bloat or portfolios that don't fit the larger MO of the big boy. So far, it's been par for the course with Microsoft and that's why gamers have been so against this acquisition. Tango Gameworks is the beginning. You think Microsoft wants to pay to keep small timers like Ninja Theory in business?

There is absolutely zero evidence to suggest that Microsoft will improve any of these studios, but plenty to suggest that they will get rid of what they don't need and hold onto the IP. The real agenda of the acquisition was always to acquire The Elder Scrolls, Diablo, Fallout, Call of Duty, Candy Crush etc. that will create millions in passive revenue stream for Microsoft regardless of where the games release. Microsoft simply wants their cut.

Because of Games Pass Microsoft has no interest in investing in new IP which is risky and requires creative talent they can neither nurture nor manage. Game Pass has also not grown in the way Microsoft expected it to, even post acquisitions. Therefore the logical thing to do, without serious money makers to release, is to cut as much cost as possible.

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