The Elder Scrolls franchise is a popular one. A series of games that started with Arena way back in the hay days of 1994. From there came Daggerfall and after that the much more known and popular, Morrowind, Oblivion and finally Skyrim. All these games brought something new and never before seen to gaming, with increasingly wonderful technology with each release.
Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.
Zenimax Online Studios, the developer behind The Elder Scrolls Online, is currently working on a brand new engine for a multiplatform title.
"It’s really special to be at the ten year anniversary."
With a pay to play model I don't see this game going very far at all. RIP
I put in hundreds upon hundreds of hours into Bethesda games.
I have no interest in sharing my "world" with other players, or paying $66 for game which I have to pay $15 a month to really enjoy.
no thanks, just release Fall Out 4
I don't look at ESO as Skyrim's successor. It won't be nearly as detailed as the proper ES games. I know how purists hate on the idea, but I'd rather have a "real" ES with co-op, 2-4 players. The usual story of a prophesied lone hero could instead be a story about a group like the Blades, or maybe one of the guilds. The players could still belong to any guild they chose, but aid whichever guild was the star of the story. Ideally, this ES would encompass all of Tamriel, like Arena did and ESO will do.
ESO looked good until they announced a monthly sub on top of microtransactions.
Nope....people like deep single player RPG games where you and you alone are drawn into this big world you have to master and conquer on your own.
This really looks like a typical MMO to be honest.