290°

Inafune says Japanese industry has "gotten worse"

Mega Man creator Keiji Inafune says it's a "shame" that game industry in island nation has fallen further, believes Kickstarter is one "fantastic" option to revive the market.

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gamespot.com
RmanX10003899d ago

Western hasnt exactly been golden either..

yellowgerbil3899d ago

fallout, skyrim, infamous, everything naughty dog, halo, every indie worth mentioning that doesn't involve tentacle rape, bioshock, dishonored, batman arkam, tomb raider...

3899d ago
Enemy3899d ago

^ Funny thing about Skyrim is that it's the worst, most broken game on that list.

abzdine3898d ago (Edited 3898d ago )

let me remind you dear Inafune that you are one of them.
The japanese gaming industry problem is that they are neglecting their culture and what they are, and he is a perfect example of that.
Japanese industry isn't doing well, alright then do something about it. Make a memorable game to motivate other companies to do the same.
Instead, he made Lost Planet.. smh..

Capcom and SquareEnix started since 360 came out by being whores of the occident, forgetting that japanese industry needs to deliver japanese quality titles the way they always did.

pompombrum3898d ago

Almost every single one of those games are action games. Now I love action games as much as the next person but really, a bit of "golden" variety would be nice. For every Little Big Planet, there is about 100 action games.

Irishguy953898d ago

Don#t understand how Infamous fits into that list. They are good games...but nothing to brag about.

I don't get Fallout or Skyrim either but i'm very alone on that I think. HATE level scaling.

Anyhow, demons/Dark souls, Valkyria chronicles(hey thank PS3 owners for not buying games, now it's degraded to a handheld series). Ni no Kuni, Konami games, platinim games. Nintendo(which is just unfortunate for third party devs in Jp) monster hunter, Monolith Soft...well yeah. JP hasn't totally fallen, just capcom and SE. And SE are making a come back at least, even FF LR looks hundreds of times better than FFXIII and XIII-2. XIV reborn or whatever is supposed to be great. FFXV looks amazing, KH3 is on the way, KH HD, FFX HD. Type 0 was very good even though it never released in the west.

Jp hasn't fallen lets just hope it can get back up to standard. At least Metal gear looks as great as ever.

Ritsujun3898d ago

Enoughune the Clown of J-VGI.

Blastoise3898d ago

Abzine obviously never played Soul Sacrifice or saw Inafunes latest kickstarter

Eyeco3898d ago

@Irishguy95

"Valkyria chronicles(hey thank PS3 owners for not buying games, now it's degraded to a handheld series)"

What are you talking about ? Valkyria Chronicles eventually sold 1 million thats extremely good for a new IP released in the holiday season that's also a TACTICAL JRPG, do you have any how niche and audience specific TJRPG's are ? clearly not, they only ever sell in Japan and even still they rarely if ever break million. The best selling TJRPG to my Knowledge was Final Fantasy Tactics with over 2 million copies, and that's with the brand name and being released in the late 90's, the peak of the franchises popularity.

TJRPG's are far more popular on handhelds anyway so it would have made sense to move, the Myth that PS3 owners don't buy their games is an old tired argument that's been debunked several times, please do your research next time.

Irishguy953898d ago

Yeah after a full retail re release eyeco.

Mr-SellJack3898d ago

Dishonored is made by Arkane Studios which is French
Batman Arkham games are made by RockSteady Studios which is British btw

3898d ago
Eiffel3898d ago (Edited 3898d ago )

@Mr-SellJack

And? Those are western studios. The western world is the world that developed out of the Greek and Roman empires. That is both Eastern and Western Europe, plus the New World(US, Canada).The original definition of the "western world" originally meant western Europe. But once Europeans colonized most of the world, any area that had a lot of European immigration eventually came to be included in the definition. It basically means any country and/or geographical region who's culture is "western" (heavily influenced by western europe).

For example,
Thatgamecompany is an American company
Media Molecule is a British company
Quantic Dream is a French company

They're all western studios.

+ Show (9) more repliesLast reply 3898d ago
MariaHelFutura3899d ago

Japanese made games this gen were some of my favorites. MGS4, Demon/Dark Souls, GT5, Lost Oddessy, Tales Series, Dead Rising 1/2, Bayonetta and a bunch more including handheld games and a few Wii games. Some JP studios did great, others didn't. Just like Western studios.

Angerfist3898d ago

Dead Rising Games are made in The USA, its just published by Capcom. Best Japanese Games for me where MGS4, MGS HD Collection and Binary Domain.

Deadpoolio3898d ago

@Angerfist

Actually Dead Rising 1 and 2 were also developed by Capcom, by everyone's precious Inafune...3 however was outsourced

Mr-SellJack3898d ago

They don't give u anywhere of the experience Japanese Devs do
Short,focus on GFX,linear sh!t,repetitive,no hidden items,bonuses,DLC,EA,same stuff,shooting
I would prefer GT,Yakuza,MGS....than forza,GTA5,any action game
The replay value of the majority of Western games is pretty pathetic
I played RE4 7x more than TLOU,Dead space,I played GT 11x than Forza,I played MGS 3x more than COD,Halo,Gears,Splinter Cell,Hitman combined,Street Fighter 16x than any Western fighting game
I played PAC MAN more than anything....,
@Anger
DeadRising is Japanese so what it's made in the US? that's like saying Nike is Vietnamese!

Kanzes3898d ago

I think he's describing how Capcom have turned out. Not specifically all japanese games

SilentNegotiator3898d ago (Edited 3898d ago )

If you say so, anime fan. No bias there, I'm sure.

+ Show (1) more replyLast reply 3898d ago
ritsuka6663899d ago

Platinum games is putting out some one better games from this gen ( Wonderfull 101 Bayonetta) I'm enjoying this games right now.

Homicide3899d ago

The two big problems I see with Japanese games is: (1) trying to appeal to the west (very poorly in some cases) thus losing their identity and (2) never evolving and staying stuck in the past.

Japanese developers should start being more creative and take some risks.

EXVirtual3898d ago

First off, I've played a lot of great western games this gen. I know what you're talking about. But in regards to staying stuck in the past and their identity, why then are so many people complaining about FFXV being real time and having Japanese looking guys fighting in the game? It's quite hypocritical to be honest.
I don't really understand why people are bagging on Japanese devs because of FF13 primarily. One game in one series that the majority of people didn't like. Fair enough, it's the one of the key Japanese franchises, but what about the Tales series? What about Ni No Kuni? And most of all, what about Xenoblade? A game on the weakest of this gens systems, but which is $120 on amazon and cost $90 when you get it used from Gamestop. That is IF you can find it used. Why? Because it's so good. I've never seen or played a Western game so good, that it cost 90 bucks used. That's the thing. I personally think that people are just using FF13 to look at the Japanese industry. I don't see what's so innovative that Western devs do. Especially big corporations like EA. They've gotten so big, that taking risks is almost out of the question. I was born and live in the NA mind you.

Plus, even when they do go Japanese style, people often think of it as weird and unrealistic, same goes for Anime. I'm not saying they shouldn't go Japanese style, because I prefer that anyways, but if people want them to go full Japanese, they should stop criticizing it.

I think it's mainly the impact that the 360 had, for obvious reasons.

Homicide3898d ago

Most of the complaints for FFXV seems to be that it's breaking tradition. It is a huge departure from the previous entries in terms of the battle system.

You could be traditional but also keep your games fresh. Just look at Persona 3/4. The battle system is very traditional, but they made the game unique with its dating sim portion and stories that broke out of cliche. XII/XIII also had traditional battle systems.

I'm one of the people who actually wanted SE to renamed Versus XIII to XV because I believe it would give some spark to the JRPG genre. It looks fantastic.

EXVirtual3898d ago (Edited 3898d ago )

Western industry isn't exactly great either. SE and Namco seem to be getting into gear, but dudes like Crapcom are screwing up continuously. They shouldn't try to appeal to the west, because it's that different feeling that attracts me and a lot of others to the genre. It's like anime. That's why going mainstream isn't that good. Sure more money comes in but gaming sticks out like a sore thumb. Now, to look for anything apart from the same war shooter every year, you have to look to the smaller guys aka indies and if you're lucky you'll find some big studios who actually come up with good concepts and innovative ideas.

GarrusVakarian3898d ago

99% of the games i play are "western" videogames and i would say this year has been great. Bioshock, The Last Of Us, the upcoming Beyond 2 Souls and GTA5, if that's not great then i don't know what is.

Sure there are alot of dudebro shooters that saturate the industry but you shouldn't overlook quality games because there are so many bad ones.

Mr-SellJack3898d ago

again some people are clueless about game developers
GTA 5 is made by Rockstar North which is British
Beyond Two Souls is made by Quantic Dreams which is French

GarrusVakarian3898d ago (Edited 3898d ago )

@ Mr selljack

Which are both WESTERN countries, Its not just the US that's classed as western, look it up.

Lol, clueless. Ironic.

EXVirtual3898d ago (Edited 3898d ago )

Let me rephrase: The biggest western games like COD are the same war shooter very year. Last of Us, GTA5, Beyond Two Souls and a lot of other western games are very cool in my opinion.
The Japanese industry needs to stop focusing on mobile and handheld as well.

dcj05243898d ago

Maybe if I could BUY THEIR GAMES then maybe they'd have more appeal. I mean it can't have worldwide appeal if it never leaves Japan. And the ones that do are poorly marketed with a few exceptions.

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140°

Keoken Interactive lays off majority of team after failing to find funding at GDC

Deliver Us Mars developer Keoken Interactive has laid off the majority of its staff after struggling to secure funding …

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gamesindustry.biz
mastershredder4d ago

The industry model and standards and who's in place to approve/disapprove have changed ^ what Keoken is feeling now is much like the Mobile burst 15 years ago. Expect more to come out of your own finances. Investors are treating games like movies and now (thank$ a lot for involving yourself hollywood) only the big (and money blind) investors get involved, effectively killing a lot of content that would come out with proper non-gate-kept and/or with incentivized funding.

Markdn3d ago

And when you only make a fraction of your games worth on gamepass you suffer

Tacoboto3d ago

Palworld and Manor Lords are so suffering.

RiseNShine3d ago (Edited 3d ago )

Sorry but i couldn't care less, Deliver us Mars was as woke game as they come, climate change disaster, all female cast plus only a comic relief indian guy (it takes only 5 minutes into the game for the main female character to say how smart she is compared to the guy), evil white guys, ugly females, then add generic gameplay and puzzles (how many times do you have to cut things with a laser for gods sake), you can't change anything in how the events develop so 0 agency in the story, sub par graphics even while using UE4. So well, go woke go broke, that's how it works.

Miacosa3d ago (Edited 3d ago )

That stinks but with a 68 average critic rating on their games probably made it difficult for people to invest considering there is a bloat of games getting made these days.

ROCKY283d ago

You guys will be back with team strength and funding !

210°

PS5 Was The Market Leader In Unit & Dollar Sales For Q1 2024 And March In US

Mat Piscatella of analyst firm Circana has revealed that the PS5 was the market leader in North America for both unit and dollar sales during not only March 2024, but the first quarter of the year as a whole.

Writing on Twitter, Piscatella revealed that spending for video game hardware in February 2024 dropped 32% in comparison to the same period last year, totalling $391 million. In addition, spending for PS5, Xbox Series X/S and Nintendo Switch each fell a minimum of 30% year-on-year.

Cacabunga4d ago

What will happen when Sony announce a new Uncharted, Killzone, Tsushima or Horizon ..

ChronoJoe4d ago

Ah yes, Killzone that'll light the world on fire.

I'm joking but I do wish it were likely or more popular.

shinoff21833d ago

I'd rather an upgrade over some fps personally. Like a true rpg not some action game with a couple of rpg lite mechanics in it.

Jingsing3d ago

To be fair Sony usually know when to let a franchise go dormant, They gave Killzone over 6 different games and it never reached that summit. You end up in a situation like Microsoft if you just keep hammering out Halo and Gears and Forza etc. Microsoft should be smart enough to let them games go.

Demetrius3d ago (Edited 3d ago )

I thoroughly enjoy my open world games, but highest interest will always be the shooter genre lol it's just something about a good well crafted shooter with lore to it something like the Max payne series

+ Show (1) more replyLast reply 3d ago
ravens523d ago

Lmao. Perfect example of the denial.

Hofstaderman4d ago

But PS5 and Switch still outsells XBOX embarrassingly even with overall consoles sales decline.

Giga_Gaia4d ago

At this point, I think PS5 and Switch sell more in one month than Xbox does in an entire quarter...

Ironmike3d ago

Stop being sad mt just enjoy ur console of choice and just accept there's not only ps5 in the world

3d ago
Elda4d ago

This is not surprising in the slightest. The song will continue to remain the same.

romulus234d ago

And in other news wet is water.

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280°

AAA Games Will Get More Expensive And That Might Not Be Entirely Bad

Najam from eXputer: "The norm of $60 AAA games is no more as developers now charge more for their games. Here's why this might not be a bad thing for gamers."

Kaii4d ago

*Elden Ring type games, yeah sure. (scoring 8+)
(AAA/quadruple A) slop can shove it up their discounted ass

In recent yrs my purchasing In Indies has increased and its decreased for major IP's because I cba with the lack of innovative gameplay.

Focusing on the topic, why not mention Take-Two CEO getting his pay increased while axing 500 staff? I'm getting annoyed that those practices get ignored by the "gaming" media because ya don't want to burn potential bridges but seriously, gtfo.

fsfsxii4d ago

Im not contesting that triple a games are not innovative, but most indie games are 2D side scrollers with pixel art, fompletely lacking in innovation

CantThinkOfAUsername4d ago

Agreed. 99% of indie is metroidvania, rogue-lites and visual novels.

Sgt_Slaughter4d ago

That shows me you know don't anything about indies if that's the conclusion and generalization you managed.

Tacoboto4d ago

"I'm getting annoyed that those practices get ignored by the "gaming" media because ya don't want to burn potential bridges but seriously, gtfo"

What exactly is gaming media going to do that it's not already doing?

Welcome to capitalism and corporatism - every industry has this problem, it's not a gaming one.

Sephiroushin3d ago (Edited 3d ago )

They can start by saying the price increases is not good especially with all the micro transactions publishers put on games we pay for; but instead they tell people that the price increase on games is actually a good thing 🤦🏻

thorstein4d ago (Edited 4d ago )

It's a bad thing for gamers and for in the chair game devs. We just heard of massive layoffs across the industry.

I'd pay more if I read articles about how they were hiring. I'd pay more if I read articles about how the people who made the game scored record setting pay raises and CEOs were no longer given 1 year bonuses that could sustain a small studio for 10 years.

But that's not what happened.

Crows904d ago

Yeah there's only so much people are willing to pay for entertainment. Especially in the form of games at the same time that there are free to play games and cheaper in the titles that compete with triple A. You're not going to be able to keep increasing pricing and get the same amount of sales. I already don't buy games at the new price or even at $60. I wait for $40 or less. And I don't believe I'm alone in that department. If you don't have any other expenses you can probably continue to afford buying games at the top price but many people eventually have other things that take priority and you're just not going to spend it that much money on a video game.

Heck if I have to play one game for the rest of my life I'd probably end up playing Warframe or Counter-Strike. These are all either free games or were paid games and now are free.

The AAA industry is a threat to the gaming industry. They're trying to continue to ride the way and keep increasing prices. They're trying to get all of the money as long as they're able to.

anast4d ago

Good point. I usually wait unless it's a favorite, but there are only 3 publ./dev. teams I can say that about, and 1 out of 3 gets day 1 treatment.

As for F2P, I'm a Path of Exile fan myself. I would just start hitting that hard and wait until prices drop.

Crows904d ago

Path of exile would be an also pretty good alternative. I probably choose path of exile 2 since it'll be fresher and will receive more content most likely. I don't know

I did grow tired of path of exile after a while

Software_Lover4d ago

It's bad. People just want good games at decent prices. Not everything has to be super realistic with 200 voice actors. Look at Palworld.

Ironmike4d ago

Terrible article game prices go up any more u can kiss this industry goodbye

TiredGamer4d ago

The industry will and is already imploding due to double standards relative to prices everywhere else in society. Just as with food, housing, transportation, and other forms of entertainment, costs will increase even if only due to the constant rise in inflation.

Inflation is a fact of our modern world, and is a consequence of normal (usually healthy) economic activity. It is a result of a slow and continuous growth due to increasing money supply, and the complex relationship between consumer supply and demand. Inflation leads to the eventual increase in wages, whether through cost of living increases, yearly increases, minimum wage increases, or a higher demand of workers than there is supply.

The fact that the game industry has managed to keep game prices at or near the $60/70 range for DECADES is amazing in its own right. The buying power of a dollar has dropped in half in the last twenty years, so each year that prices don’t increase, it is essentially a price decrease for the previous year. Think about that.

Part of the problem is that games have been arbitrarily held at such a low price for so long that it has created a psychological ceiling in peoples’ heads that can’t be exceeded. MTs and other schemes have been created to try and mitigate this discrepancy, but those don’t work with every game/genre and have also received their own significant consumer blowback.

If games can’t exceed the $60-70 barrier even though that $70 is economically a lower “true” price than the cost of games even a decade ago, publishers will do what they can to make up the difference before eventually running out of options and exiting the industry.

I don’t like to pay more than I have to just like everyone else, but you have to be fair in comparing price increases (or lack thereof) in the game industry with the price increases across the rest of society.

anast4d ago

..."$60/70 range for DECADES"

This is false. Incomplete games have been this price for decades. For at least a decade or two, complete games have been $100 or more. They sell games as standard version and complete version, but now is some kind of version of deluxe, gold, complete, and ultimate. The tiers tell you that the standard version is not complete. It's explicitly stated. If the 60 game is sold for 70 and doesn't have tiers, micros and live service elements, I understand, but we most publishers aren't doing that.

"Part of the problem is that games have been arbitrarily held at such a low price for so long"

The have been held at a relatively low price, but gaming has never been cheap.

"If games can’t exceed the $60-70 barrier even though that $70 is economically a lower “true” price than the cost of games even a decade ago, publishers will do what they can to make up the difference before eventually running out of options and exiting the industry."

Most publishers need to leave the industry. This would actually be a good thing, but they won't because games complete games haven't been $60 for decades. It's usually $100 or more for the complete games and extra for the live-service elements, which rounds it out to a $50 game in the 80s, plus all of the micros and live-service fees and on top off this games are gravitating to being for rent in perpetuality via digital only releases. I would say they have more than already made up for it.

Ironmike4d ago (Edited 4d ago )

U should work with government mt nobody will pay 100 or even 80 for a game I do t how amazing u think it is that they kept prices down it not sustainable and only thing they kept down is the state they release have these games have
microtranscations this industry is going to hot Brickwall ppl already sick of prices then they release half finished games

TiredGamer4d ago

Everyone should have to study macro and microeconomics in HS so that they understand how a market economy works. I don't really hold college degrees with any reverence, as I feel that many degrees are outright scams, but I have studied economics for many years and at the graduate level. It's fascinating stuff and helps explain so much of the world we live in even since ancient times.

Not sure what you're going on about with complete vs. incomplete games. DLC and expansions are not a requirement for most (all?) games. I rarely buy expansions outright (unless part of a GOY edition) and never feel like I'm missing anything significant. Core games are still "complete" experiences for what they are. The digital landscape has just made extra content more viable. In older generations, when games were not massive development projects taking years to make, a successful game would be followed up with an "expansion" sequel a year or two later. Microtransactions are certainly a way that publishers are trying to pay their bills, and I understand that not everyone needs/wants them. Developers are more apt to make a DLC expansion today because the act of creating a true sequel to a game is just a monumental task. When a sequel is made, it's a whole new multi-year investment and a higher level of expectations.

I've been buying games since the 16-bit era. I remember when R-Type for the TurboGrafx was $69.99 at Toys R Us... in 1991. Most new games were in the $50-60 range. The N64 era commonly had titles ranging in the $70 range. So yes... prices haven't budged in decades, but the dollar has dropped by at least half in as much time. So that N64 Turok game was more like $140 in today dollars.

I don't disagree that some publishers should leave the industry. But the economics of the industry aren't and won't just affect some publishers... it will affect all of them, and it will lead to less risk-taking and a retraction from the blockbuster AAA games we are seeing today.

anast3d ago (Edited 3d ago )

@Tired Gamer

If people need an advanced degree to understand the difference between complete version and standard version, we are all in more trouble than I thought.

Example, AC Valhalla has a standard version, a complete version , and so on. Other companies hide this via other names. It's an actuality. There is not an amount of appealing to authority that can change this.

The fact that you have been doing something for a long time doesn't make your argument sound. This would be a fallacy of which we don't need an advanced degree to know either. If the games have tiers where the complete version is sold at a separate cost, then the standard version is not the complete game. Of course you can play an incomplete game, people have been doing it for decades.

Iron Mike

Your words do not mean what I say is not an actuality. You are not offering any evidence.

TiredGamer3d ago

An advanced degree is absolute not necessary to understand basic tenants of a market economy that have been practiced since ancient times. A basic HS course or even a competent YouTube video would likely suffice.

It's clear that we are now dealing with stoic perspectives and a general anger with the industry trends that are largely out of our/your control. We can argue semantics all day about complete and incomplete games, and we can probably make valid arguments both ways. I will submit that GOY, "Premium", or "Battle Pass" editions of titles do not invalidate that the standard editions are not whole experiences on their own. I won't accept that every bit of DLC, paid or unpaid, is required for me to feel like I have been cheated out of my game experience. If I look at the PSN storefront now and look at God of War Ragnarok, for instance, the standard edition has everything I would expect from a complete game. The Digital Deluxe Edition for $10 more gives me a couple of cosmetic items, a digital art book, the soundtrack, and an avatar set.... this sounds like a "limited edition" set with a few extras to sweeten the deal for true fans, which is a practice that has existed for decades in all sorts of industries. Nothing there is essential in any way to the core/complete game experience.

As far as game prices being far higher (in current dollars) than today, there is no argument. Games of all types have been priced at the $50-70 mark since the early 1990s, and any AAA game today is made on a budget at least 100x higher than those early 90s titles. That's a pretty dramatic statement that needs no explanation. When expectations exceed the capability of the industry to deliver at certain price point, you can either increase prices, reduce quality, or go out of business. You can't go into a grocery store/restaurant and buy a Prime Steak Dinner and expect to pay 1990 prices for it.

anast2d ago (Edited 2d ago )

@Tired Gamer

I agree that people have knee jerk reactions, but we can't let such paint a picture that is not actual. Companies are in the business of exploiting as much as humanly possible, if not then they aren't a successful business. Therefore, it is also understandable that people are going to cry foul when they quote "the economy," something they know that hardly anyone understands, as the main reason why they are asking for more money.

It's always going to be suspicious when billionaires ask for more. I was curious myself after returning to gaming after a long break that spanned generations and I noticed a lot of shady practices and I was actually shocked how all of this stuff is unregulated, such as gambling in the form of loot boxes, cut content sold as "DLC", live-services and list goes on.

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