920°

Sony: 'Of Course' PS4 Can Do Cloud Computing

Shacknews writes: "Microsoft has been keen to promote Xbox One's use of the cloud. Xbox One's official website, for example, states that "thanks to the power of the cloud, Xbox One will keep getting better." Cloud computing supposedly makes Xbox One four times more powerful. It also justifies why Xbox One is effectively an always-on console."

"But what about Sony's next-gen machine? Sure, it can stream games via the cloud-powered Gaikai. But can it also follow Microsoft's step in offloading computation to the cloud? "Of course," Sony's Shuhei Yoshida said."

Read Full Story >>
shacknews.com
iGAM3R-VIII4114d ago (Edited 4114d ago )

So I guess this is another thing that PS4 has matched the X1 with, well then One can only assume that the PS4 will annihilate One product...

http://i.minus.com/ibmJ8clQ...

^gif seems appropriate...

US8F4114d ago (Edited 4114d ago )

Consumers first, Gaming second, and everything else last, that would be the reason for PS4's success. Xbox One, well, they got it all backwards.

Destrania4114d ago

Consumers/developers first

Army_of_Darkness4114d ago

Is it really necessary to chop off xbone's last leg to stand on??! Do you really need MS to crawl it's way to Next Gen?? :-D

abzdine4114d ago

This is where gaikai will show the world how cloud really works.

Greatness awaits
4>1

SonicRush154114d ago

I think shuhei wouldn't have said anything about cloud unless some one asked lol

fr0sty4114d ago

@Sonic

That's because he knows that offloading computation to the cloud in this day and age is so limited in use that it is pretty much worthless. Where people do have the bandwidth to perform limited computational tasks, it isn't always steady. Rural areas do good to get 3mbps with terrible latency. Why hype features only a percentage of us will actually get to enjoy? Why hype them beyond what they are actually capable of? I know why... He knows the hardware in PS4 is more than adequate. He doesn't have to blow clouds of smoke up everyone's ass to make us think PS4 will hold it's own. No smoke and mirrors, just simple math. 4>1.

dcbronco4114d ago (Edited 4114d ago )

So we've gone from the cloud being a marketing gimmick to it suddenly being a viable tool. I guess it doesn't exist until Sony says so. At least fosty is consistent.

FITgamer4114d ago (Edited 4114d ago )

@dc did you even read the article? He just said it could be implemented. It's not like SONY is banking on the cloud like M$ going around spreading BS saying their console will be 4x as powerful because of the cloud. The PS4 will be more powerful than X1 because of hardware and no one can deny that. Even the author said it's all still "rubbish" at the end.

Hicken4114d ago

Slap yourself.

Sony saying they're capable doesn't make it any more viable. And, frankly, nobody's saying that it does.

Well, except you.

ABizzel14114d ago

I've been saying this for the longest since it's what Gaikai and Onlive were doing to begin with. The PS4 has the benefit of having Gaikai as it's service, because they can follow the same method Gaikai used. Run all the games on top end PC's and stream them to the consoles.

That prevents the need for cloud computing to begin with if you can simply stream the game for a PC that runs the with higher settings. The cost is games will likely on run in 1080p @ 30fps streaming and may have suffer from lag depending on your connection (which will also effect cloud computing).

PS4 has the advantage technology wise with the cloud, the advantage X1 has is the sheer number of servers they'll have, but this will become less of an issue now that PlayStation 4 gamers are required to purchase PS+ to play online (which will likely increase Sony's server count, but they still have to play catch up with MS who has 8 years of XBLG backing them).

dcbronco4114d ago

I don't need to read the article. I'm commenting on fake people that claimed it wasn't possible. That is until Sony says they could do it too. It's just like every other made up complaint.

MS makes you pay twice for your game because of charging for Live. Oh Sony's doing it too. It's not a big deal. I understand it cost a lot money to run servers and provide those services.

I like that game. No longer a Sony exclusive. It doesn't look that good, I'll skip that one.

thereapersson4114d ago

The difference here is, Sony isn't charging to access things like Netflix, et cetera. MS is the king of making you pay twice just to access services you are already paying for. Someone who never plays multiplayer on PS4 will never have to sign up for PlayStation Plus if they don't want to, nor will they have to keep a persistent internet connection active.

Ritsujun4114d ago

It hurts to watch MS slapping themselves.

/lol

MRMagoo1234114d ago

@dcbronco

None said it wasnt possible ppl have just been saying and showing with evidence that it wont work the way MS keeps saying it will, it wont increase the power of the console by 4 times thats a fact, the only reason they came out with this crap was because sony revealed a more powerful console than they where expecting so they had to make some BS pr to dribble forth and hope ppl eat it.

I dont think sony could do what MS says they are gonna do either. There is way to much involved for MS plans to work the only things it can benefit is static things in games that dont need real time calculations.Even in 10 years from now they wont be doing what MS has claimed they will do.

badz1494114d ago

the PS3s around the world has been taking part in the Folding@HOME project which is a derivative of cloud computing to assist in research for disease and cancer early 2007! the PS3 has done cloud computing like 6 years ago, so why doubt the PS4? like they said...OF COURSE PS4 can do cloud computing!

jon12344114d ago

it should be developers first, because if they get treated right, we get good games :)

wellard4113d ago

lets discuss the ms business model.

Shareholders, NSA, NFL, PBS, ABC, BBC, ITV, Sky, Kinect shovelware, Developers then games and
gamers. I dont understand why its getting so much bad press /s

Baka-akaB4113d ago

@dcbronco

Do you even lsiten to yourself ? Any online machine can do cloud computing technically . The difference lies with the claims and BS about what's realistically possible with it .

One dropbox or sky drive account , and suddenly now everone is an expert in an old tech with a new coat of marketing mpainting geez ...

Kleptic4113d ago (Edited 4113d ago )

^i see what you're saying...but cloud storage and cloud processing are two completely different animals...

My opinion, mostly because i work for a cloud processing start up through Cisco...this is NOT relevant to gaming...yet...

I almost guarantee there isn't a single person on this website that has access to a residential connection that can utilize any degree of cloud processing in a real time environment...cloud processing is currently a great way to mimic a rendering farm, not a real time 'super computer' that will quickly interact back with you...

and before people start up the 'my ISP has 100mbps down!!!'...not relevant...thats a peak download speed, and doesn't address anything in terms of network latency...residential connections are not built for this...ISP's like the control of slowly dealing with 'requests' (an uploaded packet from your devices), but then quickly plumbing what you requested back to you (like streaming a video)...No current ISP's handle requests and pushes the same, which creates a situation where your device is extremely slow to be heard, but then given what it wants relatively quickly after...the conversation between your device and the 'cloud' is extremely lob-sided...even with a 'fast' connection...ISP's have fundamentally built their infrastructure this way, there is no secret way to fix this without fully rebuilding it...which, oddly, is something both MS and Sony have side stepped when talking about it...

and this is simply why neither Sony, nor MS, are anywhere close to a cloud processed real time gaming environment...no way to spin that in any positive way...MS loves saying 'well the cloud will process the fog in the back ground' or some shat like that...if the cloud is doing it, it will be such a low priority bit of processing that it won't be noticeable...and could've easily been done by better optimization to begin with...

Sony and MS may be ready for it...but your, and my, ISP isn't anywhere close...and they aren't going to budge on this situation any time soon...

MWong4113d ago (Edited 4113d ago )

^ good bit of info there Kleptic and it makes sense.

@ badz149 ... I copletely forgot about that, when they had that E3 conference and everybody was like WTF Sony.

I would assume anything the XBone can do the PS4 can do. Sadly anything the PS4 can do the XBone cannot do. I was planning on getting both consoles agin this generation, but M$ has truely shown me they don't give a damn about me as a consume.

If I don't have internet I should keep playing my 360, that right there shows me your head is so far up in the clouds you don't give a damn about me.

GREATNESS AWAITS!!!

dcbronco4113d ago

@Baka-akaB and your comment sounds like you know a lot. Maybe you have the ability to read a book and remember how some things work, but I have a feeling you lack vision or the ability to push technology forward. You're one of those let's stay in the cave, keep moving no food will grow from those seeds people.

@Kleptic

Well reasoned argument. But I think from the wording of some of the comments that MS has something different they are doing. And looking at Some of the patents they have filed. You seem like a smart guy so I'll throw this at you. They filed a Patent for a system where two GPUs wrote to the same scene. Would it be possible to have part of the game rendered and streamed from the cloud and then have the consoles GPU produce more urgent code handled itself and then added to the stream? Basically like a green screen effect. Kind of like a proximity rendering for the console and the cloud rendering for everything else. I also think they have made some new compression techniques. I believe the move engines and ESRAM might be more about the cloud and less about bandwidth. That is why I believe they are so determined to have it always connected.

Kleptic4112d ago

^thanks man

Well i should've first said, the company i work for does nothing with graphics rendering...but does do a lot with modeling. I'm a DB admin though, so i don't really know the ins and outs of the actual coding...just what boxes to put them in haha.

But, i have seen that patent listing, and that does relate to what MS used as an example with 'fog being rendered by the cloud'...On paper that does seem entirely possible...however, in my experience, having two lines of gpu related instructions that out of sync with each other (one would be nearly instant, the other would be WAY behind it, and there for need to be requested WAY before it...if that makes sense) will create a procedure for doing it that would be more work than necessary...on the developer side i mean.

So what i'm getting at, that from where i'm sitting, the cloud would only be able to do processing that was so simple, and so out of touch with anything real-time, that i just can't see how it would be any real benefit.

The fog thing for example. If a gpu in cloud was processing that, you immediately lose any dynamic nature it might have. It would have to be just a back drop with its own sets of physics and procedural wind or something, that could not be changed by any of your actions. Scripted situations like that are not taxing at all. Current gen consoles can already do many effects like this locally without much trouble (killzone 2 for example), so i just see it as a complex way of doing something that isn't all that resource heavy to begin with.

They also said the cloud could do 'lighting', which would impose the same problem. If the cloud is doing it, completely out of sync with the real time local rendering, you'd have to compromise the dynamic nature of it. It could only do a global lighting system that slowly changes through a written script, not lighting that has dynamic nature, like firing a weapon and the related muzzle flare, or explosions, etc...the cloud would have so much latency with that, they couldn't sync it with your actions...

but we'll see...i'm no expert...its just i find this heavily laced with marketing, more than concrete technology that is ready to be implemented...

dcbronco4112d ago

Thanks for answering Kleptic. I understand what you explained. I just have a feeling this is more than a marketing campaign. It's like many said streaming a movie wouldn't be possible. Then it was a HD movie at today's speeds. I believe they have something up their sleeves. But I respect your expertise. We'll all see in the coming months and years.

+ Show (19) more repliesLast reply 4112d ago
jmc88884114d ago

The cloud is vastly overrated.

But xbox has nothing to stand on, so they breathe some fumes, get delusional, and start talking about the cloud.

OC_MurphysLaw4114d ago

Overated? Is that why Sony is launching Gaikai sometime in 2014....a service 100% dependent on the cloud?

Hicken4114d ago

Gaikai is meant more for streaming content than computing, though I imagine it could be set to the task competently enough.

The difference is that MS is banking much of their system's future and potential on the supposed capability of the cloud to compensate for what their console lacks.

MRMagoo1234114d ago

I think jmc8888 should have phrased it , the way MS says cloud will work for games is BS not overrated.

first1NFANTRY4114d ago

All these features and the ps4 still manage to be cheaper than the xbone

TheFamous14113d ago

Probably would be the same price if Microsoft wasn't so dependent on including the Kinect.

4113d ago
BattleTorn4113d ago

Just putting this out there - anyone else wonder if the price point reflects the fact that a few most ago Sony had its' top 50 execs give up their bonuses?

DOOMZ4114d ago

Except their cloud is nowhere near the size of Xbox one's!

sonic9894114d ago

did you believe that 300,000 server marketing stunt
btw virtual servers are very common these days

JamieL4113d ago

@ sonic
Well if they're so common then why is that 300,000 number just a PR stunt and so hard to believe? Also $499.00 is "ridiculous", what was your view when the PS3's price was $599.00? I’m sure that was well worth the money right? Everyone likes to hate on only 1 company here. I hate to see such close minded people spreading bullshit like their opinion is law. We still need to see MS implement and prove its plan, but at least they have the BALL'S to try something new. All Sony is doing is perfecting their already existing formula(not that that’s bad), just doing the same thing better, but it’s still the same thing. Last gen Nintendo had the balls to try something new, and we see who won that. Sony is pretty much cloning what made the 360 successful. If you disagree with that then you are an average n4g user, but the friendly architecture, check, reaching out to indie developers, check, charging for MP, check. I am excited to see what Sony comes up with, and to be honest I feel the always online thing on the XBone will ensure the PS4 will dominate sales this gen no doubt, but MS, if they do it right, could change and move gaming forward. They could very well crash and burn, but they are bringing something all new to gaming without a doubt, It may be good, or it may be bad, but at least they aren’t stagnate. I just don’t wait to SEE what happens instead of hating so early in the game.

Kleptic4113d ago

'their cloud is nowhere near the size of Xbox one's!'???

the company i work for has a cloud processing network of over 5 million dedicated machines/servers...NOT ONE OF THEM connected to a residential ISP...These are work machines networked across the North East US, all connected through commercial broadband with a 1/4 of the latency compared to the average home broadband connection...

and as a company...we're no where near capable of real time rendering and interaction as a 'whole' to any degree...It would be an incredible system for making a pixar movie, as a complex rendering farm...but having all these networked machines talking back and forth at the speed you would need to have a real time environment, where requests are heard at the same speed as information pushing...all with total latency underneath roughly 100ms (which would still be bad from an input lag stand point)...its simply not possible...

Do you guys even understand what has to happen in a cloud processed situation? You have to send input from a controller to your console (which alone has roughly 50ms worth of latency, some games much worse)...it then has to leave your machine as a request, pass through your router with any of its firewalls, get to the ISP...queued into the environment as a request while the request server figures out where it wants to go...leave the ISP to yet another ISP which is handling the cloud processing system, be queued...again...finally hit the cloud processing system, the request is then carried out, pipe it back to the back end ISP, back to your ISP, downloaded to your machine through the same router and everything...get processed by your console, converted into video, shot through HDMI to your TV...and you finally see it in action...

remember...any latency over about 60'ish ms total...and you'll notice it as lag in which things on screen aren't happening in relation to your inputs...multiplayer games fix this with gimmicks to make it not as noticeable, as your toon isn't where you think it is in relation to other players...but there is no way to fake it when it comes to input lag...if it doesn't happen nearly immediately, its deemed unplayable...

thats keeping it as simple as possible...and even the most hopeless of tech-scared people could see how much of a nightmare that is...

I promise everyone...Sony's cloud thing will be for streaming and extremely simple gaming...MS's is a PR mess...that will have no effect on its 'future power' as a home gaming console...maybe next generation, but even then it won't happen until the infrastructure of residential network providers are rebuilt from the ground up...

koolaid2514114d ago

In order to use the cloud you must be connected to the internet all of the time thats the whole point of the cloud.

jmc88884114d ago

No, because only games that need the cloud require to be online when they want to use that game.

You think they need to use the cloud for the OS?

That's the point. Choosing to be online to play online is not the same as needing to be online to do anything.

Heartnet4114d ago

Just cause it can doenst mean it will.

nypifisel4114d ago

Well for us who knows about computers in general knew that all Microsoft said was PR bullshit. Like they had some magical secret - The clouds are just servers... Anyone could do that if they wished to invest in it. Cloud computing is not feasible today though seeing how the internet infrastructure of the world isn't up to par.

4113d ago
nypifisel4113d ago

Please... -_- Sony isn't pushing the cloud like MS does, cause it's not feasible. WHEN the time comes and the infrastructure is in place Sony could use the cloud for computing as well.. Jeez, read my OP before commenting, makes you look stupid. What Sony is doing in 2014 with the cloud (Streaming) is however more likely to work now (if you have a good enough connection)

christian hour4113d ago (Edited 4113d ago )

@gameonbro linking to renderman to prove your point just further shows your ignorance towards how these thigns work.

You obviously don't know the difference between using the cloud to boost rendering farms for lengthy CGI rendering hours and using cloud for rendering visuals plus instant user feedback on the spot. Cloud is only useful for one, guess which one it is. Stop being an idiot and do some actual god damn research.

Cloud will not do what Microsoft said it would do, not in this day and age, and especially not with the way internet distribution currently is globally.

The point of this article want "hey sony has cloud, now cloud is cool" it was "Hey people who think cloud is magic, its not, this is what it is, anyone can do it, ps3 does it already, it is nowhere near capable of doing what MS claims it will, not for at least another 10-15 years at the earliest, stop being a blind fan boy, HEY! LISTEN!" but of course if you had actually read the article, you would have realized that. But you didn't, and you also didn't read shit about renderman, or cloud computing, or anything for that matter, because if you did, you wouldn't say silly things like "no one knows what can or cant be done yet" because we do, we do know what can and cant be done because the technology is not new, in fact nothing in any of the nex gen consoles is new technology.

Also your comment about even pixar realizing you can do more on cloud than with one computer... If you even knew what render-farms were you'd smack yourself in the face for that sentence, of course they know that. Every animation company knows that. Thats why theyve been using render farms for over 20 years!

Sorry for the angry rant but your ignorance just hit a nerve I guess.

alb18994114d ago

Of curse they can do it, but not as Microsoft and 300,000 servers.

nypifisel4114d ago

Microsoft doesn't have 300.000 physical servers, they're with most certainty counting virtual servers. And why couldn't they do it like Microsoft? It's just servers - If I had the money I could buy 300.000 servers. Jeez.

alb18994114d ago (Edited 4114d ago )

You just said it......if you have the money. You think business are going well for SONY or you are just a person that think that SONY means play station?
I never said that the servers were physical there but how can you be so sure that they aren't?

detroit2cali4113d ago

You must be retarded if you think Sony can't afford servers. You must think Sony means PlayStation because they are doing fine. Microsoft is known for being cheap, that is why people are calling BS on the physical servers. I really hope English isn't your first language because your sentences are terrible.

alb18994113d ago

I'm trying hard with the English!
SONY as a company is not doing well in any of his products but play station.
Sells in computers, tvs, MP3 players, dvd players, blueray players, phones are down.....SONY isn't what use to be.
So yes, I think SONY doesn't have the money power that Microsoft does......do you want to discus about that?

+ Show (1) more replyLast reply 4113d ago
oof464114d ago

My absolute favorite line of the article:

"Both consoles can do cloud computing. Although be warned--it's all pretty much a load of rubbish either way. Hooray for marketing!"

MRMagoo1234114d ago

that sums up all the cloud computing BS MS are spinning, anyone that thinks the xbone will get any kind of extra power via the cloud are dreaming, its not gonna happen.

4113d ago
oof464113d ago

@gameonbro: I did not say I believe or don't believe in cloud computing. I said it was my favorite line of the article.

alittleshakey4114d ago

Has anyone bothered to ask Sony how many servers THEY have to back up that claim? That's what I thought. Just taking their word that "sure we can do that".

NeoTribe4114d ago

I can taste your tears.

tarbis4114d ago

You truly believe that M$ have 300k servers? I pity you.

rainslacker4114d ago (Edited 4114d ago )

Even assuming that MS has 300K physical servers, they won't all be dedicated to the X1. Azure provides hundreds of services to thousands of companies.

http://en.wikipedia.org/wik...

Dedicating 300K physical cloud servers to the X1 would make the X1 the biggest money sink in gaming history, far surpassing the loss Sony took on the PS3.

There's some good info in that Wiki for those interested in how it works, and how it's deployed around the world.

Of particular note, and more on topic to my comment, note the amount of power that the dublin data center uses(witch MS claims to have 100K servers). Now figure out how much money it costs to run one of those things for a year, and my point should be clear as day. For comparison, the average home uses about 16,000 kWh(note the k) per year(you can do the conversion, I'm tired). Now imagine all the maintenance to hardware and professional staff that has to be employed at each one.

Of more particular note. Each data center uses between 1800-2500 servers. 300K physical servers means they would have 120 data centers globally if you take the top end 2500 per location. Now figure out how much that would cost to run...just for X1?...no way in hell.

Edit: Scroll to the bottom of the wiki...they provide some "significant outages" over the past year or so.

wellard4113d ago

Just like Microsoft im willing to bet that they dont have anywhere near 300,000 servers.

People who are trying to justify this MS cloud rubbish really need to sit down and read up on a few server related subjects. ie: Virtual servers and latency. So far all weve seen "the cloud" actually do is is race your profile against your friends profile while your offline. Now not to be petty but why would i give a flying fluke, i dont give a rats bottom about racing my profile while im offline. Its not going to give me any advantage in the game at all. Name 1. Yeah so they say you will earn rewards while your sleeping. Well so will everyone else, which means that in game prices will be adjusted to reflect this so theres no benefit at all. Its a gimmick.

If this cloud stuff worked and it could make the console 4 times more powerful dont you think ms would have released proof, especially considering all of the bad press they have been facing since the reveal?

+ Show (2) more repliesLast reply 4113d ago
wastedcells4114d ago

Sony has been all about the games but I think people will be super surprised and happy when they start to show what else they have planned. Especially when it comes to cloud services. There is a reason why they invested so much in this technology. Personally I think Sony has a lot more to announce and show. They have played this really smart. We will see a lot more games as well. We still have gamecon (the European E3) and the Tokyo game show coming before the PS4 launch.

Christopher4114d ago

A phone can do cloud gaming....

showtimefolks4114d ago

its just funny hearing from MS that its Marathon not a race well sony has been saying that for almost 2 decades now lol

now matter how MS or its fanbse spin this fact is ps4 will sell very well and xbox one will struggle, xbox one will do fine in the states IMO but world wide its gonna be a big struggle

JamieL4112d ago (Edited 4112d ago )

So, if that's the one thing they copy good. I think it's funny that people like you are praising the PS4 to no end (which, for the record, I think is praise worthy) after a whole gen of bashing the 360. You know all Sony is doing is cloning what made the 360 a success. I know no one on here will look at it objectively otherwise they would see this. Again I say friendly architecture, check, reaching out to indie developers, check, charging for MP, check. You all bashed the 360 to no end, now can’t keep your tongues in your mouths when Sony does the SAME THING. Now MS has the BALLS to try to bring a new concept to gaming and it’s right back on the hate wagon. LOL now MS does have a lot to proove, and I’m not saying the XBone will catch on, or even be good, but one thing you can bet on is if it is successful Sony will copy it, then it will get some N4G love. I’m excited to see how they implement the new capability’s.

miDnIghtEr20C_SfF4114d ago

But that means you need to be online to take advantage of the PS4 cloud. LoL.. which then means needing to be always online to take advantage of it.

Ya, some people will say I won't use that.

That's not the point though. If you want to use the cloud and what it offers, YOU NEED TO BE ONLINE. It's so amusing.

dennett3164114d ago

Yes, and consumers who don't want to connect - or can't - have the option of ignoring the games that use the cloud on PS4.
With Xbox One, there is NO option, you HAVE to be online at least once every 24 hours. See the difference yet?
Personally, I hope no game ever has cloud functions as standard, because the second your internet connection drops, your game is screwed. Funny how this so-called "future" that MS seem to be rushing towards has so many more points of failure that will hurt the end user in the long run...almost like they don't give a damn about their customers so long as they are able to force control upon them.

Cinuous4113d ago

yea you'll need to be online to use cloud, but for people with no internet connection there's offline gaming, what dont you get about that?? your so quick to try and prove a point but fail to understand where people are coming from about being able to play there console if they dont have an internet connection, online isnt a requirement for the ps4. your complete lack of understanding....its so amusing.

Malice-Flare4114d ago

Folding@home says hi...

Demon's/Dark Souls also say hello...

Kaneda4114d ago (Edited 4114d ago )

Can PS4 does 4D like PS3 did? and 1080p 120 fps like PS3.. That was some of the marketing points when PS3 was launched... :)

SatanSki4113d ago

"Linking, matchmaking... there are already many computations being done on the cloud side,"

Yoshida was mumbling again like he didnt know what kind of cloud computing he was asked about. This guy is annoying me more and more

Fishermenofwar4113d ago

"You're deceptive" Ralph Wiggum voice

BallsEye4113d ago

My phone could do cloud computing, also my handwatch and a tv coz all it needs is internet connection to do so BUT IT WILL NEVER BE DOING CLOUD COMPUTING. Why? Because it requires a huge server power, amazing software and to be designed for it from scratch to be able to fully use it. Eventho PS4 is a preffered system it will not have cloud abilities like XBOX ONE do and you are a sheep if you get fooled so easily by few well written words.

+ Show (16) more repliesLast reply 4112d ago
FrigidDARKNESS4114d ago

They are talking about cloud computing but really not pushing it like MS.

Enemy4114d ago

Lol they'll push it when they need to. Sony already has the most powerful console ever created. It's the last thing they care about right now.

Skips4114d ago (Edited 4114d ago )

Pretty much. 50% MORE RAW POWER.

7GB of much faster and efficient RAM used for games compared to only 5GB of slower and less efficient RAM for games.

Not only that.

But stack the MAJOR power gap on top of Sony's 1st party devs such as SSM and Naughty Dog who push each game to the max and probably have more talent than most of Microsoft's 1st party combined.

TOTAL. ANNIHILATION.

jmc88884114d ago

Actually it could be higher.

Remember folks 1.8 vs 1.2 is 50 percent greater.

If they downclock it....

1.8 vs 0.8 = 125 percent more raw power.

So depending on what they actually release...and remember time is now a factor as well, the PS4 it seems will be between 50 and 125 percent more powerful.

imt5584114d ago

@jmc

Yes, they did downclock the GPU. You know why? Because they play XO games on PC at E3. They didn't have XO ready for E3.

a_bro4114d ago (Edited 4114d ago )

they paid $400 million for Gaikai for a reason, and it wasnt only for just streaming.

at the end of the day, this cloud computing stuff is just is all BS..

Enemy4114d ago

We've seen a couple developers call out Microsoft on it already. I can't help but crack up whenever I see them bring up "cloud computing" because they don't even know what it really means, lol.

Heartnet4114d ago

Cloud is basically the future tbh... Shifting some of the games reliance on the system to servers and allowing the developers to update things in real time is just crazy and a whole new experience..

Sony is still stuck in the past and they need to focus on more than just streaming games via gaikai cause as with OnLive that will fail...

a_bro4114d ago (Edited 4114d ago )

As I said, there's a reason why they paid $400 million for gaikai alone, and it isn't just to stream games, it goes far beyond that.

That's why multiplayer is behind a paywall.

PS-Analog4114d ago

@ Heartnet
Streaming games has one huge benefit, play a demo of a game without a huge download. Play a demo in seconds not hours.

+ Show (2) more repliesLast reply 4114d ago
Qrphe4114d ago (Edited 4114d ago )

"but really not pushing it like MS"

Thank god

Blackdeath_6634114d ago (Edited 4114d ago )

what has MS pushed they talk about all this cloud computing nonsense but didn't give a single example of it. sony atleast has gaikai and clearly stated what it will be used for i.e you can stream your games via the cloud. the only example they showed was drivatar in forza 5 but that is nothing new the idea of having a ghost AI that replicates your movements has existed for a long time tekken on psp had a system where you can record your movements and upload your ghost so that it can fight against other people you were also able to share and download and fight against other peoples ghosts. that game did not require the cloud there are whole forums set up to share other people's ghosts so to me drivatar is nothing new almost a complete rip-off

SniperControl4114d ago

Driveatar! That cracks me up. Lol. Driveatar........

DEEBO4114d ago

lol dude the man knows what he's talking about.how hard is it to understand that MS put all their chips with kinect,sony went with a more powerful system.just enjoy what the xbox has to offer for you.if you want the stronger system go with the ps4,it's that simple.if theres some xbox1 games you want to play,buy the xbox.

rageus4114d ago

I don't think you're allowed to be reasonable or rational on the internet.

jmc88884114d ago (Edited 4114d ago )

What's reasonable about forgetting about the DRM and spying?

I'd say forgetting about that is unreasonable and irrational.

Acting like they don't matter, don't exist, or won't affect you is entirely incorrect and doesn't shield you.

Xbox One is going to be a big hacker target. People do have spotty or no internet access. People do have data caps. Kinect 2 will exploit you, just will it be big or small. Bombarding you with ads or making your insurance cost more, ratting you out to school/employment, etc.

And if the gov't wants it, they'll get it, and share it with everyone. Audio/video too.

Anyone that ignores that is by definition not being rational or reasonable.

BallsEye4113d ago

@DEEBO

Spying?

I bet you got that facebook account with all your info and your relatives info...timeline of your whole damn life and twitter account to let everyone know when you make a sandwich.

+ Show (2) more repliesLast reply 4113d ago
Belking4114d ago

If they can ever get it working...lol

HammadTheBeast4114d ago

Well, Gaikai has proven itself much more than "300 k servers".

Drekken4114d ago

Yeah, they paid all that money for a service that doesn't work.

The extended time is to get a huge library from psx, ps2, and ps3 games. Plus it needs to be fully integrated into the Sony servers.

Qrphe4114d ago

Gaikai holds the Guiness World Record for fastest streaming gaming service. I'd say MS really has taken up a challenge lol

Machiavellian4114d ago

MS Azure platform runs whole companies, Its Pixar rendering farm for those great looking movies you enjoy. I believe Sony has a long way to go before they are even considered in the space where MS is at. MS cloud platform competes with Amazon and Google, Sony isn't even considered a player.

Stream a game like a movie is no different then Netflix streaming a movie.

+ Show (1) more replyLast reply 4114d ago
TheFallenAngel4114d ago

I thought this was said since they announced it? Sony just doesn't say it for 30 minutes. Xbone is going to be in trouble.

Belking4114d ago (Edited 4114d ago )

Sony doesn't have any cloud computing built into their console and Gaikai isn't cloud computing. It's just a cloud based streaming service. MS Azure is something totally different built from the ground up. No dev has come out and said anything about PS4 titles utilizing cloud computing. Sony isn't a technology company. That the reason why they had to buy gaikai because they know it would take them many years to build their own streaming service.

AznGaara4114d ago

You're still streaming something to your console its still the same concept. Why can't you wrap our head around that? It's actually more impressive to be able to stream full games to the console than it is to stream bits of AI or physics. Also "Sony isnt technology company" please... stop... please.

Belking4114d ago

"It's actually more impressive to be able to stream full games to the console than it is to stream bits of AI or physics"

Sorry buddy, but you're wrong on that one. Streaming a game is similar to streaming a movie in which is already done by Netfix, smart tv and others. Cloud computing is not the same. And no sony isn't a technology company. They are entertainment/electronics company. if they are technology then explain why they had to buy Gaikai to provide streaming? It's because that is not their area.

Heartnet4114d ago

It may look more impressive but the results from what ive seen are less than satisfactory... unless ur runnning a lag free high speed internet connection with alot of bandwidth it offers no advantages.

However cloud computing offers alot more choice and ease of use for teh develoepr and by the sounds of it opens alot more oppurtunites for a more immperssive experience

one2thr4114d ago

@Belking

Dude Sony is to Hardware, as Microsoft is to Software...

Dont be one of those folks that say "Microsoft makes/manufacture computers", or "Made the first computer"...

When they're not, they make the Software (Windows) that does onto the hardware (computers) Dell,Hp,toshiba, etc =/= Microsoft...

Sony makes laptops, with Windows on them... Do you get the picture?

4me24114d ago

There is a huge difference between streaming a movie and a game. I hope you know that a movie is passive form entertainment, it doesn't change its context because you pressed pause, stop, ff..... once you go to your favorite part it is the same as it was yesterday, is now and will be tomorrow.
That's why you can buffer it.

Games, on other hand, have randomness to itself (even co called linear one), they depend on your input to generate output frame which is different each time you play. I think this why we play them and called them games, not movies. So does running a game in Gaikai/cloud require computation power?????

+ Show (1) more replyLast reply 4114d ago
FrigidDARKNESS4114d ago (Edited 4114d ago )

Thank God this guy is telling the truth. Sony would have a massive task building up a cloud infrastructure. This may not be in Sony's budget. Microsoft & Samsung collaborated to build the worlds fastest and most efficient cloud server.
http://www.youtube.com/watc...

MysticStrummer4114d ago

"Sony doesn't have any cloud computing built into their console"

Neither does Microsoft. You're falling for marketing.

Belking4114d ago

"You're falling for marketing."

yea, kinda like those Toy Story graphics sony said we would get with the PS2...lol

Rainstorm814114d ago

@belking

Soooooo you're saying you know its marketing and you are still going to fall for it??

http://www.threadbombing.co...

adorie4114d ago (Edited 4114d ago )

Ignorance can be corrected through teaching, learning, but yours must be ignored for the earlier won't help you come to terms.

Microsoft isn't a software company.

Do you find something wrong with this sentence?

ginsunuva4114d ago (Edited 4114d ago )

If it has internet connection it can take computations from online.

How do you think websites work? Calculations are done on the server and the result sent to your computer.

The whole "cloud" word has been used recently to fool dumb people into thinking there's something new. Cloud = on a remote computer through the internet.

Heartnet4114d ago

Congratz. But still this is the first time being done on a home console. And its starting to offer more than just calculations lol

Sarobi4114d ago

"cloud computing built into their console"

This alone shows you have no idea how any of this stuff actually works.

Heartnet4114d ago

I know what your saying lol but what i think he means is that Gaikai is just another app whereas Cloud computing is built into everything MS does

MysticStrummer4114d ago (Edited 4114d ago )

"yea, kinda like those Toy Story graphics sony said we would get with the PS2...lol"

Except Sony never said that. Microsoft did.

Try again, little fella.

Belking4114d ago (Edited 4114d ago )

Yes they did. Xbox wasn't even announced when they said that so nice try.....lol I don't blame you for denying it though. It was such rubbish crap....lol

SITH4114d ago

Actually sony said, "toy story." http://money.cnn.com/1999/0...

Microsoft said, "toy story 2."
http://www.wired.com/scienc...

MysticStrummer4114d ago (Edited 4114d ago )

@SITH - Read the CNN article you linked. That's not a quote from Sony.

@Belking - What difference does it make when it was said? Microsoft directly claimed to be delivering Toy Story graphics. Sony did not.

Google it. Sony said PS2 would deliver graphics comparable to "movie-quality 3D graphics in real time."

They never said Toy Story. Microsoft did, for 360 graphics.

MysticStrummer4114d ago

You're holding onto a myth with that PS2 Toy Story thing, so it's not surprising you'd hold onto the idea of the cloud.

Sony said this :

"The quality of the resulting screen image is comparable to
movie-quality 3D graphics in real time."

and journalists turned that into "Toy Story" and even "Jurassic Park".

KentBlake4114d ago

No, they're probably a grocery store.

Come on, stop with the nonsense.

grimmweisse4114d ago (Edited 4114d ago )

Please explain to everyone here what cloud computing hardware is? Because its seems that you are clutching at straws at the moment making statements without backing anything up.

There is no magical hardware for it. The PS4, Xbox One and PC ( yes there are more powerful pcs compared to next gen consoles, before pc elitists rage)are running similar hardware and architecture. So whatever platform you thinking about, cloud based services can be utilitiezed but it doesn't mean they will use them.

And yes, gaikai is cloud computing, It's cloud streaming, you know computations done server side on cloud servers to stream the game data back to the user, tell me if I am wrong.

The same like cloud hosting services like Dropbox where you can host files on cloud servers. Just because MS built a super cloud service with Azure, doesn't mean all other cloud based services are not cloud services. Because it is what you're saying.

And the devs working on the PS4 probably don't need to utilise some cloud service for making their games because I reckon the hardware Sony provided is sufficient enough. If developers were clamouring for such services then it would of been implemented.

grimmweisse4114d ago

Are you backwards or something?

Sony has always been a technology company you tit! Just because they didn't produce their own cloud service doesn't mean they are not a technology company. For christ sakes they produce TVs, PCs&notebooks, mobiles&tablets, sound&audio, gaming, etc... products. What are those....tech products.

The Gaikai accusation was an investment and major companies do it. But I don't think you really know how such things work judging for your lack of reasoning. Samsung, arguably the biggest technological company in the world, INVESTED in Sharp to produce the new Igzo displays for their upcoming products. Does that make now make Samsung a non- technological entity!

But keep spouting your nonsense it provides the comment thread with some humour.

BallsEye4113d ago

90% of people here on N4G have NO IDEA what they are talking about. Gaikai is nothing like Azure. Biggest companies IN THE WORLD use azure for their cloud computing (hello pixar). It's like comparing an old nokia to a smartphone - HEY IT CAN MAKE CALLS SO IT's THE SAME! You guys go learn a little before you cheer to every sony pr stunt.

+ Show (9) more repliesLast reply 4113d ago
Show all comments (197)
330°

Why do Sony keep making obviously bad decisions?

TSA writes: While the PlayStation 5 has been the runaway winner of the generation, running laps around Xbox for the last few years, it's been a pretty bumpy ride.

Read Full Story >>
thesixthaxis.com
darthv7214d ago

I disagree... Sony may make a bad decision now and then, but to say "keep making" implies they are doing it all the time. That is MS who does that. And to be honest, Sony gives every idea a chance, no matter how good or bad the end result turns out. The "bad decisions" are more associated with the teams who come up with them than Sony who just lets them do their thing.

pwnmaster300014d ago

100% agree.
One thing I like about Sony is they at least give it a try. No matter how much some fans disagree, they always take chances.

I mean look at Concord and Astrobot.
Two completely different games.

GhostScholar14d ago

Concord is the whole point of the article and no one wanted it and no one is playing it.

outsider162414d ago

They should have researched how the fanbase would react to it.
Would the game be better as a f2p model or paid.
100 million or more spent, they could atleast have done that.

Chevalier14d ago

I think people forget the original Uncharted opening month only sold 50,000, but, Sony believed in the series and built it up from nothing.

They could have been complacent and said no to TLOU when Uncharted blew up too.

Cacabunga14d ago

It’s ok to make bad decisions, the important thing is to learn from them and improve from there.. grants you more respect

fr0sty14d ago

Jim Ryan steered them off course with the GaaS BS, and once you start up several projects and dump hundreds of millions into them, you have to try to at least make something back off of them. Now that these games are releasing, we can start to move past them, and back to what made Sony so great to begin with.

thorstein14d ago

Concord was made by a studio that Sony bought a year ago. This entire article makes no sense in that context.

Tankbusta4013d ago

Concord wasnt a chance it was a idiotic cash grab that was 5-7 years too late to the hero shooter genre...a chance would be creating a game in a genre that wasn't established

+ Show (5) more repliesLast reply 13d ago
GhostScholar14d ago

But people blasted Microsoft when they let the redfall devs “do
Their thing” lol

Rude-ro14d ago

Big difference in waiting a decade for a new AAA ip from Microsoft for it to be redfall vs A game that got hammered non stop from the beginning from Sony.
Huge difference.

DodoDojo14d ago

Let them do their own thing? Lol Microsoft had them rush it outdoor when clearly they needed more time and according to reports many of the devs left during development because they didn't want to make a multi-player game.

pwnmaster300014d ago (Edited 14d ago )

Yeah like how everyone busted Sony for the same thing.

But also Sony didn’t really hype up concord. It was already blasted to hell.
Now MS hyped up redfall fully knowing it was ass.

Also red fall was really bad at launch unlike concord.

The only thing that saved red fall from having the same fate as concord was game pass. If Sony put concord on plus it would have a way more active fan base and be alive still

For me redfall is far worse then concord.

TheNamelessOne14d ago

@pwn

Sony didn't hype Concord? Open and closed beta, tons of advertising. They even spent the money to get it featured on that upcoming Amazon tv show - Secret Level. They outright bought the studio.

The hundreds of millions of dollars Sony spent around the Concord IP says otherwise.

derek14d ago

Neither the maker of Redfall or Microsoft are the victims of unfair treatment.

pwnmaster300014d ago (Edited 14d ago )

Thenamelessone.

I rarely saw any ads for concord, compare to other games like god of war, spider etc. tons of advertising??? Literally just normal advertising for a game they own.

Open and close beta, of course they will do an open beta. It’s a multiplayer game. Has any multiplayer game not have that?? The purpose of it is to work out the kinks that people didn’t like. That is not hyping a game up. Your reaching.

They literally just released how a normal multiplayer game should be. of course they will market a game they own, it’s literally their job to do so, but they did not overhype it to be something more then it was.
Redfall had more advertising then concord and that’s fact.

14d ago
Einhander197214d ago

Ok, Redfall and Concord are totally different problems.

Redfall was rushed by Microsoft so much that the game was completely and obviously unfinishe. You might remember they had to put a sticker on the box because it didn't have the promised 60FPS mode, as well as the game being so broken the games enemy AI didn't work as well as textures that took minutes to fully load and many other problems, the game was barely even a beta build on release.

Concord was a fully finished and highly polished game that consumers simply didn't want. The game was not bad on the technical level at all, it was 100% made to Sony's highest standards.

FinalFantasyFanatic13d ago

@pwnmaster3000

I think I only ever saw one or two ads before Concord released, and even then, I saw more from streamers talking about the game, otherwise it's like this game barely existed, or at least the marketing barely existed.

+ Show (7) more repliesLast reply 13d ago
CrimsonWing6914d ago

Jim Ryan has been a complete sh*t show from the very start. In fact, this whole Gen has been maybe the weakest I’ve seen since… well, ever for Sony. I thought with Jimbo out things would be brighter, but… well, we’ve got a bunch more GaaS coming our way. Let’s just hope it gets balanced out with their stellar traditional games.

DarXyde13d ago

Frankly, we shouldn't really care if they do GaaS. Why not?

The issue, for me, is having the very competent non-GaaS studios work on GaaS. If they want Haven to do Fairgame$, I really don't care. Bungie can make Destiny and Marathon forever. But when you try to get Naughty Dog, Sucker Punch, Insomniac, Guérilla, etc etc on that?

Now we have a problem.

CrimsonWing6913d ago (Edited 13d ago )

@DarXyde

What is the point of the GaaS business model vs just making a traditional game? I guess the real question is why would you choose to develop GaaS games? I’ll give you a hint, it’s to f*cking continuously milk consumers through recurring revenue on a budget stretched thin over years.

The model is disgusting and quite frankly it’s some Frankenstein’d concept stemmed from the mobile game design model. I don’t care how fun a GaaS game is, it’s a model that is the cancer of this industry and the fact that they keep forcing it after failure after failure is revolting.

DarXyde11d ago (Edited 11d ago )

Mate, I'm not a fan of GaaS games. I also don't like online multiplayer or first person shooters.

So what do I do?
Avoid all of them. I just pretend they don't exist. And really, I don't care for the studios making them either. Never played a Treyarch, Bungie, or whatever game I couldn't just tune out.

Same deal. Allow them to exist, but don't engage. They can be super scummy pay to win models, but we've got to let the community decide. Sony has already learned the hard way that a great single player studio doesn't mean they're a great GaaS studio.

I think they're learning the lessons quickly, really. Even if they still have some GaaS in the pipeline, we see how quickly they pulled the plug on Concord. They've been letting Insomniac cook, so I tend to believe they're being cautious and not letting their golden geese make those games.

0hMyGandhi14d ago

why do I get the impression that no one actually reads the articles anymore.
Read the article.

BehindTheRows13d ago

They'd rather argue with each other. If it wasn't so typical, it'd be funny.

Jin_Sakai13d ago

You don’t keep making bad decision when you just released one of the best games of the generation.

+ Show (2) more repliesLast reply 11d ago
Goodguy0114d ago

This gen has all but been odd.

Philaroni14d ago

I'm glad I'm not the only one who feels this. I don't want to even guess what's next. For all I know we could finally divide by zero. And the Mc Flurry machine will work at every Mc Donald's.

FinalFantasyFanatic13d ago

I don't even know what's going on anymore, it seems like dumb decisions all around despite clear warning signs, from Microsoft/Sony, from multiple developers, etc... The entire gaming landscape is just baffling at the moment.

VivaChe14d ago

The writer's take on PSVR -- totally true. But it's not just PSVR; for whatever reason all the VR companies just don't invest and support the platform like they should. Even the mighty Oculus Quest 2 + 3 have oddly feeble software support. I see mostly the same games and apps on the store now as I did 3 years ago. PSVR is another one of Sony's "abandonware" examples (along with Vita, PS TV, etc. etc.) that are just head scratchers. Like why even develop and release a piece of hardware if you're not going to support it? I don't know.

But the writer isn't correct about the Portal. That one has been a success I think. It works pretty well, and lots of people love it. Now notably, that one doesn't require much ongoing support from Sony -- it has one purpose and it does it fine enough -- so maybe that has helped.

ChasterMies13d ago

VR companies are appropriately investing in and supporting the platform. VR is still niche, generally uncomfortable to wear, difficult with glasses ,still causes motion sickness, and requires a play space that a lot of people don’t have.

TheNamelessOne14d ago

They've definitely fumbled hard in the live service space (buying Bungie, the utter failure of Concord, spending years on Factions 2 just to cancel it), Even Helldivers 2, which was a hit at launch, has lost most of its user-base due to weak post-launch support.

Other than that though, they've been doing well.

RhinoGamer8814d ago

Spoiled and arrogant. PSVR failures should have resulted in a house cleaning. The Discord Sony team should be fire...lots of talent on the market.

Show all comments (67)
170°

Sony Executive Admits Company Needs To Work On Having More Original IPs

Sony CFO says that the company lacks the creation of enough original IPs, but this statement spans more than just Sony's gaming division.

-Foxtrot15d ago

The thing is they do have a lot IP wise but most of them aren't be used

Legend of Dragoon? Syphon Filter? Resistance? Dark Cloud? Ape Escape? Heavenly Sword? The Getaway? LocoRoco?

You have the IPs, you just don't try to use them

How long have we been wanting Bloodborne 2 or even a remaster?

Whitey2k14d ago (Edited 14d ago )

Or just buy a publisher that do have IPs

EA
Capcom
Sega

These 3 publishers has tremendous amount of ips and not just gaming ips but also for sony movies entertainment and for Esports aswell that includes Live services aswell looking at EA apex titanfall etc etc

Tbh I'm getting sick of remasters it be like gta 5 , ps3 , ps4 , ps5 , eventually ps6 and 7

tehpees314d ago

No. Just no. The first parties cannot afford to buy out major publishers so stop pushing this practice. It’s BS!

Microsoft closed so many because the amount they bought was not financially sustainable.

The only benefit to the buyer is they inherit their IPs. It’s bad for gamers and it’s bad for workers. Enough with the ‘revenge buy’ nonsense

KyRo14d ago

Buying whole publishers is lazy AF. Sony has some incredible IP that people love but they refuse to use them. GoW was reinvented. There's a lot of other IP that could reinvented and modernised too.

The one thing that has let Sony down this generation is staggering out PS first party games (remasters don't count like TLOU, Until Dawn). Were a bit starved of them. Let's hope this state of play fixes some of that.

Profchaos14d ago

How's that working out for Microsoft hasn't killed their platform and forced them to go multi plat because they had to make a return on invest at all right ?

MrDead14d ago

Why would they need to buy those publishers when Sony are their lead platform in the console market? They already make games for the PlayStation, all that would happen is what we've seen with MS, a handful of already rich people getting wealthier at the cost of industry consolidation and thousands more devs being fired.

Whitey2k14d ago

@Mrdead and others Microsoft are a bunch of fools and they don't know what there been doing since xbone all I'm saying is just one. there not just for us gamers but it would probably help them alot more within the movie space and Esports arena if there concerned about the lack of ips not just for games but movies aswell

13d ago
+ Show (3) more repliesLast reply 13d ago
Profchaos14d ago (Edited 14d ago )

Nintendo have successfully recycled their legacy IP since the 80s if an IP is good it will have staying power

Sony for some reason love to run with a particular mascot or game series for a generation of two then send them out to be retired.

It's also funny timing this was said right after the launch of the highest metacritic rated game of the year which happens to be their IP

FinalFantasyFanatic14d ago

I honestly don't know why they've benched all these IPs, there are lots of people who would clamour for a new entry from any of them. I already bought some of these games as Playstation Classics on the PS4, I also believe they don't need to spend AAA budgets on them, some of them can easily be done on a AA budget.

raWfodog14d ago

New IPs are always welcomed but, as Foxtrot pointed out, Sony has a vast library of proven IPs that they can draw from. Whoever is in charge of making these decisions needs to get their head out of their you-know-what.

13d ago
DOMination-13d ago

Unquestionably, Sony are sitting on a lot of unused IP .but how many of those games would go on to be commercially successful? I feel like this is the reason why we don't see them being greenlit (even though nearly all of them were critical hits).

Out of all of the ones listed by users, Syphon Filter imo has the potential to be a big hit if they made it a AAA game. There's an obvious hunger still for that genre and there's a gap in the market with Ubisoft continuing to sit on/screw up their Tom Clancy games.

+ Show (5) more repliesLast reply 13d ago
Lionsguard14d ago (Edited 14d ago )

It just still irks me that they have something like Astrobot for YEARS now and they've really done JACK with it. They could have had a Fall Guys game with the Astrobots before Fall Guys were a thing. They have something great and they're just sitting on it like idiots, that is until the recent Astrobot game and even then... they ignored any VR compatibility...like, what are they thinking? Do the people in charge just hate money or something? That must be it if they sat there and thought Concord was going to do gangbusters. Still no Bloodborne 2, not a damn thing from Naughty Dog or Insomniac other than Spider-man. This entire generation has been a bust.

porkChop14d ago

"they ignored any VR compatibility...like, what are they thinking? Do the people in charge just hate money or something?"

Bro the PSVR2 failed. It was DOA. They aren't going to waste a bunch of extra resources on making the game VR compatible.

And, sure, they could have done a Fall Guys-style game with Astro Bot. However if you just pump out trendy games like that under the Astro Bot name it'll devalue the brand. It's called milking, and it's what killed a lot of great franchises.

Profchaos14d ago

I agree they wouldn't waste a bunch of money on making it compatible but they should it's about respecting the fans that outlayed hundreds of dollars for a headset that they dropped within a year.

If Nintendo can respect it's fanbase enough to release multiple huge games on the Wii U with 13 million sales Sony should be able to respect it's fans who brought the psvr2 also

Lionsguard14d ago

It wouldn't have failed if you know...they made games for it but now we know where all the money is going, crapfest GaaS games. You also can't devalue something if they never really valued it in the first place. Also, is Nintendo devaluing Mario? The ONE thing Sony has going for them and all of a sudden you're protective of it? I'm not saying they have to cram Astrobot into everything, but to also neglect it to this degree is also criminal.

UltimateOwnage14d ago (Edited 14d ago )

PSVR 2 was never going to reach a bar critics would say is a success. Even the PS Vita didn’t achieve that and it was still a fantastic platform with excellent games. PSVR 2 shows Sony is willing to take risks to make new types of content. MS basically bowed out of VR completely and it’s kind of baffling.

Michiel198914d ago

i honestly dont give a fuck about their ips and which they use, just give us more games that aren't 3rd person action games and stop thinking that if you wan't to revive an IP, you need it to be the biggest blockbuster game ever with budgets in the hundreds of millions.

RaiderNation14d ago (Edited 14d ago )

Sony has a blue billion IP's that have been in friggin "cryosleep" for years! I'd rather see them revisit some of those before adding new ones...

Killzone
Resistance
Socom
Syphon Filter
Dark Cloud
Bloodborne
Motorstorm
Mod Nation Racers
Wipeout
Warhawk
Legend of Dragoon
Jack And Daxter
Sly Cooper
Infamous
Twisted Metal
Patapon
Fat Princess
Puppeteer
Jumping Flash

And I'm sure there are more that I'm forgetting!

bRuud8314d ago

They have enough IP's but nog enough studio's to actually make them.

RaiderNation14d ago

I don't expect ALL of those. I'm just pointing out that they already have a ton of existing IP to choose from that are known quantities. I'd rather see them resurrect some of those before choosing to add more to the list.

red2tango14d ago

The fact that we don't have a SOCOM game yet since Confrontation is bull$hit.

porkChop14d ago

We got SOCOM 4 after Confrontation. Though it wasn't so good, and it released the day before PSN went offline after the big PSN hack. Terrible timing and it was DOA.

red2tango11d ago

porkchop, Nocom 4 wasn't socom. That was a lame ass attempt at COD in 3rd person.

GOULDYBOBS14d ago

I played nearly all of this list and yet wouldn't be interested in remake or prolonged sequel! I want something new

RaiderNation14d ago

I don't believe you at all. The law of averages alone say there's at least SOMETHING on that list you'd be interested in playing a new iteration of. I think you're just being hyperbolic to make a point.

Show all comments (35)
120°

Sony Patents Controller With Movable Grips To Improve Vibrations

A new Sony patent wants to bring movable grips to controllers to keep the vibration quality consistent regardless of how you hold them.

OtterX39d ago

"Keep the vibration quality consistent regardless of how you hold it."

I'm on board. 👍😁

Jin_Sakai39d ago

Just give me Hall effect sticks!

Vits38d ago

No. And you know what? Just because you asked, the newer variant will use run-of-the-mill potentiometer-based components that are not only soldered to the motherboard but also glued with epoxy so you can't remove them. /s

S2Killinit38d ago

What is hall effect sticks?

sagapo38d ago

@s2killinit:

Hall effect sticks use a hall effect sensor (which measures magnetic field changes) and a magnet. By moving the stick, you move the magnet in front of the hall effect sensor and that sensor translates those movements into electrical signals.

Stickdrift with hall effect controllers is very very rare.

Popsicle38d ago (Edited 38d ago )

Please. I have two controllers I swap in and out. My launch controller is drifting slightly, and the newer of the 2 is drifting so badly I need to replace it. Trigger tension is messed up on my launch controller so probably should replace that one also.

+ Show (1) more replyLast reply 38d ago
just_looken37d ago

If you want consistent vibration just get some sony stickers then head to a sex shop and get a vibrator that combo is cheaper than a ds5 better quality and does not uses a inbuilt battery pack.

OtterX37d ago

Not sure what you're going on about. I just enjoy a controller with good consistent vibration in my hands. ;)