Jonathon Blow, creator of the PS4 game, The Witness, has said some interesting things about the next gen consoles.
Available right now on Xbox, PlayStation, Switch and PC is the latest from a prolific KEMCO team - Horrific Xanatorium; a horror Visual Novel
TopSpin 2K25 Review - After a very long hiatus, TopSpin is back! Can Hangar 13 bring the venerable tennis series back to relevance?
Say what you like, but virtual farming is big business. And that means the release of Farm Tycoon onto the Xbox ecosystem should appeal.
I can see that happening considering the big gap un power between the two.
It is interesting to see more of these news stories trickle out. Several developers have been pointing out how much weaker the Xbox One is in comparison with the PS4 (especially with the requirement of 3 Gigs of RAM, 2 GPU cores, and 10% processor power devoted solely to the three operating systems).
What is important to note is that - unlike last gen - the architecture of these two consoles is fundamentally the same. It will not be a repeat of last gen where PS3 was "technically" more powerful but it was much harder to develop for. This time, software is going to run much the same way on both consoles, except that PS4 will have more resources available for gaming. Devs have already been confirming that the PS4 is easier to develop for and has better middleware and tools available to developers.
It's going to be interesting to see how differently games run on each system. I'd imagine that most devs would rather add more effects/physics/etc rather than optimizing for 60fps
BOOM