There is a massive, long-lasting debate over which is better, PC or console gaming. Let’s be honest up front, neither suck. Here are a few select reasons why both consoles and PCs are good to get your fix of virtual reality in your spare time.
Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.
I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.
Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.
With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.
I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.
If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.
I really enjoyed it at launch and had every trophy by August 2016.
The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.
I miss that aspect, but since then, I love what they've done.
Asura Kagawa from NoobFeed writes - Vindictus: Defying Fate is the upcoming action RPG game by NEXON, and it has the potential to have a significant impact on the action role-playing genre. Expanding upon the immense universe of its 2010 predecessor Vindictus, this installment is being developed using state-of-the-art Unreal Engine 5, ensuring an immersive and graphically stunning experience.
Ozan Drøsdal tells TheGamer about The Holy Gosh Darn, the final part of the Tuesday Trilogy.
I think the console vs pc argument is something that needs to be discuss for an aspect that is never given any kind of consideration. The new gamer. What they actually try to game on will actually define whether or not they get into the culture of playing games. Finding the right platform for you is VERY important and without knowing the ins and outs of both you could be doing yourself a huge disservice.
It may be common sense to everyone else which should suit which but a lot of people just don't get it. I've found a lot of my friends who get into gaming have done so by trying something they weren't prepared to play and have found it to be much more enjoyable than they thought it would be. This is especially true of those who go from consoles to PC games as they think them to be too fiddly or dull when compared to their console counterparts.
I don't want to start a flame war but I do think it's sensible to know the limitations and advantages of each platform from the perspective of a non-gamer. Because at the end of the day those who argue about "What's best" already know what works best for them.
Silly me, I thought the article was actually about m/k vs gamepads
Its not though, its just another "PC is better than consoles" bs article
Console games have aim assist, some games you can't even turn it off.
And some console gamers think Aim assist means auto snap on to enemies like the default in cod games (in campaign). That's not what it means, it means when you aim down the sight, the game helps you by "assisting" you target toward an enemy, all console games do this.
Im the master race!
PC/PS3/Wii/Vita is the combo.
-Pc for multiplats and exclusive's.
-PS3 for exclusives and multiplatform games i dont like to play with a keyboard and mouse, like Assasins Creed(keyboard twister).
Wii for exclusives like Xenoblade.
Vita for indie's and portable console experience.
Console for me...only because thats all that Ive gamed on in my life.