Top 5 list of video game engines that need the most work and probably need to be thrown out and built from the ground up. Do you agree?
Its creator eliminated components that were not essential to speed up its development, such as the Bluetooth of the controls.
LLC: "With an art style that could have been straight from the worlds of Mike Mignola, The Séance of Blake Manor is a game that I fell hook, line and sinker for."
Relic Entertainment: "We’ve got some important updates to share for Warhammer 40,000: Space Marine: Master Crafted Edition, including an extended refund policy, details on a 50% upgrade path discount, and a preview of the patch improvements coming soon."
Call of Duty engine should be on this list.
Whenever I see that a game has been made with the Unreal Engine (3) I make this "ugh" sound. I just can't stand the way it handles textures and lighting (the overall tech I suppose). But then again I play on console and not PC, where everything's prettier. The few exceptions are the Batman Arkham games, Gears, and probably Borderlands. I love the MT Framework engine though, despite the fact that it's starting to show it's age. Anyway, the article is a fun read. I love reading people's opinions on this sort of stuff. =)
Assassin's Creed. Characters feel so stiff and the combat is almost cinematic like a quicktime event. And, the stealth could be much better as well. I want more options to distract guards and more options for stealthy kills. Lowering my notoriety without having to pay someone off is also a must. God! that game annoys the crap outta me sometimes. What are devs thinking!?