Top 5 list of video game engines that need the most work and probably need to be thrown out and built from the ground up. Do you agree?
From NETK2GAMES out of Barcelona comes one of the most enjoyable arcade racing you’ll play: Rally Arcade Classics is no fluff, all fun.
The Ace Combat series celebrates its 30th anniversary, and Bandai Namco revealed interesting initiatives, on top of a poignant message.
That controller looks like a cheap knockoff... it should have been a proper DS5 design.
Can we get a new Ace Combat, with full vr and not just three or four levels, for PS5 and PSVR2
Also if we could get a remake of my all time favorite, Ace Combat5: The Unsung War, again with full vr for every mission with DualSense and flight stick haptics.
Rematch’s creative director, Pierre Tarno, speaks about Sloclap’s thoughts on eSports and tournaments in the studio’s hit soccer game.
Call of Duty engine should be on this list.
Whenever I see that a game has been made with the Unreal Engine (3) I make this "ugh" sound. I just can't stand the way it handles textures and lighting (the overall tech I suppose). But then again I play on console and not PC, where everything's prettier. The few exceptions are the Batman Arkham games, Gears, and probably Borderlands. I love the MT Framework engine though, despite the fact that it's starting to show it's age. Anyway, the article is a fun read. I love reading people's opinions on this sort of stuff. =)
Assassin's Creed. Characters feel so stiff and the combat is almost cinematic like a quicktime event. And, the stealth could be much better as well. I want more options to distract guards and more options for stealthy kills. Lowering my notoriety without having to pay someone off is also a must. God! that game annoys the crap outta me sometimes. What are devs thinking!?