90°

Gaming PC Liquid Cooler Round-Up: Corsair v. NZXT | GamersNexus

GamersNexus: "This CPU liquid cooler round-up aims to benchmark and review the Corsair H90 & H110 and NZXT's Kraken X40 & X60 CLCs (140mm and 280mm radiators, respectively).

We'll outline the specs for each unit before delving into the basics of how liquid coolers function (being that this is our first review of CLCs), the objective performance data, and other notes."

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ATi_Elite4047d ago

COrsair FTW!

Right now you just can't go wrong with ANY Corsair product

Coolers, SSD, PSU, Ram, etc. it's all very good performance and quality!

adorie4047d ago (Edited 4047d ago )

Hey, ATi. Do you use their liquid cooling solutions? Because I have been wanting to overclock beyond 4.4ghz (stable on air) to 4.8 or maybe even 5, but I want to be safe doing so and I'm frightened of leakage!

If I can get a handle on liquid cooling, I'll take it a step further and do the GPU. GPU is OC'ed using MSI after burner, my clocks running 980, stable.

decrypt4047d ago (Edited 4047d ago )

@adoire

I am using a 3930k CPU. Overclocked to 4.5ghz.

My setup uses H80 Liquid cooler. You cant really go wrong with one of those. Unless you decide to build a liquid cooling setup which is a whole new level of performance.

@rush

Sure they are pretty sub standard compared to a custom kit. It would be like comparing a Dell to a Cusom built PC there is no comparison.

However Closed loop coolers are still pretty darn good and way ahead of any heat sink you can get. Also they avoid the mess with custom designs.

Custom Designs are for situations where you want to go past 5ghz imo. If you target around 4.5ghz a closed loop should be fine.

dirthurts4047d ago

I really like the all in ones they have out these days. They work surprisingly well, and generally are much quieter than running massive fans.

5yN4MWQU4047d ago

Leakage isn't generally an issue with CLCs... they're factory-sealed and tested, so you're safe on that front.

As for OC'ing -- if you don't want a proper custom/open loop cooling solution, CLCs make a good mid-point for high OCs. Air coolers actually perform almost as well as liquid for the sub-4.8GHz range, so there's not much point in buying liquid if you're below 4.8GHz (and the right air setup will be fairly quiet, too). If you're going 4.8+, like you suggest you are, then liquid will run a bit more reliably and at reasonable dBA levels.

ATi_Elite4047d ago

yep I'm using the Corsair H100 and so far no problems.

It was recommended to me by a trusted source and like I said I have no problems with anything Corsair.

My Core i7 2600K is at 4.5GHZ gonna wait a full 30 days before bumping it up to 5ghz

+ Show (1) more replyLast reply 4047d ago
PeaSFor4047d ago

im happy with my H100, my 2500k is @4.9ghz on the lowest fan speed setting with a pretty decent temp on full load.

adorie4047d ago

An actual discussion. This is great. :)

What are your temps like, PeaSFor? (idle/load)

PeaSFor4047d ago

idle=34-37c
load=up to 75c but usually between 65 and 70c

@Rush, in the past i had builds with watercooling and its just too costly and futile for me right now, this time i went it the h100 and happy with my choice, "mickeymouse" or not, its doing the job for a small fraction of what the whole watercooling materials would cost me.

Rush4047d ago

The all in one pump/rad/cooler kits from Corsair are mickey mouse compared to a self made water loop.

They are decent yeah but hardly compared to a real self designed water cooling set up.

Even the very best ones are like a 5/10 in cooling performance.

sovietsoldier4047d ago

closed loop is nice for beginners, you know they have to start somewhere.

4047d ago Replies(3)
cyguration4047d ago

The common response from non-core PC users:

"Dat nerd talk"

spartan_dx4047d ago

good information very tempted to get the h100 specially with summer around the corner

gamernova4047d ago

I love corsair man! I got my psu, ssd, and their H100i as well as their m65 mouse :)

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130°

No Man's Sky Is Easily One Of Gaming's Greatest Comeback Stories

Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.

-Foxtrot4h ago

I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.

Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.

With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.

I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.

If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.

Sonic18813h ago(Edited 3h ago)

I feel the same way about Cyberpunk 2077. I'm glad you mentioned that. I'm not a fan of comeback stories as well. But No man sky developer was a small indie team compared to CDPR. It's worse when it's coming from a AAA developer

Nacho_Z3h ago

"Any bad game can have a comeback story if it's supported enough after launch"

You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal.

The reason NMS and HG are held in such high esteem and calling them liars is a weak stance is the amount of work they've put into it, for free. They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted.

-Foxtrot2h ago(Edited 2h ago)

They are liars though...

We are not revising history here, I'm sorry but we're not

They built this game up for years and they launched it knowing full well it wasn't up to scratch to what they originally showed off or hyped it up to be.

"They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted"

And like I said above most of that comes from the fact that if they had just moved on straight away nobody would have supported their next game. They've washed most of that sour taste away after supporting No Mans Sky so now they are doing a new game which more people feel like they can support and get excited for.

Anyway how can you say "You make it sound so simple and easy. It's not" and then make the point that "Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone"

This means that if a small team like this can turn a game around then big AAA games like Suicide Squad, Redfall, Anthem and the like should have been able to do it no problem, oh but that's right they didn't want to put the time or effort into it. They can do it but some people just decide not to.

thorstein4h ago

I really enjoyed it at launch and had every trophy by August 2016.

The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.

I miss that aspect, but since then, I love what they've done.

Hugodastrevas2h ago

I'd say it's THE definitive comeback story

TheGamingHounds55m ago

Final Fantasy 14 takes that one imho

jwillj2k42h ago

Oh great another story about the cleanest shirt in a bin of dirty laundry.

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120°

Is Vindictus: Defying Fate the Next Big Thing in Role-Playing Games?

Asura Kagawa from NoobFeed writes - Vindictus: Defying Fate is the upcoming action RPG game by NEXON, and it has the potential to have a significant impact on the action role-playing genre. Expanding upon the immense universe of its 2010 predecessor Vindictus, this installment is being developed using state-of-the-art Unreal Engine 5, ensuring an immersive and graphically stunning experience.

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90°

The Holy Gosh Darn: Ozan Drøsdal Talks Dialogue Skipping Mechanics And Why He Hates The Word Quirky

Ozan Drøsdal tells TheGamer about The Holy Gosh Darn, the final part of the Tuesday Trilogy.

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thegamer.com