190°

Publishers Don’t Want You to Remember Me, Fear Using Female Protagonists

Female representation in the games industry has always been a problem, and now it has been revealed that publishers are turning down studios who develop games with a leading lady. With that, the Daily Reaction crew of Seb and Dan discuss the issues that surround giving women a leading role in games.

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playstationlifestyle.net
doctorstrange4073d ago

It's like publishers want people to hate them.

Foolsjoker4073d ago

You would think that they wouldn't have to try this hard.

BitbyDeath4072d ago

I don't get it, i see tons of games with women in them.

AngelicIceDiamond4072d ago (Edited 4072d ago )

@Picture

No.. your perfect ) :

HammadTheBeast4072d ago

And how many **** did Sessler give?

None at all.

Gildarts4072d ago (Edited 4072d ago )

This is going to sound pretty gay but somehow I feel more comfortable playing as a dude. If I see a game which in a female is the lead character, it automatically turns me down. I can't help it and remember me looks like an awesome game. But the fact that a female is the lead character just makes me not want to buy it. Maybe im a bit sexist and I can't see females as strong characters.

Meep4072d ago

"I feel more comfortable playing as a dude."

That's understandable. You want to relate to a character as much as possible. Emotionally and physically.

"I can't see females as strong characters."

This does sound a bit biased. If you can expand a bit more about this because I am interested. Is it that you can't see female characters physically stronger? Or is it more than that?

DarkBlood4072d ago

seems like a old fashion mentality if anything.

FantasyStar4072d ago (Edited 4072d ago )

Put simply. The current crop of games and how we just inject-woman into those roles are as about as useful as using an Elena-skin in Uncharted 2's Single-Player. The majority of games featuring woman is all like that and that's boring. Any man could pull off that role.

If you want to change that, create a plot that cater to a woman's strengths/persona and create a game that compliments how woman approach the situation.

Based on what I've seen. "Remember Me" doesn't compliment a female protagonist very well.

kreate4072d ago (Edited 4072d ago )

I really dont care.
My top 3 characters in diablo was the sorceress, amazon, and the barbarian.

2 female, 1 male. Its due to their ability, not becuz they're male/female.

I also played as sheva a few times in RE5 cuz thats how it was matched. Im a guy and im not black. I cant relate to her at all.

Sometimes I like to play as a female if the game has high quality visuals and its a third person view. But this is becuz I just want to see her butt on the screen. Assuming she's hot.

I also played as nathan drake who is a guy but I still cant relate to him other than being a human and a male. Im not going to climb any tombs. It just aint happening. I did shoot some of the weapons in the game but thats about it.

In conclusion, I dont care about relating to the character at all.

Reverent4072d ago (Edited 4072d ago )

I also used to go with a male character for games, but lately for some reason, I ALWAYS choose a female if given the option. It started with Skyrim; My first character was female. Not sure why I did at first, but after awhile, I realized I was slowly created a character in my head, and for every game from then on, I would recreate that exact same character, who just so happened to be female. I've gotten so comfortable with it that I'm actually writing stories about her.

I've given this imaginary character such a deep personality and background in my mind that I don't honestly think I will ever choose to be a male character in a video game again. I want to keep her story going in every incarnation of hers I can make.

Then again, I might just be a creep. Either way, the gist of what I'm saying is, I've grown far more used to using a female character in games over a male character.

+ Show (2) more repliesLast reply 4072d ago
Foolsjoker4073d ago

I wonder if they ever considered that it isn't the female protagonist that is the problem, but more of the way they are portrayed.

joab7774072d ago

I agree. I like playing both but it has to b done right. Lara Croft was bad ass and being a female does change the dynamic. I played a playthrough of akyrim as a female high elf and she was badass.

I cant wait for remember me. Game Imformer did an article on it and its memory gameplay looks really cool. Hopefully ppl learn about it.

Reverent4072d ago

A thing about that... With trying to set that "perfect" image for a female character, I mean. The developer has to personalize it a lot (and this goes for any character in general). The character, as much as I don't like to admit it, has to be sexy, because let's face it, we're guys, and we'd rather play as someone sexy/beautiful over someone more realistic/average looking. Then, they need to, while being sexy, not be revealing. When you have a character like that, it just makes the game lose a lot of focus and it's harder to develop the character's personality.

Tomb Raider is a great example of this, because they made her great to look at, while also making sure we focused not on her body, but her story.

But most games seem to do the opposite. Most games seem to try and go all out on the sexy female lead in hopes drooling guys will buy the crap out of the game.

TrendyGamers4073d ago

Male or female lead, I'm checking out Remember Me either way.

doctorstrange4073d ago

Then why didn't you call after our special night?

Foolsjoker4072d ago

Because he found more than he was looking for.

ApolloTheBoss4073d ago

So long as the character, male or female, is well developed, interesting and worth caring for, I'll remember them until the day I die.

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60°

Capcom Had Record Sales in 2024 Fiscal Year

Capcom Co., Ltd. today announced that in its consolidated earnings for the fiscal year ended March 31, 2024, net sales were 152,410 million yen (up 21.0% year-over-year), operating income was 57,081 million yen (up 12.3% year-over-year), ordinary income was 59,422 million yen (up 15.7 % year-over-year), and net income attributable to owners of the parent was 43,374 million yen (up 18.1 % year-over-year).

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capcom.co.jp
PRIMORDUS3d ago

Hey Capcom I want a remake of Viewtiful Joe 1 and 2 on Switch or, maybe Switch 2. I loved both of those games on GameCube.

MeteorPanda3d ago

Good. capcom and square enix were my two favourite developers and now it's just CapCom! Square enix keeps missing the mark, their sparks gone.

60°

Dragon's Dogma 2 continues Capcom's hot streak on Metacritic

Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.

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videogamer.com
190°

Capcom Is 'Aware' of Dragon's Dogma 2 Frame Rate Issues on PC

Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.

"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."

just_looken53d ago

What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?

In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.

So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.

Man those on series s/steam deck/rog ally rip :(

just_looken53d ago (Edited 53d ago )

Just putting up a pcgamer review

"its janky has bugs poor performance need lots of updates 89/100"
https://youtu.be/WKjZKfAivh...

Gameing bolt unstable frame rate rate below 30fps but that is great??????
https://youtu.be/s9rnh2250X...

Man have we dropped that quality bar for acceptable performance/optimization

a person's view on performance using a high end pc
https://youtu.be/nL9EvGTPbA...

andy8553d ago (Edited 53d ago )

Am I hearing that right, that reviewer with a 4090 is getting drops into the 20s when there's several NPC on screen. Sorry but there's zero excuse for that. BG3 had hundreds at a time on screen and that's a pretty game. What an absolute piss poor engine

just_looken53d ago

@andy

Yes the is correct but every review is giving it a past and or saying that its great that the performance is like the first ps3/xbox one game.

2012 20-30fps 2024 20-30fps dragons dogma keeping things the same reviewers like that apparently

just_looken53d ago

IGN put up a video showing the 4090 struggling aswell as console performance all versions are like the first game with fps issues.Remember dlss 3.0 can almost double your fps like that cyber punk video so without dlss on your looking at 30fps on the most powerful gpu that is out right now.

https://www.youtube.com/wat...

Cacabunga53d ago

Capcom where is Deep Down???

Tapani53d ago

@andy85 At launch BG3 dropped to under 30fps at the final chapter on 4090. I played the game at launch and had that experience. And that was with a 5800X3D. Everything watercooled and fine-tuned CPU/GPU and memory at 32GB with good timings, and a fast SSD etc.

just_looken53d ago

@tapani

I am sorry are we comparing a AA game with a small budget with alot going on 24/7 to a AAA game funded buy the billion dollar capcom?

You are right yes but that was patched and that team loves there community but if the first dogma said anything we should expect a patch or 2 but that is it.

andy8552d ago

@Tapani indeed but that was hundreds of NPCs. Not a few. It's piss poor

+ Show (4) more repliesLast reply 52d ago
lellkay53d ago

Can they be aware of the need for 60fps on consoles plz

just_looken53d ago (Edited 53d ago )

Oh no kidding that "pro" model better have a 60fps mode.

But that ps5 pro PSSR will no doubt be a hold back as i see very few devs make a fsr/dlss/pssr game like really sony why did you spend millions to make upscale tech on the 6800 when amd already has fsr 3.0 just sitting there.

I remember the ps4 pro patches that dwindle over time yes new games had the modes but they were not standard and that was without the base ps4 using another upscale tech.

Edit:

In tldr form devs now make fsr upscale for ps5/xbox PSSR upscale tech on ps5 pro game then dlss/fsr upscale tech pc version and we also have intels xess just insane workload

Eonjay53d ago

'Oh no kidding that "pro" model better have a 60fps mode.'

Perhaps but only if Capcom addresses the issues first. substantially more powerful hardware is struggling.

Furesis53d ago

I mean it's not helping but this is something more than that. Plenty of games with denuvo that work fine

just_looken53d ago

That could be also taxing for sure sense the ps5 also supports that dreadful drm

This is also running off the RE engine remember those re vids with the denuvo drm on/off

https://www.youtube.com/wat...

https://www.youtube.com/wat...

MrDead53d ago (Edited 53d ago )

Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs

SPEAKxTHExTRUTH53d ago

Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…