Analog Addiction Writes: "A source for Analog Addiction revealed that the PS4 will be using a ZCam instead of the more traditional single-lens camera they previously used. This not only goes to prove the PlayStation Move will be tracked even more accurately, but that the motion tracking capabilities of the PS4 will likely be on par with the Kinect."
Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.
I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.
Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.
With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.
I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.
If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.
I really enjoyed it at launch and had every trophy by August 2016.
The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.
I miss that aspect, but since then, I love what they've done.
Ozan Drøsdal tells TheGamer about The Holy Gosh Darn, the final part of the Tuesday Trilogy.
Hollow Knight: Silksong’s new collectible that succeeds the popular Grubs has the potential to deepen the mysteries of the new world.
That sounds very interesting. I'll definitely give it a try if I have the chance.
'An interesting thing to note: Microsoft acquired the ZCam assets in 2009, so either Sony was able to come to terms with Microsoft in using the technology or it developed its own version.'
Of course they had their own, they've been developing it for years.
The PS Eye doesn't track body movement it tracks the controller. So they are not that similar.
Sony definitely is copying lately. Not that that's a bad thing.
But who doesn't copy these days.
Ms copied eyetoy with vision cam
Sony copied Kinect with new ps eye
Sony definitely copied Wii motes with Move.
And Sony went the MS route for next gen with a Pc based console as Ms has always done instead of going their own route and making great new hardware, but hard to develop for.
And Sony is trying to do same thing WiiU does using Psvita.
Not hating on Sony....
Actually I'm very impressed.
Why buy a WiiU, when ps4 /vita can essentially mostly the same.
Why use Wii motes when ps4 has MOVE
Why buy Xbox 720 with Kinect 2.0 when Sony has new P's eye.
The technology in theory might be similar but they are done in a very different way. Kinect works by using infrared cameras while playstation eye uses 2 normal video cameras. Kinect is designed to track individual body parts while the playstation eye is designed to track the glowing ball on the move controller. In theory the playstation eye can detect some basic limb movement but not on the same level as the Kinect.
I wont mind if Sony bundles the playstation eye 2 with the PS4 since the tech behind it is relatively inexpensive however people should be worried if Microsoft bundles an expensive Kinect camera with the 720.
@etownone
Heck even Nintendo copies which is something that Nintendo fans refuse to admit but i have solid proof of this.
Dum de da
http://img.gawkerassets.com...
Its the XBOX360 oops i mean Wii U pro controller.
:)
Well look at that, we all get to wave our limbs. But I think I made to much fun of Kinect to be happy right now:)