80°

Video Game Movies Need To Succeed Like Comic Book Movies

If there’s one thing interesting about the movie industry today, is that how comic book films are becoming so popular. Why do video game movies fail to achieve a similar kind of success then?

Read Full Story >>
justpushstart.com
DwightOwen4124d ago

NO.

Video games need to stop looking to Hollywood for validation and learn to stand on their own as groundbreaking interactive experiences.

4124d ago
BanBrother4124d ago (Edited 4124d ago )

Yes, but a lot of those comics were made before games were around, and they are also cartoons and have massive fanbases.

It can't be done. Hollywood producers would rather have a crappy movie for the masses that makes $500 million than a very true to the game movie, that makes $50 million.

Sad but true. I enjoyed the Max Payne movie for what it was, but would have much preferred it if it followed the game more. Same goes for Silent Hill and DOOM.

I would prefer CGI game movies, that are sold in game-stores on standalone blu-rays, that are released before a big game comes out or afterwards. It would create a whole new market. Imagine going into your game store and seeing the CGI movie section. Killzone, Bioshock, Metro etc. Sort of like those 2 Dead Space movies, except obviously they don't have to be comic book style, they can pick their poison.

I always thought that would be awesome, if you disagree share your thoughts, I'd like to discuss it further.

Thatguy-3104124d ago

I actually agree. For example the Uncharted movie that is coming out would have been better if it was just cgi with the same voice actors from the game. I always enjoyed the resident evil movies that are cgi a lot more than the theater ones because they actually feel like I'm just watching cut scenes from a game

Greyslash4124d ago

You know, burn me at the stake if you must, but I actually really enjoyed the new Silent Hill movie. Being a huge fan of the series, I thought it was a fine movie, and, though, not entirely true to the game's story line, was still relevant and a fun movie to watch with friends who also liked the games. I also enjoyed how they put in tiny fanboy moments to people who actually played all the games, it was a fun experience.

optimus4124d ago

This article is a bit one sided...i guess the writer is too young to remember the first Mortal Kombat was a massive hit pulling in over 100 mil. worldwide...as well as Tomb Raider. All the resident evils believe it or not have also made 100 mil...
Comic movies are doing well now because of the bigger budget they are given. Years ago, there were several comic movies that barely lasted 2 weeks in theatres... I recall a certain captn' america movie in the early 90's that was just embarrassing for everyone involved including the viewer...

The article mentioned the final fantasy movie that was expected to pull big numbers but left everyone asking "wtf is this crap?"...that didn't persuade studios to make any more videogame based movies...but then you have movies like wreck-it-ralph that are hits and makes the studios give games a 2nd look...
the key is to have a game movie that appeals to EVERYone and not the dedicated gamers that would be familiar with it.

Show all comments (9)
100°

Let's Be Real, There Is Nothing "Micro" About Microtransactions Anymore

Microtransactions have gotten ridiculously overpriced in recent years, with titles now offering cosmetic skins worth more than some games.

Terry_B20h ago

Yup..this is 100% the sad truth

isarai12h ago

I mean except for the amount of content you're paying for.

Hugodastrevas1h ago

There never was, the only time I paid for a microtransaction was on Blacklight Retribution (PS4) and it was because I enjoyed the game a lot so I felt the devs should get something for all that entertainment (€5 "membership")

-Foxtrot25m ago

The devs wouldn’t get that though, that shit goes straight to the higher ups who do f*** all let’s be honest.

80°

Terminator Survivors’ lack of PvP is a major missed opportunity

Nacon Studio Milan confirms Terminator Survivors PvP isn’t part of the game’s plans, as the game waves goodbye to a missed opportunity.

Read Full Story >>
theloadout.com
ZeekQuattro17h ago

That image makes me thinkog the movie Hancock. 😆

melons1h ago

"When I learned that RoboCop Rogue City publisher was overseeing Terminator Survivors, my hopes for the project immediately increased. Despite an intriguing premise set after the events of T2 Judgment Day, Nacon Studio Milan reveals that Terminator Survivors PvP won’t be in the PS5 and Xbox title."

did an actual robot from the future write this?

LG_Fox_Brazil1h ago

I am so tired of PvP that I think it's awesome that major studios are focusing on making polished Co-Op and PvE experiences. Back on the old days we had so many great games

Fishy Fingers1h ago(Edited 1h ago)

In a world where Terminators are walking around I'm hoping we could put our difference aside lol

Show all comments (6)
70°
8.0

Brothers: A Tale of Two Sons Remake Review - Alternative Magazine Online

Originally developed by Starbreeze Studios and released in 2013, this modern remake from Italian developer Avantgarden S.r.l. switches from Unreal Engine 3 to Unreal Engine 5 – adding a high-fidelity, 4K lick of paint to a timeless classic that still packs an emotional punch over a decade later.

Read Full Story >>
alternativemagazineonline.co.uk