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7.0

Halo 4 Disappoints | Rediff Review

Halo games have always been an acquired taste. With its candy coloured enemies, a mute, faceless protagonist, and a convoluted storyline that almost seemed as if it were overcompensating for the simplicity elsewhere, it was a hard game to like if you were looking for something beyond the carnal gratification of fragging AI or human opponents. However, none of this should take away from just how well it plays, or from the fact that it is pretty much the progenitor of the modern console FPS.

Belking4599d ago

"Halo 4 Disappoints"

So does game journalism.

mushroomwig4599d ago

Not to mention 7/10 is considered disappointing now? Back in the day a score like that would be welcomed.

Blastoise4599d ago

Lol "back in the day"

You mean back in the day when people didn't buy games based on Metacritic scores?

When games used to be complete instead of having things taken out for DLC?

When reviews used to slightly mean something because only the very best games received 9's or 10's?

I miss those days...

coolbeans4599d ago (Edited 4599d ago )

I agree with the sentiment about bloated scoring modules, but I don't see that as the reviewer's intention. At the beginning, Murali (<-reviewer) mentions how enjoyable Reach was and 'fixed some issues.' He/She only thinks 4 is a disappointment because it shows the series taking a step back, in his/her own eyes.

So...yes a 7/10 can be disappointing, but not bad.

@review

I'm almost certain Reach wasn't running on a "brand spanking new engine," but was instead just the Halo 3 engine heavily upgraded.

ziggurcat4599d ago

@ Blastoise:

"When reviews used to slightly mean something because only the very best games received 9's or 10's?"

which would then make this review on par, since i doubt this game is among "the very best."

halo not getting a 10/10 review isn't the end of the world, so get over it.

Blastoise4599d ago

ziggurcat

I never mentioned Halo, my comment wasn't really about Halo but more about Reviews in general these days

Knight_Crawler4599d ago

I really wish that they would get rid of the scoring scale and just review the game and say if its a rental, Buy or avoid.

The fact that some games are getting 10/10 is crazy...a 10/10 means that the game is perfect and has no flaws.

Plus some sites use giving a game a bad score so they can get more hits.

This is my sulution - create an AI program that reviews the game based on some codes that you give it for example if the game is a sequal then it should know if the the story has improved, did the graphics upgrad, does the game have more content, how smooth the game runs....you get my point.

I know that this would be expensive but atleast we know that the AI program wont be bias and does not preffer a certain game or console brand.

Also I would call it Milk Shake after my dead dog :( RIP MIlk Shake.

+ Show (2) more repliesLast reply 4599d ago
liquidhalos4599d ago

What a silly little review, how in gods name did this get approved, thats not a review by any stretch of the imagination, its reads like a note one might doodle while your ISP has you on hold to one of its indian help lines

Dms20124599d ago

Just another opinion rather than a review, since when do reviews start out by bashing the game?

miDnIghtEr20C_SfF4599d ago

This review sucks, just like that site.

Captain Qwark 94599d ago (Edited 4599d ago )

the website is terribly laid out as is the review. also reach is far from the best halo imo and im pretty sure is considered the weakest entry by most.

on that note, i dont necessarily disagree with the score but def disagree with the contents of the review

the sp for me was weak in this one. the story was the best so far but the gameplay is still walk from a to b shooting everything, press button, repeat. the story help mask this somewhat and the vehicle levels offer a little variety ( driving the jet and pelican is def cool ) but as a whole its a tired design that needs to be redone. there was also far mroe small corridor shooting and made me really miss the huge open battles from halo 3 ( the strongest halo campaign imo ). also while i enjoy the new promethean weapons, the pro enemies didnt impress and i found boring to fight. sp is 6/10 for me.

i wont go into any detail on the mp but its as good as 3 and just under 2. 9/10.

in conclusion, id def recommend the game to everyone and agree with any score 7-9.

Hydralysk4599d ago (Edited 4599d ago )

On the subject of Reach that's debatable, Reach was really the only where the story rose above "Master Chief is a badass who always saves the day!" formula. I wouldn't call it strong writing by any stretch, but in terms of story I'd rate Reach the highest.

Was it the multiplayer that sucked, cause I never even bothered to touch it.

Captain Qwark 94599d ago

you get my last bubble.....

although my lack of experience with reach hardly makes me qualified to offer a true opinion ( thats why i said "considered the weakest by most, almost everyone i know and myself think its the weakest ). the sp fell flat for me a couple hrs in and i couldnt even bring myself to finish reach. so i tried the mp and after a few hours of that as well i just didnt like the new direction and most importantly the maps it shipped with were very weak.

in halo 4 enjoy all the maps like i did with h3/h2. in reach i didnt care for a single one it shipped with, my mp career stopped there.

liquidhalos4599d ago (Edited 4599d ago )

I found your comment more interesting and explanatory than the review itself. Nice one.

You should mail the site admin as im sure after they see that weak review there will be a spot on staff opening up

Show all comments (23)
190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

Read Full Story >>
videogamer.com
Tacoboto69d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos69d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn69d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris68d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.

50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

Read Full Story >>
thegamer.com
kingnick838d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub838d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91838d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris838d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer838d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris837d ago

I didn’t even notice my typos,lol

50°

Halo's Identity Problem Began With an Admirable Mess

It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.

The3faces958d ago

True Halo 4 was a sign of 343i's incompetence and the decline of Halo.