Le Point writes:
"A young Thai addicted to video games is dead in front of his computer after concatenation of several marathons night, police said on Thursday, seeking the exact cause of death."
“April was an indie-heavy month and it was hard to pick the best games but here we go! Hope you have fun and see something you like.” - A.J. Maciejewski from Video Chums.
The Nerd Stash: "Abiotic Factor combines some of the funniest and more challenging elements into a facility where dimensional barriers have dissipated."
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Is the game that engaging that you forget to eat, sleep, or use the bathroom?
I mean I understand a little bit, I used to play WoW and those late night raids that would go on for hours were excruciating. However I always knew when it was time to pull the parachute and go to bed.
I wonder how he died.
Darwinism.