Eurogamer- BioWare has discussed its business strategy for providing extra (paid) content to players after a game has been released.
One such method includes day-one DLC, something the Mass Effect studio is convinced gamers can be tempted with.
"Fans do want more content. From the moment the game launches. They tend to say 'I want it now!' So it needs to be there when it's ready," BioWare online development director Fernando Melo explained at GDC Europe today. "They choose when to pick it up, day one or later."
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
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Day 1 DLC should had been free for anyone who brought a new copy of the game imho.
Micro transaction system isn't all that bad for ME3 MP but you can save money just farm the crap FBWGG or FBWGP or some other easy stages.
Sadly MP has become dull. Every week theres a nerf thread about something being overpowered. Bioware seem to listen a small group of people and go with nerfing something that really doesn't need to be nerf in the first place.
How does anyone read this and not feel like they're getting royally screwed? ME3 will be the last game I buy from not only BioWare, but EA as a whole. I figured I owed them as much for providing me with so much joy with ME1 and 2. It's plain to see that they've completed the transition from respected dev to EA parasite.
Did they learn nothing from the whole ME3 debacle
"Fans do want more content. From the moment the game launches. They tend to say 'I want it now!' So it needs to be there when it's ready,"
What the...everywhere that I see most people are royally pissed when a game first comes out and theres already DLC out or coming out very soon after release. Yeah I'd like more content but later down the road after I've played the game a lot. Bioware is really killing themselves...
Not really seeing the logic of making SP DLC which from what I understand essentially rewrites or modifies ME3's ending. Much like I didn't get how making the Prothean day-one DLC, unless you were trying to exploit ME's loyal fanbase.
And that's exactly what "monetizing" is in this case - its exploitation. Painfully obvious exploitation at that. With the only thing worse being Bioware's willful obliviousness to such.