Darksiders II’s chunky, vibrant visual style came about because developers Vigil Games wanted to “own the style” and avoid the “next-gen grey” look that too many games opt for, according to lead designer Haydn Dalton and art director Han Randhawa.
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"Vigil Games may not be around anymore but their 2 Darksiders games really raised the bar for 3D action adventure games. Let's take a look at both titles' gameplay and worlds and see which one emerges victorious." - A.J. Maciejewski from Video Chums
Darksiders 1 is a complete game but it’s obvious with Darksiders 2 they ran out of budget after the Ice world and the game just becomes a poorly paced mess.
The release date has been revealed for The Art of Darksiders II Hardcover Edition.
Too true. The only colours most games go for is red for blood, grey, black, blue and dark green.
You don't see the vibrancy in colours in most games any more.
Mario galaxy is the cuddliest, cutest game ever! Sack boy is cuddly but definitely not cute, although you gotta admit the Cole train is awesome !
Meanwhile, the graphics are still PS1 level. Coming soon in 2013.
PS1 graphics, really? C'mon don't you remember how pixilated Tomb Raider was? We will have to agree to disagree then.
This game looks WAY better than the first Darksiders. Good for them. One of like only 3 games I'll buy for the rest of the year. Looking forward to it.