Product-Reviews writes: Some things from real life don’t belong in Grand Theft Auto V – it’s great making the open world environment more lifelike, but there are certain features we would hate to see arrive in the next installment and this includes having a relationship.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Police need to be more hardcore, but I will go to the strip club to see girls because I don't want a relationship within GTA.
I agree. I didnt like having a girlfriend in GTA IV and mostly ignored any girlfriend Nico got.
If you want all that then play "The Sims 3"..
"We’ve played Skyrim for well over 500 hours and enjoyed buying a house and getting married, but this doesn’t belong in GTA V in our opinion, and we cant quite understand what some gamers are thinking when they want this level of reality within Grand Theft Auto. It’s fair to say that the type of gangster you see in this game could have a family, but most people are not going to want this experience within the next game, how could it be fun to have Skyrim-level relationships in GTA 5?" (taken from the article)
As an option, I can deal with that; however it's going to be very disappointing to be "forced" into some type of relationship unless its directly tied into the story AND it can lead to multiple endings. GTA games were more about having fun and doing silly missions/quirks, however 4 was a start in a different direction - whether positive or negative is up to the person playing.
I don't mind the relationship part as long as it's not forced. Like her callin every 5 minutes. I think it fits well within the universe since its like a living breathing world. I rather them just take small steps on each game rather than going from dating to having a wife and kids. Just add something new each game and have the players evolve as the game does. Just my 2 cents....