220°

10 Worst Video Game ”Limited Editions”

What Culture runs down the ten worst limited/special/collectors editions that gamers have wasted their money on.

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whatculture.com
NewsForSnowflakes4377d ago (Edited 4377d ago )

That Alone In The Dark model is just dreadful. He's yellow?! It looks like Homer Simpson in a wig

FinaLXiii4377d ago (Edited 4377d ago )

Yeah pretty lame editions but i dont get why any of call of duty ones arent on the list.

ExCest4377d ago

Those night-vision goggles are pretty fun. The RC car though? Meh...

Good thing I didn't buy 'em.

Kran4377d ago

Alan Wake's was decent.

It was only £60 in the UK for Xbox 360.

The game would be priced at £40 on standard edition, so that leaved an extra £20 for features. What you got was:

A limited edition book that detailed a lot behind the backstory of Alan Wake. A VERY instresting read.

Behind-the-scenes stuff

The soundtrack

Items for your Xbox 360

A nice casing

£20 for all that? Sure :)

TehKingofFools4377d ago

I got all that for £40 on release at GAME. It was a great limited edition too, I'll give you that.

60°

Interview on Fallout 4 with the Actor for Nick Valentine, Codsworth & Mr Handy (Stephen Russell)

Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.

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gamerheadquarters.com
140°

Alone in the Dark Developer Has Been Hit With Layoffs

Alone in the Dark developer Pieces Interactive has been hit with layoffs a month after its release, as per the latest information.

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nintendopal.com
coolbeans20d ago

That genuinely, genuinely sucks. The reboot has clear flaws, but it really felt like a solid first step for this team to receive *greater* investment.

XiNatsuDragnel20d ago

Alone in the dark is a fun game so that's unfortunate

CrimsonWing6920d ago

Correct me if I’m wrong, but isn’t that the norm after a project is done?

Terry_B20d ago

That's standard. Teams are together for a Project, after its done some..and sometimes most devs are fired until the next Project is in the works and people are needed again. Only the core members stay in the time between the hot phase of the game development.

CrimsonWing6920d ago

What’s annoying is people don’t understand how contractors work, either. All of this is uninformed knee-jerk reactions without any understanding of how employment works in this industry. There are key developers and staff that stay with a studio/publisher, but often times it’s a hire per project and then seeking new employment for a project. That’s how it’s always been…

coolbeans19d ago

That's a fair point too. I would say that in light of its tepid critical/commercial response and ongoing mass layoffs across the industry I think it's understandable for fans to worry about the longer-term implications. We'll see how it plays out in the future.

60°
6.5

Alone in the Dark (XS) Review | VGChartz

VGChartz's Lee Mehr: "In one sense, it feels strange to even think Pieces Interactive had big shoes to fill with this series' legacy. Given what's come before, did it really? And yet, even when considering the last two flops over a two-decade span, there's still something about Alone in the Dark emblazoned on a title screen that carries a sense of revered history. In that respect, perhaps this reboot's best accomplishment is in honoring that spirit through its inventive world. It's also fair to emphasize knocks against its survival-horror design, some puzzle-solving, and so on; it certainly won't be considered a trendsetter like the 1992 classic. Still, the amount of goodwill wedded to its brighter qualities makes for something that dawdles the line between unfortunately-flawed and impressively-enticing."

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vgchartz.com