Voice of truth

lex-1020

Contributor
CRank: 6Score: 65150

8 Game Case Mistakes

Whenever people go to buy a new game one of the first things they look at is the back of the game case. Why do we look at it? The pictures and the description can tell us if its going to be a game we'd like or not. But sometimes these descriptions and pictures are wrong. Here's my list of the top 8 mistakes on video game cases. Why 8? Because 5 is to few and 10 is to overused.

8. Description: Metal Gear Solid The Twin Snakes.
The description on the back of the box reads "Two of the greatest games of all time, Metal Gear Solid 1 and Metal Gear Solid 2 Sons of Liberty are fused together to form the Nintendo gamecube classic Metal Gear Solid The Twin Snakes" From reading that description it would be safe to assume that both MGS1 and MGS2 are in the case but its actually just MGS 1 with MGS 2 graphics and controls. While its directly wrong it is misleading. And that's why it gets spot 8.

7. "...they will find you, and you will die...": Vampire Rain
Very few people have heard of this game, and with good reason. It was terrible. It tried to combine the sneaking action of MGS or Socom with a vampire story. The result was unpleasant. The quote, which appears quite boldly on the cover of the game, was actually part of a larger quote by Adam Sessler (Xplay) bashing the games poor stealth mechanic. In his original quote (which I couldn't find) he said something along the lines of: no matter how stealthy you are they will find you and you will die, its terrible. For taking a negative quote and making it sound positive they get spot 7.

6. Bastilla on Ratakaa: Star wars The Knights of the Old Republic
Anyone who's played this game knows what I'm talking about here. But for those of you who haven't here you go. Bastilla get captured and you lose her for half the game. When you finally get her back (presuming you do it right) you begin the final level of the game. However the picture on the back of the box shows Bastilla standing with you in front of the Temple of Ratakaa (the 2nd to last level). Before you comment, No. There is no time to take Bastilla to the Temple of Ratakaa after you get her back. As soon as you get her a scripted series of events happens taking you into the final level.

5. Krea's right hand: Star Wars The Knights of the Old Republic 2 The Sith Lords.
I don't like reusing the same game multiple times, but when a game messes up like this it's hard not to. In the game (early on) one of your characters (Krea) gets her right hand chopped off. On the back of the box it shows her holding a lightsaber in her right hand. While this could have been an earlier picture she didn't get a lightsaber to later in the game and before the game she had an entirely different wardrobe.

4. Right Handed Link: Legend of Zelda Twilight Princess
It's a little known fact that Link is in fact left handed. However on the Back of the Twighlight Princess case it shows a right handed Link. The official reasoning for this (and for making Link right handed in the game) is because the majority of players are right handed and it would be easier for them to play the game on Wii that way. However on the Gamecube version Link is left handed again with the case still showing right handed.

3. Magic Bar: Legend of Zelda Twilight Princess
Zelda games have always had magic bars. That is until Twilight princess. The magic bar was an early concept idea that was ultimately taken out of the game. That doesn't stop it from appearing in a picture on the back of the box.

2. Oblivion rated M: The Elder Scrolls IV Oblivion
When Oblivion was originally rated it got a simple easy T rating. However after a user mod allowed players to view the top half of females without clothes the ESRB changed the rating to M. Because it was originally rated T (games were released with the T rating) and later changed due to no fault of Bethesday I consider this an mistake on the game case. (I still have a sealed copy rated T)

1. Lightsaber on Telos: Star Wars The Knights of the Old Republic 2 The Sith Lords.
You might be curious why I picked this game as number one. Well for me this was the most annoying. In Kotor 2 the first planet you arrive on is Telos. You don't get a lightsaber until after Telos. However the back of the case shows your character holding a lightsaber in the last part of Telos. Why was this annoying? Because I saw the back of the case and the main character holding a lightsaber on Telos and thought that I messed up somewhere and missed it, so I restarted the game and did it all again only to find out 3 hours later that the quest to get a lightsaber doesn't even start until after Telos. That's why this mistake gets rated 1 for me.

While mistakes on game cases aren’t a super critical thing they can be annoying and sometimes fun to find. Have you found any other mistakes?

Edit: There is another mistake on the back of Kotor. It shows a large Rancor on the beach where the Ebon Hawk land on Ratakaa. This is a mistake as well because the Rancors are scripted to certain environments and can't approach the beach because of it. (Thanks william5150)
LBP2 saying Multiplayer on the back of the box with no Multiplayer Component included (Thanks Alpha)
MGS 4 Greatest hits Collection including trophies on box (Thanks ItlovesHalo)

yen8884624d ago

The actual game (Oblivion) didn't feature topless ladies so I don't get why they based their decision on a mod.

lex-10204624d ago

Exactly. That's why I said that I marked it rated M as a mistake.

SageHonor4624d ago

This was a funny and good read haha

Captain Tuttle4624d ago (Edited 4624d ago )

Good piece although I think you were too hard on KOTOR :p

The back of the Borderlands case implies that Brick is a fun character to play.

lex-10204624d ago

I'll admit I was a little hard on Kotor, I do absolutely love the Kotor games (super excited about the mmo), but the game cases did have so rather obvious and large mistakes. There is another mistake on the back of the first game. It shows a large Rancor on the beach where the Ebon Hawk land on Ratakaa. This is a mistake as well because the Rancors are scripted to certain environments and can't approach the beach because of it.

El_Colombiano4624d ago

Dude awesome post. Very interesting.

Dowie4624d ago

Great post, enjoyable read.

Personal favourite is number 7, haha.

Show all comments (20)
150°

Former Deviation Games Devs Have Formed A New Studio At PlayStation To Work On A New IP

Former Deviation Games developers have formed a new studio at Sony Interactive Entertainment in order to work on a brand new PlayStation IP.

Read Full Story >>
twistedvoxel.com
Tacoboto11h ago

Well that's an awesome and very surprising turnaround. Cheers to the new studio and what they'll build!

RaidenBlack8h ago

Likely to continue their FPS project

isarai6h ago

That's..... confusing, so shut down but just reformed and same employer 🤔 sounds like pretty much what happened to Japan Studio basically just being rebranded as Asobi

ocelot075h ago

It is odd one I don't know how business deals work or the law of that kind of stuff. But is it possible Sony reached out and said hey we want you apart of Sony but don't want to purchase you for what ever reason. How about use disband and we will open a studio and hire you guys type of thing. Is that even possible?

isarai5h ago

Maybe it's to void/bypass some contract? I have no clue

VersusDMC1h ago(Edited 1h ago)

I guess the deviation team fell apart and didn't deliver good progress on what they pitched (they overhyped themselves when the team was announced)so Sony shut them down. They regrouped with a new team and a new pitch so Sony is giving them another shot.

And this time they are keeping it quiet to keep pressure down on the team. So people aren't asking everyday what deviation(or whatever the new team is called) is doing.

Edit: Also Sony never owned them. They just ended their partnership with them. Deviation decided to close on their own.

outsider16241h ago

Good point. You know, i was thinking of Days Gone too. They pitch an idea to Sony for Days Gone 2 but Sony didnt like it do they scrapped the whole thing. Maybe if a good pitch came by...they'd reconsider it.

isarai13m ago

That makes a bit more sense

roboteye1h ago

If this was MS they'd be gone.

Goodguy011h ago

Maybe make a smaller game this time?

Elda44m ago

Good for them that they were able to work it out. Hopefully they're developing something interesting.

180°

Nintendo of America never planned on bringing Xenoblade to North America despite announcing it at E3

These days Xenoblade is one of Nintendo’s bigger franchises – at least when it comes to RPGs – but that wasn’t always the case. The first entry came out in English more than a year after its Japanese launch, and that was for European fans only.

Read Full Story >>
nintendoeverything.com
shinoff218314h ago

Would've been yet another whack move on Nintendo. I'm glad they did. It's one of the few games I got the switch for.

XiNatsuDragnel13h ago

Well nintendo if you didn't do that big l

Knightofelemia6h ago

I guess Nintendo forgets how boosting sales numbers work. Why lock a game to a certain region or certain regions? You want sales number then flood the market and release the game in every region.

Lionsguard4h ago

I just don't understand why companies enjoy locking software behind such specific things. Imagine if Minecraft was only available for Xbox 360 and only North America and never again on anything else..

70°
7.5

Review - Heading Out (PC) | WayTooManyGames

WTMG's Kyle Nicol: "Heading Out combines genres and styles which might sound incompatible at first glance, but did so in a very interesting manner, resulting in a truly unique roguelike experience. I, for one, really liked the presentation as well, with its slick visuals and soundtrack. It’s not entirely perfect, as the driving could have been more polished, and the pop-in glitches really took me out of the experience at times. That being said, it’s a game unlike any other out there, which wlll definitely keep you engaged through a good few runs."

Read Full Story >>
waytoomany.games